Player Matchup

Chronos
Chronos
 
Chronos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Nillerboi
Ares
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 88L
1,657 Elo+
Party 1
Charybdis
Charybdis
Nilluo
Charybdis
Level 112
God Stats
1W - 2L
1,398 SR
Queue Stats
178W - 115L
1,583 Elo+
Party 1
Team Averages
Level 97
1,466 SR
1,580 Elo+

VS

Team Averages
Level 94
1,532 SR
1,708 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Deadpoolbezkappy
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,954 Elo+
Party 2
Baron Samedi
Baron Samedi
HellahGood
Baron Samedi
Level 127
God Stats
8W - 5L
1,597 SR
Queue Stats
302W - 292L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 8 / 0
5,718
572
5,341
8,708
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
0 / 6 / 2
6,787
679
5,658
16,528
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Nilluo
Charybdis
10
2 / 6 / 0
6,864
686
5,316
10,830
2,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 1 / 8
8,477
848
8,365
6,342
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 0 / 9
9,377
938
16,096
8,671
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
HellahGood
Baron Samedi
12
2 / 1 / 17
8,685
869
6,559
11,815
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
20
20
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
8
0
0
W
Janus
 
Janus
7
1
8
11
W
11
0
9
15.5
W
Baron Samedi
HellahGood
Baron Samedi
2
1
17
10.5
L
Ares
0
6
2
0.17
L
Charybdis
Nilluo
Charybdis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
31,020
36,066
Taken
26,828
17,316
Mitigated
15,717
3,582
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,341
1,453
0
554
8,708
2,555
0
5,141
3,567
20,863
0
W
Janus
 
Janus
8,365
496
0
1,804
6,342
2,116
603
3,524
2,818
24,063
0
W
16,096
9,769
0
4,254
8,671
3,296
848
3,954
4,717
0
44,470
W
Baron Samedi
HellahGood
Baron Samedi
6,559
512
1,071
6,205
11,815
10,305
479
4,180
7,635
16,661
0
L
Ares
5,658
430
16
2,565
16,528
12,575
0
6,414
10,114
10,880
0
L
Charybdis
Nilluo
Charybdis
5,316
2,755
0
447
10,830
2,186
0
3,401
7,429
0
17,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,369
Gold Earned
26,539
63
Minions Killed
103
0
Camps Cleared
10
491,129
Distance Traveled
570,641
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,718
572
22
2
0
151,895
1
W
Janus
8,477
848
31
3
5
201,587
1
W
Hachiman
9,377
938
55
6
3
181,644
1
W
Baron Samedi
8,685
869
17
2
2
187,410
2
L
Ares
6,787
679
11
1
0
178,600
1
L
Charybdis
6,864
686
30
3
0
160,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role