Player Matchup

Thoth
Thoth
CutieAndAfraid
Thoth
Level 160
God Stats
12W - 4L
1,793 SR
Queue Stats
356W - 128L
1,752 Elo+
Party 1
Da Ji
Da Ji
Kahmyl
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 61L
1,920 Elo+
Party 1
Anhur
Anhur
Nick12435
Anhur
Level 125
God Stats
3W - 4L
1,478 SR
Queue Stats
103W - 74L
1,658 Elo+
Party 1
Sun Wukong
Sun Wukong
Sandistorms
Sun Wukong
Level 160
God Stats
9W - 6L
1,405 SR
Queue Stats
285W - 146L
1,756 Elo+
Party 1
Sylvanus
Sylvanus
TableTopCreeper
Sylvanus
Level 160
God Stats
17W - 4L
1,770 SR
Queue Stats
342W - 82L
1,902 Elo+
Party 1
Team Averages
Level 153
1,589 SR
1,798 Elo+

VS

Team Averages
Level 97
1,527 SR
1,520 Elo+
Danzaburou
Danzaburou
FreyvarTV
Danzaburou
Level 25
God Stats
1W - 2L
1,477 SR
Queue Stats
27W - 27L
1,462 Elo+
Party 2
Khepri
Khepri
Raginleyv
Khepri
Level 123
God Stats
6W - 6L
1,530 SR
Queue Stats
129W - 143L
1,501 Elo+
Party 2
Athena
Athena
Saper4
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,732 Elo+
Solo
Baron Samedi
Baron Samedi
SuperTgirl
Baron Samedi
Level 127
God Stats
1W - 4L
1,480 SR
Queue Stats
43W - 50L
1,398 Elo+
Solo
Kukulkan
Kukulkan
VLADN
Kukulkan
Level 129
God Stats
18W - 17L
1,647 SR
Queue Stats
422W - 443L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 21
12,189
1,219
24,211
5,035
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Kahmyl
Da Ji
17
9 / 1 / 19
11,989
1,199
19,058
8,355
4,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Nick12435
Anhur
17
13 / 3 / 17
11,581
1,158
22,292
10,998
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Sandistorms
Sun Wukong
18
1 / 0 / 34
11,238
1,124
12,672
11,924
11,646
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
18
8 / 0 / 26
12,025
1,203
11,435
7,324
8,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

307

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreyvarTV
Danzaburou
15
0 / 8 / 2
9,129
913
7,919
14,668
3,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Raginleyv
Khepri
15
0 / 9 / 2
9,101
910
3,999
19,992
16,825
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
Saper4
Athena
15
0 / 4 / 2
9,685
969
3,930
18,449
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SuperTgirl
Baron Samedi
15
2 / 12 / 1
10,449
1,045
6,193
25,796
5,420
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
VLADN
Kukulkan
15
2 / 7 / 1
10,055
1,006
11,572
13,235
2,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
12
40
Kills
4
4
Deaths
40
117
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
21
19.5
L
Danzaburou
FreyvarTV
Danzaburou
0
8
2
0.13
W
Da Ji
Kahmyl
Da Ji
9
1
19
18.5
W
Anhur
Nick12435
Anhur
13
3
17
7.17
L
Khepri
Raginleyv
Khepri
0
9
2
0.11
W
Sun Wukong
Sandistorms
Sun Wukong
1
0
34
18
L
Athena
Saper4
Athena
0
4
2
0.25
L
Baron Samedi
SuperTgirl
Baron Samedi
2
12
1
0.21
W
Sylvanus
8
0
26
21
L
Kukulkan
VLADN
Kukulkan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,668
Damage
33,613
43,636
Taken
92,140
32,720
Mitigated
44,652
17,460
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,211
636
0
1,479
5,035
2,530
0
3,142
1,893
61,487
0
L
Danzaburou
FreyvarTV
Danzaburou
7,919
1,848
0
412
14,668
3,064
0
5,510
8,972
0
15,437
W
Da Ji
Kahmyl
Da Ji
19,058
7,116
0
0
8,355
4,815
0
4,062
4,293
0
27,040
W
Anhur
Nick12435
Anhur
22,292
12,600
0
688
10,998
5,686
0
8,045
2,953
0
32,445
L
Khepri
Raginleyv
Khepri
3,999
142
0
0
19,992
16,825
0
6,078
13,699
16,277
0
W
Sun Wukong
Sandistorms
Sun Wukong
12,672
2,422
0
2,611
11,924
11,646
0
5,324
6,600
0
29,815
L
Athena
Saper4
Athena
3,930
469
0
636
18,449
16,749
0
5,575
12,634
10,417
0
L
Baron Samedi
SuperTgirl
Baron Samedi
6,193
280
874
1,433
25,796
5,420
0
10,300
15,254
23,557
0
W
Sylvanus
11,435
1,842
8,078
4,604
7,324
8,043
0
5,121
2,203
12,796
0
L
Kukulkan
VLADN
Kukulkan
11,572
164
0
85
13,235
2,594
0
7,107
5,935
42,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,022
Gold Earned
48,419
195
Minions Killed
173
10
Camps Cleared
4
968,432
Distance Traveled
825,947
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,189
1,219
118
12
2
180,173
0
L
Danzaburou
9,129
913
21
2
1
157,298
0
W
Da Ji
11,989
1,199
17
2
5
204,317
1
W
Anhur
11,581
1,158
18
2
0
153,278
0
L
Khepri
9,101
910
18
2
1
157,812
0
W
Sun Wukong
11,238
1,124
37
4
3
224,097
0
L
Athena
9,685
969
14
1
1
196,820
0
L
Baron Samedi
10,449
1,045
32
3
0
153,249
0
W
Sylvanus
12,025
1,203
5
1
0
206,567
1
L
Kukulkan
10,055
1,006
88
9
1
160,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role