Player Matchup

Khepri
Khepri
 
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AztecWarrior77
Cupid
Level 75
God Stats
3W - 0L
1,686 SR
Queue Stats
5W - 3L
1,600 Elo+
Party 1
Rama
Rama
EaglesTheory
Rama
Level 27
God Stats
6W - 6L
1,469 SR
Queue Stats
32W - 32L
1,511 Elo+
Party 1
Hades
Hades
T3flonD0n
Hades
Level 41
God Stats
3W - 4L
1,418 SR
Queue Stats
102W - 127L
1,449 Elo+
Solo
Da Ji
Da Ji
mvppman
Da Ji
Level 28
God Stats
3W - 2L
1,616 SR
Queue Stats
38W - 35L
1,506 Elo+
Party 1
Team Averages
Level 43
1,538 SR
1,513 Elo+

VS

Team Averages
Level 49
1,453 SR
1,479 Elo+
King Arthur
King Arthur
DaWolf
King Arthur
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,424 Elo+
Party 2
Agni
Agni
Duggie93
Agni
Level 16
God Stats
1W - 3L
1,158 SR
Queue Stats
28W - 35L
1,504 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HighRezIncel
Morgan Le Fay
Level 48
God Stats
8W - 12L
1,608 SR
Queue Stats
491W - 486L
1,606 Elo+
Solo
Nemesis
Nemesis
Hikiaa
Nemesis
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,504 Elo+
Party 3
Hel
Hel
butterflysith
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 0 / 17
11,247
1,125
6,695
13,632
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 15
11,318
1,132
10,639
11,826
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 3 / 11
11,617
1,162
18,935
17,287
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
T3flonD0n
Hades
16
2 / 2 / 14
10,215
1,022
7,226
9,945
5,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
mvppman
Da Ji
17
7 / 2 / 10
11,166
1,117
11,152
9,507
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaWolf
King Arthur
15
1 / 8 / 3
9,822
982
6,821
18,272
18,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
15
2 / 2 / 1
10,001
1,000
8,871
6,758
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
HighRezIncel
Morgan Le Fay
16
4 / 3 / 3
11,222
1,122
21,581
9,013
6,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Hikiaa
Nemesis
16
1 / 5 / 5
10,628
1,063
16,377
16,545
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 2
9,065
907
4,630
8,445
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
24
Kills
8
8
Deaths
24
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
17
9.5
W
6
1
15
13.5
L
King Arthur
DaWolf
King Arthur
1
8
3
0.31
L
Agni
2
2
1
1.25
W
8
3
11
4.5
L
Morgan Le Fay
HighRezIncel
Morgan Le Fay
4
3
3
1.83
L
Nemesis
Hikiaa
Nemesis
1
5
5
0.7
W
Hades
T3flonD0n
Hades
2
2
14
4.5
L
0
6
2
0.17
W
Da Ji
mvppman
Da Ji
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,647
Damage
58,280
62,197
Taken
59,033
34,284
Mitigated
38,047
12,480
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,695
863
498
4,089
13,632
14,383
0
7,654
5,670
23,303
0
W
10,639
5,745
960
2,542
11,826
4,391
0
6,381
5,265
0
40,655
L
King Arthur
DaWolf
King Arthur
6,821
679
0
0
18,272
18,186
0
3,236
15,036
3,511
17,195
L
Agni
8,871
921
72
731
6,758
2,140
0
1,979
4,779
21,423
0
W
18,935
17,577
0
2,549
17,287
5,989
0
9,518
7,508
0
31,557
L
Morgan Le Fay
HighRezIncel
Morgan Le Fay
21,581
645
0
587
9,013
6,177
0
2,730
6,283
61,437
0
L
Nemesis
Hikiaa
Nemesis
16,377
3,285
90
4,790
16,545
8,578
0
4,151
12,394
0
34,516
W
Hades
T3flonD0n
Hades
7,226
354
57
1,570
9,945
5,230
0
6,920
2,909
16,611
0
L
4,630
1,590
432
452
8,445
2,966
0
1,825
6,620
10,456
0
W
Da Ji
mvppman
Da Ji
11,152
3,236
0
215
9,507
4,291
0
5,874
3,516
0
22,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
50,738
190
Minions Killed
193
8
Camps Cleared
7
969,179
Distance Traveled
953,842
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,247
1,125
24
2
0
205,036
3
W
Cupid
11,318
1,132
78
8
2
187,795
1
L
King Arthur
9,822
982
33
3
0
196,269
0
L
Agni
10,001
1,000
47
5
2
184,439
0
W
Rama
11,617
1,162
29
3
2
183,786
1
L
Morgan Le Fay
11,222
1,122
79
8
2
219,696
5
L
Nemesis
10,628
1,063
29
3
3
219,160
3
W
Hades
10,215
1,022
28
3
0
195,557
1
L
Hel
9,065
907
5
1
0
134,278
0
W
Da Ji
11,166
1,117
31
3
4
197,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role