Player Matchup

Baba Yaga
Baba Yaga
ADOLYK
Baba Yaga
Level 146
God Stats
4W - 3L
1,596 SR
Queue Stats
56W - 46L
1,560 Elo+
Party 3
Ymir
Ymir
Ahkihlya
Ymir
Level 160
God Stats
10W - 16L
1,313 SR
Queue Stats
508W - 464L
1,565 Elo+
Solo
Arachne
Arachne
StErCoRe_XL
Arachne
Level 82
God Stats
0W - 3L
1,233 SR
Queue Stats
102W - 103L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
TheTractorMaster
Danzaburou
Level 69
God Stats
4W - 3L
1,665 SR
Queue Stats
31W - 28L
1,567 Elo+
Party 3
Aphrodite
Aphrodite
Vaudy
Aphrodite
Level 125
God Stats
85W - 89L
1,502 SR
Queue Stats
826W - 881L
1,483 Elo+
Solo
Team Averages
Level 116
1,462 SR
1,538 Elo+

VS

Team Averages
Level 122
1,456 SR
1,516 Elo+
Bastet
Bastet
ImSmacked Moe
Bastet
Level 69
God Stats
16W - 8L
1,686 SR
Queue Stats
117W - 136L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LizardKing LOCO
Morgan Le Fay
Level 148
God Stats
25W - 38L
1,304 SR
Queue Stats
456W - 497L
1,458 Elo+
Solo
Shiva
Shiva
SEA_DEEP_nd6
Shiva
Level 159
God Stats
6W - 5L
1,427 SR
Queue Stats
517W - 397L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
The_CruelT
Cthulhu
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
387W - 257L
1,645 Elo+
Party 1
Eset
Eset
Toxic Seraphim
Eset
Level 78
God Stats
6W - 5L
1,362 SR
Queue Stats
55W - 86L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ADOLYK
Baba Yaga
15
0 / 3 / 2
9,804
980
10,721
12,838
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
1 / 3 / 2
10,872
1,087
7,598
18,168
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
StErCoRe_XL
Arachne
14
0 / 4 / 1
8,927
893
3,471
11,911
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
TheTractorMaster
Danzaburou
14
0 / 1 / 2
9,024
902
7,914
9,997
3,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Vaudy
Aphrodite
15
2 / 5 / 1
9,792
979
11,971
13,471
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

197

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
9,935
994
4,411
9,139
6,296
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
LizardKing LOCO
Morgan Le Fay
16
5 / 1 / 10
11,112
1,111
18,413
5,842
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 12
10,804
1,080
15,472
15,019
13,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
The_CruelT
Cthulhu
16
4 / 0 / 11
10,769
1,077
17,103
8,783
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 1 / 10
10,163
1,016
9,516
8,651
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
3
Kills
16
16
Deaths
3
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ADOLYK
Baba Yaga
0
3
2
0.33
L
Ymir
1
3
2
0.67
W
2
1
7
5.5
W
Morgan Le Fay
LizardKing LOCO
Morgan Le Fay
5
1
10
10
W
3
0
12
9
L
Arachne
StErCoRe_XL
Arachne
0
4
1
0.13
L
Danzaburou
TheTractorMaster
Danzaburou
0
1
2
1
W
Cthulhu
The_CruelT
Cthulhu
4
0
11
9.5
W
2
1
10
7
L
Aphrodite
Vaudy
Aphrodite
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,675
Damage
64,915
66,385
Taken
47,434
38,344
Mitigated
36,252
17,259
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ADOLYK
Baba Yaga
10,721
429
0
2,235
12,838
4,172
0
7,503
5,216
51,826
0
L
Ymir
7,598
470
0
1,569
18,168
19,291
0
12,444
5,408
17,617
0
W
4,411
881
0
413
9,139
6,296
0
5,347
3,711
0
13,748
W
Morgan Le Fay
LizardKing LOCO
Morgan Le Fay
18,413
3,568
97
711
5,842
2,339
0
3,925
1,857
31,693
0
W
15,472
1,966
901
1,291
15,019
13,162
0
8,799
5,926
0
38,525
L
Arachne
StErCoRe_XL
Arachne
3,471
2,804
0
456
11,911
4,938
0
9,206
2,554
0
6,586
L
Danzaburou
TheTractorMaster
Danzaburou
7,914
4,213
0
500
9,997
3,356
0
6,679
3,206
0
17,339
W
Cthulhu
The_CruelT
Cthulhu
17,103
393
1,194
1,263
8,783
10,889
0
5,015
3,641
36,406
0
W
9,516
413
1,358
1,443
8,651
3,566
0
6,460
2,009
27,424
0
L
Aphrodite
Vaudy
Aphrodite
11,971
294
6,742
5,757
13,471
6,587
0
8,227
4,969
27,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
52,783
196
Minions Killed
228
4
Camps Cleared
8
900,988
Distance Traveled
1,062,026
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,804
980
117
12
0
195,699
0
L
Ymir
10,872
1,087
27
3
0
185,230
2
W
Bastet
9,935
994
33
3
2
189,479
0
W
Morgan Le Fay
11,112
1,111
30
3
2
216,301
1
W
Shiva
10,804
1,080
57
6
2
226,996
0
L
Arachne
8,927
893
7
1
3
169,972
0
L
Danzaburou
9,024
902
16
2
0
151,010
0
W
Cthulhu
10,769
1,077
73
7
2
225,855
1
W
Eset
10,163
1,016
35
4
0
203,395
0
L
Aphrodite
9,792
979
29
3
1
199,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role