Player Matchup

Ah Puch
Ah Puch
AdánGod
Ah Puch
Level 6
God Stats
0W - 1L
1,152 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Angelmdfk124
Jormungandr
Level 6
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
IsiFrancisco
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
lNew
Ymir
Level 105
God Stats
1W - 3L
1,283 SR
Queue Stats
138W - 146L
1,421 Elo+
Solo
Ra
Ra
pavucito
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 38
1,334 SR
1,484 Elo+

VS

Team Averages
Level 90
1,372 SR
1,462 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Leonskillers7
Achilles
Level 107
God Stats
6W - 7L
1,237 SR
Queue Stats
123W - 143L
1,425 Elo+
Party 1
Geb
Geb
PromeTlheus
Geb
Level 44
God Stats
1W - 1L
1,198 SR
Queue Stats
22W - 22L
1,584 Elo+
Solo
Sol
Sol
Sunflower6026
Sol
Level 49
God Stats
10W - 12L
1,424 SR
Queue Stats
82W - 103L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
vbn_ejb
Baron Samedi
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 140L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AdánGod
Ah Puch
10
1 / 5 / 1
6,362
424
5,046
7,305
2,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Angelmdfk124
Jormungandr
11
3 / 6 / 0
6,768
451
6,042
14,270
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 8 / 0
5,166
344
2,880
9,051
1,835
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
lNew
Ymir
12
2 / 7 / 1
7,818
521
6,302
14,166
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 8 / 0
5,251
350
3,454
8,455
1,745
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
14 / 2 / 3
10,184
679
11,673
10,741
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Leonskillers7
Achilles
15
9 / 0 / 10
8,959
597
12,160
12,349
8,804
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 9
6,910
461
4,661
9,440
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 2 / 3
7,475
498
10,486
10,195
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
vbn_ejb
Baron Samedi
15
8 / 0 / 4
8,800
587
5,843
8,138
3,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
6
Kills
34
34
Deaths
7
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
14
2
3
7.75
L
Ah Puch
AdánGod
Ah Puch
1
5
1
0.3
L
Jormungandr
Angelmdfk124
Jormungandr
3
6
0
0.5
L
0
8
0
0
W
Achilles
Leonskillers7
Achilles
9
0
10
14
W
1
3
9
1.83
W
2
2
3
1.75
L
Ymir
lNew
Ymir
2
7
1
0.36
L
0
8
0
0
W
Baron Samedi
vbn_ejb
Baron Samedi
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
44,823
53,247
Taken
50,863
18,912
Mitigated
27,227
8,523
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,673
2,424
0
4,561
10,741
4,396
0
3,793
6,948
0
78,827
L
Ah Puch
AdánGod
Ah Puch
5,046
678
0
957
7,305
2,027
114
3,398
3,907
27,955
0
L
Jormungandr
Angelmdfk124
Jormungandr
6,042
1,647
361
2,751
14,270
8,486
0
10,274
3,996
32,026
0
L
2,880
1,027
0
744
9,051
1,835
280
562
8,489
0
12,972
W
Achilles
Leonskillers7
Achilles
12,160
1,288
0
2,858
12,349
8,804
0
4,313
8,036
0
50,065
W
4,661
1,560
0
716
9,440
7,237
234
3,634
5,806
11,462
0
W
10,486
2,489
22
5,612
10,195
3,231
1,016
6,061
4,134
42,519
0
L
Ymir
lNew
Ymir
6,302
3,385
0
2,145
14,166
4,819
0
5,680
8,486
39,675
0
L
3,454
566
491
1,074
8,455
1,745
26
912
7,543
28,401
0
W
Baron Samedi
vbn_ejb
Baron Samedi
5,843
600
527
4,486
8,138
3,559
0
3,043
5,095
47,959
5,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
42,328
234
Minions Killed
421
0
Camps Cleared
0
1,267,103
Distance Traveled
1,330,371
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,184
679
138
9
0
312,860
0
L
Ah Puch
6,362
424
59
4
0
243,420
1
L
Jormungandr
6,768
451
44
3
0
268,459
5
L
Neith
5,166
344
22
1
0
266,739
3
W
Achilles
8,959
597
77
5
0
285,387
0
W
Geb
6,910
461
14
1
0
260,416
3
W
Sol
7,475
498
88
6
0
236,400
3
L
Ymir
7,818
521
69
5
0
238,165
2
L
Ra
5,251
350
40
3
0
250,320
3
W
Baron Samedi
8,800
587
104
7
0
235,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role