Player Matchup

Nox
Nox
HotGirlFartzYUM
Nox
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 118L
1,567 Elo+
Party 2
Fenrir
Fenrir
Sarotic
Fenrir
Level 95
God Stats
4W - 0L
1,623 SR
Queue Stats
65W - 54L
1,575 Elo+
Party 2
Geb
Geb
Ticonderoga99
Geb
Level 36
God Stats
3W - 3L
1,105 SR
Queue Stats
8W - 19L
1,274 Elo+
Party 2
Team Averages
Level 70
1,410 SR
1,472 Elo+

VS

Team Averages
Level 75
1,462 SR
1,368 Elo+
Artemis
Artemis
Adenocarcinoma
Artemis
Level 123
God Stats
7W - 5L
1,608 SR
Queue Stats
74W - 85L
1,534 Elo+
Solo
Vulcan
Vulcan
ForgottenGED
Vulcan
Level 89
God Stats
20W - 32L
1,330 SR
Queue Stats
162W - 207L
1,314 Elo+
Party 1
Da Ji
Da Ji
N00BK4K3Z
Da Ji
Level 12
God Stats
7W - 10L
1,448 SR
Queue Stats
131W - 157L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 6
14,065
827
20,587
13,701
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Sarotic
Fenrir
17
8 / 5 / 9
12,534
737
11,044
14,856
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 1 / 19
12,692
747
6,101
18,268
21,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 6
10,689
629
11,011
15,433
3,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
6 / 6 / 3
12,782
752
18,592
13,163
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
N00BK4K3Z
Da Ji
15
1 / 7 / 6
10,390
611
6,372
14,179
3,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
9
9
Deaths
22
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
Vulcan
6
6
3
1.25
W
14
3
6
5.67
L
Da Ji
N00BK4K3Z
Da Ji
1
7
6
0.57
W
Fenrir
Sarotic
Fenrir
8
5
9
2.5
W
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,732
Damage
35,975
46,825
Taken
42,775
39,848
Mitigated
10,480
9,993
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,011
6,113
0
2,086
15,433
3,361
0
9,497
5,344
0
29,030
L
Vulcan
18,592
7,876
477
1,106
13,163
3,259
58
7,253
5,320
78,566
0
W
20,587
1,544
0
2,452
13,701
6,540
1,378
3,965
9,736
74,328
0
L
Da Ji
N00BK4K3Z
Da Ji
6,372
598
0
1,539
14,179
3,860
0
9,154
4,681
0
12,013
W
Fenrir
Sarotic
Fenrir
11,044
2,624
0
2,157
14,856
12,263
472
7,841
7,015
0
38,439
W
6,101
424
476
4,908
18,268
21,045
610
7,376
10,892
19,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
33,861
189
Minions Killed
191
6
Camps Cleared
8
982,406
Distance Traveled
900,613
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,689
629
48
3
1
276,225
14
L
Vulcan
12,782
752
131
8
6
345,982
4
W
Nox
14,065
827
121
7
0
317,744
0
L
Da Ji
10,390
611
12
1
1
278,406
0
W
Fenrir
12,534
737
54
3
6
332,298
5
W
Geb
12,692
747
14
1
0
332,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role