Player Matchup

Hachiman
Hachiman
GVSchadowlord
Hachiman
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 110L
1,423 Elo+
Party 2
Athena
Athena
JøkeMeDaddy
Athena
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 44L
1,466 Elo+
Party 2
Yemoja
Yemoja
MUMMIFY
Yemoja
Level 160
God Stats
5W - 2L
1,893 SR
Queue Stats
160W - 165L
1,561 Elo+
Solo
Hun Batz
Hun Batz
PoloBear1
Hun Batz
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 2
Fafnir
Fafnir
SloZiga
Fafnir
Level 127
God Stats
3W - 3L
1,348 SR
Queue Stats
377W - 373L
1,540 Elo+
Solo
Team Averages
Level 151
1,548 SR
1,446 Elo+

VS

Team Averages
Level 156
1,483 SR
1,595 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AndyR1997
Geb
Level 142
God Stats
19W - 8L
1,564 SR
Queue Stats
348W - 266L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
Chechen
Aphrodite
Level 160
God Stats
1W - 1L
1,269 SR
Queue Stats
80W - 69L
1,521 Elo+
Solo
Cernunnos
Cernunnos
JxhnJB
Cernunnos
Level 160
God Stats
10W - 12L
1,379 SR
Queue Stats
825W - 677L
1,640 Elo+
Party 1
Da Ji
Da Ji
Tomj95
Da Ji
Level 159
God Stats
3W - 2L
1,702 SR
Queue Stats
152W - 105L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GVSchadowlord
Hachiman
16
3 / 6 / 6
10,290
686
27,382
14,661
7,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
17
4 / 5 / 11
10,377
692
10,979
22,862
25,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
MUMMIFY
Yemoja
17
1 / 4 / 12
10,925
728
7,571
20,405
24,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
PoloBear1
Hun Batz
18
6 / 8 / 6
11,385
759
12,464
20,843
14,887
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
SloZiga
Fafnir
17
2 / 6 / 7
11,287
752
10,987
25,875
25,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 5 / 15
11,609
774
21,698
17,904
8,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 3 / 25
11,217
748
16,826
22,424
23,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Chechen
Aphrodite
19
6 / 1 / 13
11,557
770
15,973
18,487
12,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
JxhnJB
Cernunnos
18
8 / 3 / 13
11,518
768
22,699
15,491
7,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Tomj95
Da Ji
18
6 / 4 / 17
11,132
742
17,503
12,882
17,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
112
16
Kills
29
29
Deaths
16
42
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
5
15
2.9
W
2
3
25
4.83
W
Aphrodite
Chechen
Aphrodite
6
1
13
12.5
L
Hachiman
GVSchadowlord
Hachiman
3
6
6
1
W
Cernunnos
JxhnJB
Cernunnos
8
3
13
4.83
L
Athena
4
5
11
1.9
L
Yemoja
MUMMIFY
Yemoja
1
4
12
1.75
L
Hun Batz
PoloBear1
Hun Batz
6
8
6
1.13
L
Fafnir
SloZiga
Fafnir
2
6
7
0.92
W
Da Ji
Tomj95
Da Ji
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,383
Damage
94,699
104,646
Taken
87,188
97,719
Mitigated
68,544
28,247
Healing
39,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,698
13,224
67
2,950
17,904
8,209
3,529
6,116
11,554
0
49,788
W
16,826
1,073
917
2,207
22,424
23,607
25
5,148
17,171
28,565
0
W
Aphrodite
Chechen
Aphrodite
15,973
2,439
11,465
11,918
18,487
12,298
483
8,480
9,874
35,858
0
L
Hachiman
GVSchadowlord
Hachiman
27,382
9,689
636
1,437
14,661
7,387
3,362
5,640
8,726
0
55,697
W
Cernunnos
JxhnJB
Cernunnos
22,699
11,373
1,492
4,292
15,491
7,343
3,144
5,849
9,522
0
36,961
L
Athena
10,979
3,370
916
1,847
22,862
25,172
320
5,343
17,410
20,381
0
L
Yemoja
MUMMIFY
Yemoja
7,571
1,524
10,430
3,746
20,405
24,351
308
7,205
13,014
14,309
0
L
Hun Batz
PoloBear1
Hun Batz
12,464
2,225
768
1,405
20,843
14,887
1,036
6,213
14,449
0
19,008
L
Fafnir
SloZiga
Fafnir
10,987
2,405
2,460
4,602
25,875
25,922
162
8,398
17,135
20,450
0
W
Da Ji
Tomj95
Da Ji
17,503
4,009
1,889
1,843
12,882
17,087
183
3,319
9,530
0
23,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,264
Gold Earned
57,033
112
Minions Killed
151
0
Camps Cleared
0
1,174,171
Distance Traveled
1,360,783
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,609
774
53
4
0
232,670
1
W
Geb
11,217
748
12
1
0
331,402
0
W
Aphrodite
11,557
770
45
3
0
294,201
0
L
Hachiman
10,290
686
52
3
0
221,699
1
W
Cernunnos
11,518
768
35
2
0
238,499
2
L
Athena
10,377
692
18
1
0
260,673
4
L
Yemoja
10,925
728
11
1
0
204,516
4
L
Hun Batz
11,385
759
15
1
0
238,560
0
L
Fafnir
11,287
752
16
1
0
248,723
4
W
Da Ji
11,132
742
6
0
0
264,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role