Player Matchup

Nu Wa
Nu Wa
Chuuckless
Nu Wa
Level 69
God Stats
12W - 6L
1,601 SR
Queue Stats
163W - 146L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ClenchTurd
Tsukuyomi
Level 127
God Stats
16W - 12L
1,697 SR
Queue Stats
108W - 105L
1,552 Elo+
Party 3
Bellona
Bellona
GirthyMerlin
Bellona
Level 104
God Stats
2W - 1L
1,451 SR
Queue Stats
124W - 105L
1,533 Elo+
Party 3
Danzaburou
Danzaburou
JazwindaBhati
Danzaburou
Level 156
God Stats
1W - 0L
1,752 SR
Queue Stats
183W - 166L
1,537 Elo+
Party 3
Kuzenbo
Kuzenbo
hntrr
Kuzenbo
Level 108
God Stats
2W - 1L
1,780 SR
Queue Stats
55W - 41L
1,674 Elo+
Party 3
Team Averages
Level 113
1,656 SR
1,565 Elo+

VS

Team Averages
Level 117
1,396 SR
1,547 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
LilLightspeed
Jormungandr
Level 105
God Stats
1W - 6L
1,122 SR
Queue Stats
203W - 201L
1,564 Elo+
Party 2
Ullr
Ullr
McAeGi
Ullr
Level 84
God Stats
0W - 1L
1,133 SR
Queue Stats
33W - 21L
1,655 Elo+
Party 2
Zeus
Zeus
MelssieFTW
Zeus
Level 126
God Stats
6W - 3L
1,563 SR
Queue Stats
35W - 42L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
xXThanatiforosXx
Erlang Shen
Level 128
God Stats
2W - 3L
1,661 SR
Queue Stats
150W - 160L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
9 / 3 / 10
13,834
601
27,063
13,278
4,218
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
ClenchTurd
Tsukuyomi
20
7 / 7 / 10
13,135
571
15,502
19,058
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
GirthyMerlin
Bellona
19
1 / 4 / 9
11,769
512
10,756
21,995
23,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
JazwindaBhati
Danzaburou
20
11 / 1 / 4
14,895
648
25,394
19,291
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
hntrr
Kuzenbo
18
2 / 4 / 17
12,023
523
10,752
33,367
29,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 5 / 7
9,779
425
6,105
27,385
30,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
LilLightspeed
Jormungandr
19
6 / 5 / 1
12,487
543
17,737
21,465
23,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ullr
McAeGi
Ullr
17
0 / 3 / 5
10,430
453
8,684
17,299
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 10 / 4
11,548
502
29,428
19,308
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
xXThanatiforosXx
Erlang Shen
16
3 / 8 / 4
10,315
448
10,300
23,483
16,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
30
Kills
19
19
Deaths
31
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
7
1.1
W
Nu Wa
9
3
10
4.67
W
Tsukuyomi
ClenchTurd
Tsukuyomi
7
7
10
1.71
W
Bellona
GirthyMerlin
Bellona
1
4
9
1.38
W
Danzaburou
JazwindaBhati
Danzaburou
11
1
4
13
L
Jormungandr
LilLightspeed
Jormungandr
6
5
1
1.3
L
Ullr
McAeGi
Ullr
0
3
5
0.83
L
8
10
4
1
W
Kuzenbo
hntrr
Kuzenbo
2
4
17
2.63
L
Erlang Shen
xXThanatiforosXx
Erlang Shen
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,467
Damage
72,254
106,989
Taken
108,940
73,527
Mitigated
82,499
44,925
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,105
417
3,610
8,428
27,385
30,265
0
8,924
18,105
0
30,482
W
Nu Wa
27,063
2,722
160
4,294
13,278
4,218
328
6,854
6,424
111,165
0
W
Tsukuyomi
ClenchTurd
Tsukuyomi
15,502
3,732
0
5,407
19,058
8,702
0
7,687
11,371
0
100,010
W
Bellona
GirthyMerlin
Bellona
10,756
3,817
424
6,666
21,995
23,592
0
12,190
9,805
0
82,964
W
Danzaburou
JazwindaBhati
Danzaburou
25,394
16,050
0
12,666
19,291
7,865
5,214
3,447
15,844
0
140,706
L
Jormungandr
LilLightspeed
Jormungandr
17,737
4,186
0
875
21,465
23,391
464
6,881
14,322
89,188
0
L
Ullr
McAeGi
Ullr
8,684
1,311
0
2,739
17,299
5,197
0
5,666
11,391
0
77,503
L
29,428
3,614
0
2,406
19,308
7,190
0
7,480
11,580
106,116
0
W
Kuzenbo
hntrr
Kuzenbo
10,752
3,746
291
15,017
33,367
29,150
432
16,987
16,380
36,176
0
L
Erlang Shen
xXThanatiforosXx
Erlang Shen
10,300
3,083
0
1,693
23,483
16,456
0
7,451
15,727
0
68,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,656
Gold Earned
54,559
667
Minions Killed
625
0
Camps Cleared
0
2,338,187
Distance Traveled
2,110,118
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,779
425
56
2
0
436,632
9
W
Nu Wa
13,834
601
167
7
0
442,246
9
W
Tsukuyomi
13,135
571
126
5
0
498,874
3
W
Bellona
11,769
512
140
6
0
468,980
3
W
Danzaburou
14,895
648
198
9
0
464,872
7
L
Jormungandr
12,487
543
173
8
0
405,822
3
L
Ullr
10,430
453
142
6
0
448,128
6
L
Zeus
11,548
502
153
7
0
356,315
4
W
Kuzenbo
12,023
523
36
2
0
463,215
5
L
Erlang Shen
10,315
448
101
4
0
463,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role