Player Matchup

Tyr
Tyr
CrawoN
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,392 Elo+
Party 2
Fenrir
Fenrir
IALLEGRO
Fenrir
Level 138
God Stats
1W - 5L
1,282 SR
Queue Stats
320W - 348L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
SinekValesy
Kukulkan
Level 149
God Stats
9W - 2L
1,424 SR
Queue Stats
206W - 192L
1,359 Elo+
Party 2
Loki
Loki
balou91330
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,340 Elo+
Solo
Freya
Freya
loocooo
Freya
Level 107
God Stats
1W - 2L
1,702 SR
Queue Stats
375W - 399L
1,415 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,398 Elo+

VS

Team Averages
Level 67
1,382 SR
1,446 Elo+
Chronos
Chronos
AlexSakur
Chronos
Level 28
God Stats
1W - 2L
1,134 SR
Queue Stats
52W - 68L
1,405 Elo+
Party 1
Serqet
Serqet
TokermanG
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 66L
1,446 Elo+
Party 1
Sobek
Sobek
WaZ5533
Sobek
Level 69
God Stats
1W - 0L
1,186 SR
Queue Stats
23W - 16L
1,477 Elo+
Party 3
Hachiman
Hachiman
dizoa
Hachiman
Level 128
God Stats
2W - 1L
1,497 SR
Queue Stats
108W - 122L
1,403 Elo+
Solo
Bacchus
Bacchus
senseition72
Bacchus
Level 82
God Stats
2W - 1L
1,594 SR
Queue Stats
22W - 16L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CrawoN
Tyr
20
9 / 12 / 16
18,191
674
25,002
43,625
59,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
IALLEGRO
Fenrir
20
11 / 9 / 18
17,086
633
18,738
34,270
30,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
SinekValesy
Kukulkan
20
8 / 6 / 21
19,253
713
50,602
23,131
12,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 11 / 13
16,730
620
26,263
24,135
11,101
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
loocooo
Freya
20
6 / 10 / 13
16,734
620
19,822
22,555
12,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlexSakur
Chronos
20
12 / 9 / 19
17,635
653
29,014
30,185
19,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
TokermanG
Serqet
20
4 / 8 / 16
15,102
559
15,203
26,830
22,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
WaZ5533
Sobek
20
9 / 7 / 30
19,028
705
24,714
44,119
89,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
dizoa
Hachiman
20
19 / 11 / 11
20,771
769
44,823
23,675
13,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
senseition72
Bacchus
20
4 / 7 / 23
16,409
608
17,677
49,342
98,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
147
41
Kills
48
48
Deaths
42
81
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Chronos
AlexSakur
Chronos
12
9
19
2.39
L
Tyr
CrawoN
Tyr
9
12
16
1.42
L
Fenrir
IALLEGRO
Fenrir
11
9
18
2.22
L
Kukulkan
SinekValesy
Kukulkan
8
6
21
3.08
W
Serqet
TokermanG
Serqet
4
8
16
1.5
W
Sobek
WaZ5533
Sobek
9
7
30
3.43
L
7
11
13
1.23
W
Hachiman
dizoa
Hachiman
19
11
11
2.23
L
Freya
loocooo
Freya
6
10
13
1.25
W
Bacchus
senseition72
Bacchus
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,427
Damage
131,431
147,716
Taken
174,151
125,610
Mitigated
242,304
31,737
Healing
52,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AlexSakur
Chronos
29,014
13,232
5,959
7,450
30,185
19,151
893
9,989
20,113
54,064
0
L
Tyr
CrawoN
Tyr
25,002
3,117
365
3,839
43,625
59,069
623
16,666
24,437
838
35,830
L
Fenrir
IALLEGRO
Fenrir
18,738
3,780
2,190
6,716
34,270
30,081
1,472
15,964
16,373
0
31,194
L
Kukulkan
SinekValesy
Kukulkan
50,602
4,295
2,694
7,243
23,131
12,592
747
11,413
11,649
107,097
0
W
Serqet
TokermanG
Serqet
15,203
2,138
2,352
4,929
26,830
22,073
217
9,359
17,284
0
26,543
W
Sobek
WaZ5533
Sobek
24,714
1,348
2,168
11,032
44,119
89,804
297
19,507
24,239
50,532
0
L
26,263
6,026
2,228
3,769
24,135
11,101
1,503
15,119
8,651
0
44,729
W
Hachiman
dizoa
Hachiman
44,823
25,030
876
1,126
23,675
13,185
2,190
8,893
14,608
0
92,168
L
Freya
loocooo
Freya
19,822
5,912
0
2,693
22,555
12,767
843
12,243
10,020
33,289
0
W
Bacchus
senseition72
Bacchus
17,677
1,611
2,280
13,913
49,342
98,091
736
23,433
25,438
35,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,994
Gold Earned
88,945
244
Minions Killed
233
0
Camps Cleared
0
2,099,517
Distance Traveled
2,181,759
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
17,635
653
50
2
0
414,935
0
L
Tyr
18,191
674
21
1
0
435,720
0
L
Fenrir
17,086
633
25
1
0
439,119
3
L
Kukulkan
19,253
713
140
5
0
449,400
1
W
Serqet
15,102
559
27
1
0
457,544
3
W
Sobek
19,028
705
47
2
0
490,429
0
L
Loki
16,730
620
21
1
0
471,740
0
W
Hachiman
20,771
769
81
3
0
379,265
0
L
Freya
16,734
620
37
1
0
303,538
0
W
Bacchus
16,409
608
28
1
0
439,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role