Player Matchup

Athena
Athena
Silver II
IReadSteiner
Athena
Silver II
Level 160
God Stats
3W - 5L
1,456 SR
Queue Stats
56W - 25L
1,455 MMR
Solo
Ares
Ares
Gold III
Rake_67
Ares
Gold III
Level 129
God Stats
14W - 10L
1,595 SR
Queue Stats
395W - 386L
1,433 MMR
Solo
Hera
Hera
Gold IV
SheLoveYadi
Hera
Gold IV
Level 107
God Stats
8W - 12L
1,776 SR
Queue Stats
579W - 583L
1,423 MMR
Solo
Ullr
Ullr
Platinum V
chromeracks
Ullr
Platinum V
Level 127
God Stats
43W - 39L
1,613 SR
Queue Stats
312W - 324L
1,461 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
temp-357580
Gilgamesh
Gold IV
Level 105
God Stats
6W - 4L
1,569 SR
Queue Stats
313W - 305L
1,435 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,602 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,536 SR
1,433 MMR
Sol
Sol
Silver II
Free Niang
Sol
Silver II
Level 66
God Stats
1W - 2L
1,368 SR
Queue Stats
11W - 21L
1,516 MMR
Party 1
Hou Yi
Hou Yi
Bronze V
IdkAJoyLane
Hou Yi
Bronze V
Level 88
God Stats
0W - 4L
1,545 SR
Queue Stats
0W - 6L
1,420 MMR
Party 1
Hun Batz
Hun Batz
Gold I
JACK__TROLL__
Hun Batz
Gold I
Level 160
God Stats
6W - 12L
1,722 SR
Queue Stats
421W - 432L
1,533 MMR
Party 2
Nike
Nike
Gold V
Jhouvess
Nike
Gold V
Level 131
God Stats
15W - 6L
1,787 SR
Queue Stats
172W - 176L
1,228 MMR
Party 2
Geb
Geb
Gold IV
LaStackz
Geb
Gold IV
Level 160
God Stats
1W - 9L
1,258 SR
Queue Stats
258W - 263L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
10 / 1 / 18
12,104
637
22,117
18,190
9,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Rake_67
Ares
15
3 / 1 / 18
10,576
557
8,506
20,982
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 2 / 9
11,416
601
15,187
11,531
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 2 / 7
11,873
625
14,916
14,609
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
temp-357580
Gilgamesh
18
9 / 3 / 11
11,347
597
13,493
17,949
17,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KaliShivaBastetCliodhna

VS

Bans
HeimdallrAtlasZeusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,667
404
9,491
15,850
4,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
1 / 10 / 1
8,577
451
6,937
18,046
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
JACK__TROLL__
Hun Batz
15
4 / 5 / 1
10,103
532
9,739
15,628
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nike
15
2 / 9 / 2
9,513
501
8,817
20,628
9,233
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 1
7,471
393
4,702
22,126
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
39
Kills
8
9
Deaths
39
63
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Athena
10
1
18
19
L
Hou Yi
1
10
1
0.15
L
Hun Batz
JACK__TROLL__
Hun Batz
4
5
1
0.9
L
Nike
2
9
2
0.33
L
0
7
1
0.07
W
Ares
Rake_67
Ares
3
1
18
12
W
9
2
9
6.75
W
8
2
7
5.75
W
Gilgamesh
temp-357580
Gilgamesh
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,219
Damage
39,686
83,261
Taken
92,278
63,371
Mitigated
35,497
19,017
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,491
2,139
0
3,911
15,850
4,254
627
10,690
5,160
51,880
0
W
Athena
22,117
5,465
0
1,904
18,190
9,451
2,447
4,531
13,659
87,239
0
L
Hou Yi
6,937
2,592
0
3,490
18,046
4,308
0
6,896
11,094
0
49,194
L
Hun Batz
JACK__TROLL__
Hun Batz
9,739
2,209
0
3,901
15,628
4,558
0
6,827
8,719
0
63,364
L
Nike
8,817
1,270
0
2,378
20,628
9,233
16
9,239
10,949
498
58,038
L
4,702
1,276
391
3,875
22,126
13,144
0
11,601
10,346
23,723
0
W
Ares
Rake_67
Ares
8,506
703
942
4,067
20,982
25,132
372
7,076
13,906
27,684
5,566
W
15,187
3,007
293
2,800
11,531
5,134
3,359
2,804
8,727
76,024
0
W
14,916
7,912
0
5,535
14,609
6,376
865
1,536
13,073
0
98,656
W
Gilgamesh
temp-357580
Gilgamesh
13,493
5,249
0
3,476
17,949
17,278
2,047
1,698
15,237
0
57,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
43,331
487
Minions Killed
421
0
Camps Cleared
0
1,952,380
Distance Traveled
1,740,005
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,667
404
83
4
0
326,204
5
W
Athena
12,104
637
122
6
0
467,990
8
L
Hou Yi
8,577
451
80
4
0
330,517
10
L
Hun Batz
10,103
532
109
6
0
386,364
3
L
Nike
9,513
501
110
6
0
346,933
1
L
Geb
7,471
393
39
2
0
349,987
6
W
Ares
10,576
557
30
2
0
378,376
3
W
Hera
11,416
601
115
6
0
389,653
3
W
Ullr
11,873
625
132
7
0
364,510
7
W
Gilgamesh
11,347
597
88
5
0
351,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role