Player Matchup

Discordia
Discordia
Silver I
Rezza
Discordia
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
TheUltMagnet
Odin
Silver I
Level 144
God Stats
1W - 0L
1,756 SR
Queue Stats
16W - 2L
1,567 MMR
Party 1
Ne Zha
Ne Zha
Bronze IV
homesay
Ne Zha
Bronze IV
Level 160
God Stats
3W - 1L
1,745 SR
Queue Stats
4W - 1L
1,567 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 155
1,667 SR
1,545 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,500 SR
1,500 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
TorbieleNaJajach
Bellona
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rezza
Discordia
13
9 / 1 / 7
8,647
865
10,783
6,836
2,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 9
8,155
816
9,884
7,757
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
homesay
Ne Zha
12
2 / 4 / 11
7,470
747
6,625
10,043
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ShivaAchillesThothBastetAres

VS

Bans
FenrirAtlasMulanCabrakanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 6 / 2
7,639
764
8,846
11,820
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 6 / 3
7,382
738
6,537
11,381
3,778
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 4
6,602
660
2,096
7,692
4,762
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
7
7
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
2
0.83
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
3
0.58
W
Discordia
Rezza
Discordia
9
1
7
12.5
W
5
2
9
4.75
L
1
4
4
0.75
W
Ne Zha
homesay
Ne Zha
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,292
Damage
17,479
24,636
Taken
30,893
13,871
Mitigated
12,073
6,546
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,846
3,933
0
2,629
11,820
3,533
0
3,673
7,442
20,493
0
L
Ah Muzen Cab
 
Ah Muzen Cab
6,537
1,118
0
786
11,381
3,778
0
4,906
5,973
0
24,700
W
Discordia
Rezza
Discordia
10,783
1,077
0
2,672
6,836
2,710
744
2,226
4,610
25,445
0
W
9,884
1,811
0
1,456
7,757
6,682
271
3,402
4,355
0
26,283
L
2,096
656
199
924
7,692
4,762
0
1,646
5,433
0
8,535
W
Ne Zha
homesay
Ne Zha
6,625
1,839
294
2,124
10,043
4,479
181
3,383
6,660
0
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
21,623
115
Minions Killed
93
7
Camps Cleared
2
554,925
Distance Traveled
461,345
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,639
764
22
2
1
148,934
4
L
Ah Muzen Cab
7,382
738
41
4
1
159,909
4
W
Discordia
8,647
865
56
6
2
179,003
1
W
Odin
8,155
816
34
3
4
188,507
2
L
Bellona
6,602
660
30
3
0
152,502
1
W
Ne Zha
7,470
747
25
3
1
187,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role