Player Matchup

Janus
Janus
 
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NoSweatsAllowed
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 55L
1,460 Elo+
Party 2
Neith
Neith
commandercody52
Neith
Level 84
God Stats
2W - 5L
1,465 SR
Queue Stats
18W - 16L
1,546 Elo+
Party 2
Khepri
Khepri
ghostbuster0
Khepri
Level 39
God Stats
52W - 51L
1,527 SR
Queue Stats
81W - 81L
1,499 Elo+
Party 2
Fenrir
Fenrir
thelaw517
Fenrir
Level 119
God Stats
8W - 5L
1,666 SR
Queue Stats
119W - 98L
1,529 Elo+
Party 2
Team Averages
Level 71
1,531 SR
1,507 Elo+

VS

Team Averages
Level 81
1,611 SR
1,494 Elo+
Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dark_A-P
King Arthur
Level 40
God Stats
8W - 5L
1,551 SR
Queue Stats
253W - 269L
1,412 Elo+
Solo
Poseidon
Poseidon
Felonious_Ham_42
Poseidon
Level 48
God Stats
3W - 5L
1,458 SR
Queue Stats
97W - 149L
1,437 Elo+
Solo
Artio
Artio
GhosT-FeaR54
Artio
Level 43
God Stats
3W - 0L
1,850 SR
Queue Stats
20W - 17L
1,595 Elo+
Party 1
Neith
Neith
Triiviiate
Neith
Level 132
God Stats
19W - 17L
1,695 SR
Queue Stats
102W - 87L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 3
6,112
470
3,094
6,830
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NoSweatsAllowed
Jormungandr
9
0 / 5 / 2
5,700
438
4,762
10,428
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 4
6,336
487
8,546
5,634
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
2 / 1 / 6
6,399
492
5,257
9,780
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
thelaw517
Fenrir
11
4 / 4 / 1
6,662
512
4,583
9,657
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 0 / 4
7,412
570
7,928
6,421
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Dark_A-P
King Arthur
13
3 / 1 / 2
7,493
576
5,417
8,672
5,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 0
8,235
633
9,336
5,883
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 2
5,671
436
1,628
12,955
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
10
2 / 2 / 1
6,053
466
6,008
7,311
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
16
16
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
3
0.5
W
Shiva
 
Shiva
5
0
4
7
W
King Arthur
Dark_A-P
King Arthur
3
1
2
4
W
6
2
0
3
W
0
5
2
0.2
L
Jormungandr
NoSweatsAllowed
Jormungandr
0
5
2
0.2
W
Neith
2
2
1
1.25
L
4
3
4
2
L
Khepri
2
1
6
5
L
Fenrir
thelaw517
Fenrir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
30,317
42,329
Taken
41,242
18,789
Mitigated
17,122
9,056
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,094
417
0
1,194
6,830
1,830
0
3,331
3,499
40,237
0
W
Shiva
 
Shiva
7,928
2,238
135
2,709
6,421
2,113
286
2,557
3,794
0
33,823
W
King Arthur
Dark_A-P
King Arthur
5,417
604
0
670
8,672
5,508
20
3,112
5,146
0
44,868
W
9,336
1,881
0
1,450
5,883
1,525
111
1,302
4,511
57,863
0
W
1,628
512
398
2,917
12,955
6,465
104
3,353
9,602
11,181
0
L
Jormungandr
NoSweatsAllowed
Jormungandr
4,762
716
0
500
10,428
5,223
0
1,679
8,749
22,931
0
W
Neith
6,008
3,459
0
2,349
7,311
1,511
423
2,235
5,076
0
33,526
L
8,546
4,101
0
1,793
5,634
1,901
440
488
5,146
0
35,855
L
Khepri
5,257
919
215
2,350
9,780
6,636
314
1,984
7,796
20,378
0
L
Fenrir
thelaw517
Fenrir
4,583
1,289
0
3,004
9,657
3,199
0
3,482
6,175
0
28,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
34,864
255
Minions Killed
336
0
Camps Cleared
0
1,210,434
Distance Traveled
1,207,768
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,112
470
76
6
0
248,549
3
W
Shiva
7,412
570
64
5
0
290,424
2
W
King Arthur
7,493
576
91
7
0
255,239
3
W
Poseidon
8,235
633
102
8
0
245,408
3
W
Artio
5,671
436
20
2
0
201,777
2
L
Jormungandr
5,700
438
45
3
0
210,205
0
W
Neith
6,053
466
59
5
0
214,920
2
L
Neith
6,336
487
49
4
0
233,740
3
L
Khepri
6,399
492
30
2
0
239,590
1
L
Fenrir
6,662
512
55
4
0
278,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role