Player Matchup

Cthulhu
Cthulhu
Dambra
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
IGotY
Cu Chulainn
Level 159
God Stats
24W - 17L
1,656 SR
Queue Stats
1,748W - 885L
1,896 Elo+
Party 2
Xbalanque
Xbalanque
Pand3micPanda
Xbalanque
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
356W - 282L
1,850 Elo+
Party 2
Tiamat
Tiamat
chrisrockcheek
Tiamat
Level 25
God Stats
7W - 1L
1,902 SR
Queue Stats
380W - 43L
1,933 Elo+
Party 2
Ne Zha
Ne Zha
mindedi
Ne Zha
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
194W - 203L
1,487 Elo+
Solo
Team Averages
Level 100
1,612 SR
1,705 Elo+

VS

Team Averages
Level 117
1,521 SR
1,550 Elo+
Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Housted
Ares
Level 124
God Stats
5W - 2L
2,004 SR
Queue Stats
112W - 82L
1,595 Elo+
Party 3
Sol
Sol
IzuminKA
Sol
Level 143
God Stats
6W - 5L
1,484 SR
Queue Stats
323W - 323L
1,500 Elo+
Party 1
Chiron
Chiron
helerspvp
Chiron
Level 28
God Stats
0W - 2L
1,332 SR
Queue Stats
106W - 72L
1,595 Elo+
Party 3
Hun Batz
Hun Batz
lSolodinl
Hun Batz
Level 140
God Stats
2W - 6L
1,283 SR
Queue Stats
331W - 316L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dambra
Cthulhu
14
2 / 4 / 9
8,776
798
6,130
12,869
14,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
IGotY
Cu Chulainn
17
5 / 3 / 11
10,783
980
12,220
16,090
17,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Pand3micPanda
Xbalanque
16
2 / 3 / 10
9,216
838
11,864
10,575
4,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
10 / 3 / 8
11,002
1,000
13,262
10,750
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
mindedi
Ne Zha
15
3 / 4 / 14
9,065
824
11,564
13,107
8,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 5 / 12
8,763
797
12,898
11,036
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Housted
Ares
14
2 / 4 / 12
8,826
802
6,365
14,857
18,926
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 12
8,567
779
10,197
10,948
5,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
helerspvp
Chiron
16
6 / 5 / 7
9,935
903
11,504
13,244
6,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
lSolodinl
Hun Batz
14
3 / 5 / 5
8,343
758
13,937
11,544
5,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
65
22
Kills
17
17
Deaths
22
52
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
5
12
2
W
Cthulhu
Dambra
Cthulhu
2
4
9
1.63
L
Ares
Housted
Ares
2
4
12
2
W
Cu Chulainn
IGotY
Cu Chulainn
5
3
11
3.5
L
2
3
12
2.67
W
Xbalanque
Pand3micPanda
Xbalanque
2
3
10
2.33
W
10
3
8
4.67
L
Chiron
helerspvp
Chiron
6
5
7
1.9
L
Hun Batz
lSolodinl
Hun Batz
3
5
5
1.1
W
Ne Zha
mindedi
Ne Zha
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,040
Damage
54,901
63,391
Taken
61,629
52,679
Mitigated
42,193
19,045
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,898
1,116
1,041
1,810
11,036
5,958
209
3,892
7,033
21,540
0
W
Cthulhu
Dambra
Cthulhu
6,130
64
928
1,611
12,869
14,581
112
6,798
6,071
14,995
0
L
Ares
Housted
Ares
6,365
367
280
1,326
14,857
18,926
33
4,862
9,747
9,086
0
W
Cu Chulainn
IGotY
Cu Chulainn
12,220
2,845
1,938
2,423
16,090
17,321
420
7,656
8,434
0
21,340
L
10,197
3,358
791
3,962
10,948
5,281
1,443
3,043
7,762
27,783
0
W
Xbalanque
Pand3micPanda
Xbalanque
11,864
5,542
516
2,455
10,575
4,545
2,760
5,159
5,416
0
26,793
W
13,262
1,007
1,334
3,264
10,750
7,617
1,214
5,110
5,640
32,373
0
L
Chiron
helerspvp
Chiron
11,504
5,159
1,585
3,341
13,244
6,266
542
3,829
9,353
0
16,616
L
Hun Batz
lSolodinl
Hun Batz
13,937
1,625
314
569
11,544
5,762
989
3,097
8,342
0
27,308
W
Ne Zha
mindedi
Ne Zha
11,564
3,102
297
4,279
13,107
8,615
427
4,737
8,370
0
16,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,842
Gold Earned
44,434
117
Minions Killed
111
0
Camps Cleared
0
1,021,084
Distance Traveled
1,010,550
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,763
797
27
2
0
175,625
0
W
Cthulhu
8,776
798
17
2
0
197,332
1
L
Ares
8,826
802
3
0
0
218,722
3
W
Cu Chulainn
10,783
980
17
2
0
226,016
0
L
Sol
8,567
779
40
4
0
194,449
0
W
Xbalanque
9,216
838
26
2
0
215,435
1
W
Tiamat
11,002
1,000
50
5
0
213,248
0
L
Chiron
9,935
903
16
1
0
201,151
0
L
Hun Batz
8,343
758
25
2
0
220,603
1
W
Ne Zha
9,065
824
7
1
0
169,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role