Player Matchup

Hun Batz
Hun Batz
ElliottMoose93
Hun Batz
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
GHOSTSMAN12
Gilgamesh
Level 102
God Stats
1W - 0L
1,539 SR
Queue Stats
21W - 24L
1,681 Elo+
Party 2
Artio
Artio
QueenRathian
Artio
Level 109
God Stats
2W - 7L
1,032 SR
Queue Stats
235W - 246L
1,436 Elo+
Party 3
Janus
Janus
WrynnSilver
Janus
Level 118
God Stats
3W - 3L
1,510 SR
Queue Stats
236W - 246L
1,436 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
thebobandonly
Ah Muzen Cab
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,298 Elo+
Party 2
Team Averages
Level 122
1,416 SR
1,430 Elo+

VS

Team Averages
Level 93
1,525 SR
1,487 Elo+
Da Ji
Da Ji
PplOrdrOurPatys
Da Ji
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 116L
1,500 Elo+
Solo
Artio
Artio
Strewberry98
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,541 Elo+
Solo
Pele
Pele
Xx_AnThOnY-PR_xX
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 1
Scylla
Scylla
Zendymon
Scylla
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,479 Elo+
Party 1
Persephone
Persephone
zzMiSSmaeexx
Persephone
Level 132
God Stats
14W - 15L
1,626 SR
Queue Stats
437W - 458L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
12 / 8 / 12
14,526
807
14,631
17,513
8,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
GHOSTSMAN12
Gilgamesh
19
7 / 7 / 16
12,725
707
13,089
25,664
20,272
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 5 / 19
12,140
674
4,550
21,675
27,331
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 5 / 13
12,970
721
20,324
14,049
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
thebobandonly
Ah Muzen Cab
20
11 / 3 / 15
14,787
822
25,909
15,824
7,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 8
13,116
729
20,128
19,494
12,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 7 / 19
12,123
674
7,426
25,468
41,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 8 / 14
12,875
715
13,225
18,945
9,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Zendymon
Scylla
20
5 / 6 / 15
13,351
742
18,890
11,759
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
zzMiSSmaeexx
Persephone
20
3 / 5 / 12
13,051
725
18,060
14,680
5,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
95
36
Kills
27
28
Deaths
36
75
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
12
8
12
2.25
W
Gilgamesh
GHOSTSMAN12
Gilgamesh
7
7
16
2.14
L
8
10
8
1.2
W
1
5
19
2.1
L
4
7
19
1.93
W
5
5
13
2.3
L
7
8
14
1.75
L
Scylla
Zendymon
Scylla
5
6
15
2.08
W
Ah Muzen Cab
thebobandonly
Ah Muzen Cab
11
3
15
6.17
L
Persephone
zzMiSSmaeexx
Persephone
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,503
Damage
77,729
94,725
Taken
90,346
70,389
Mitigated
71,752
31,529
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
14,631
2,680
533
1,088
17,513
8,504
1,442
9,560
7,876
0
28,047
W
Gilgamesh
GHOSTSMAN12
Gilgamesh
13,089
3,485
1,876
4,262
25,664
20,272
431
13,085
12,317
0
22,779
L
20,128
4,392
650
1,971
19,494
12,679
1,445
6,152
13,342
0
27,941
W
4,550
756
3,574
4,610
21,675
27,331
367
8,708
12,772
12,671
0
L
7,426
1,575
1,890
3,686
25,468
41,032
698
9,045
16,423
13,038
0
W
20,324
570
3,410
1,869
14,049
6,583
1,342
8,871
5,178
43,831
0
L
13,225
2,313
480
3,059
18,945
9,069
0
4,973
13,972
0
36,746
L
Scylla
Zendymon
Scylla
18,890
682
1,583
1,477
11,759
3,497
726
1,478
10,281
40,333
0
W
Ah Muzen Cab
thebobandonly
Ah Muzen Cab
25,909
4,822
3,453
6,854
15,824
7,699
3,134
4,152
11,482
0
66,481
L
Persephone
zzMiSSmaeexx
Persephone
18,060
1,039
1,264
4,716
14,680
5,475
676
3,225
11,450
50,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,148
Gold Earned
64,516
187
Minions Killed
208
0
Camps Cleared
0
1,656,057
Distance Traveled
1,514,605
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,526
807
26
1
0
326,665
0
W
Gilgamesh
12,725
707
8
0
0
307,773
0
L
Da Ji
13,116
729
22
1
0
275,525
1
W
Artio
12,140
674
10
1
0
348,534
0
L
Artio
12,123
674
24
1
0
312,255
1
W
Janus
12,970
721
67
4
0
316,129
0
L
Pele
12,875
715
39
2
0
303,608
0
L
Scylla
13,351
742
52
3
0
306,951
0
W
Ah Muzen Cab
14,787
822
76
4
0
356,956
0
L
Persephone
13,051
725
71
4
0
316,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role