Player Matchup

Anubis
Anubis
Green-Toffee69
Anubis
Level 89
God Stats
2W - 3L
1,305 SR
Queue Stats
196W - 215L
1,450 Elo+
Party 3
Fafnir
Fafnir
Mister-Right2014
Fafnir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 95L
1,385 Elo+
Party 3
Nemesis
Nemesis
Tired_Black_Bean
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 34L
1,259 Elo+
Party 3
Ullr
Ullr
brownt0wn1254321
Ullr
Level 45
God Stats
7W - 9L
1,372 SR
Queue Stats
89W - 105L
1,356 Elo+
Solo
Eset
Eset
thorewedekind123
Eset
Level 134
God Stats
0W - 6L
1,500 SR
Queue Stats
263W - 269L
1,464 Elo+
Party 3
Team Averages
Level 81
1,435 SR
1,383 Elo+

VS

Team Averages
Level 67
1,505 SR
1,446 Elo+
Da Ji
Da Ji
M1_2Madara
Da Ji
Level 86
God Stats
8W - 4L
1,767 SR
Queue Stats
620W - 559L
1,468 Elo+
Party 2
Charybdis
Charybdis
No_Bills1
Charybdis
Level 41
God Stats
12W - 11L
1,334 SR
Queue Stats
370W - 347L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
RegnakLeRouge
Sylvanus
Level 72
God Stats
1W - 0L
1,204 SR
Queue Stats
7W - 8L
1,430 Elo+
Party 1
Fenrir
Fenrir
chacalkoolic
Fenrir
Level 111
God Stats
1W - 0L
1,700 SR
Queue Stats
288W - 247L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hakuren0
Morgan Le Fay
Level 25
God Stats
44W - 45L
1,519 SR
Queue Stats
79W - 78L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
9,251
578
9,781
14,372
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
6,944
434
4,073
15,291
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 7 / 2
7,223
451
4,062
10,712
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 7 / 0
8,056
504
8,513
15,188
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 1
9,223
576
12,626
12,888
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
11 / 2 / 5
10,268
642
15,253
14,972
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
No_Bills1
Charybdis
15
14 / 4 / 2
9,841
615
19,700
13,881
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
RegnakLeRouge
Sylvanus
13
1 / 2 / 11
8,259
516
3,517
12,907
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
15
3 / 3 / 1
8,784
549
5,970
14,812
5,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
hakuren0
Morgan Le Fay
15
3 / 3 / 5
9,058
566
8,708
8,222
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
14
Kills
32
32
Deaths
14
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Da Ji
11
2
5
6.75
L
0
6
2
0.17
W
Charybdis
No_Bills1
Charybdis
14
4
2
3.75
W
Sylvanus
RegnakLeRouge
Sylvanus
1
2
11
3.25
L
1
7
2
0.29
L
4
7
0
0.57
W
Fenrir
3
3
1
1.17
W
Morgan Le Fay
hakuren0
Morgan Le Fay
3
3
5
1.83
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,055
Damage
53,148
68,451
Taken
64,794
28,501
Mitigated
28,943
16,669
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,781
221
140
5,210
14,372
5,134
620
7,316
7,056
44,257
0
W
Da Ji
15,253
6,083
51
5,231
14,972
5,347
0
6,236
8,736
0
81,356
L
4,073
1,026
125
1,919
15,291
13,535
81
1,487
13,804
13,896
0
W
Charybdis
No_Bills1
Charybdis
19,700
9,700
0
3,914
13,881
4,554
848
3,267
10,614
0
66,885
W
Sylvanus
RegnakLeRouge
Sylvanus
3,517
1,255
1,500
4,120
12,907
11,277
184
3,823
9,084
20,309
0
L
4,062
1,226
0
1,918
10,712
3,272
0
460
10,252
0
42,192
L
8,513
5,044
63
4,130
15,188
2,890
594
2,167
13,021
0
49,067
W
Fenrir
5,970
1,468
0
6,416
14,812
5,506
636
9,015
5,797
0
44,173
W
Morgan Le Fay
hakuren0
Morgan Le Fay
8,708
242
0
3,277
8,222
2,259
275
4,139
4,083
47,956
0
L
12,626
1,450
0
3,164
12,888
3,670
799
795
12,093
55,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
46,210
374
Minions Killed
431
0
Camps Cleared
0
1,427,374
Distance Traveled
1,563,704
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,251
578
88
6
0
273,291
5
W
Da Ji
10,268
642
129
8
0
347,506
0
L
Fafnir
6,944
434
17
1
0
296,312
3
W
Charybdis
9,841
615
104
7
0
298,467
3
W
Sylvanus
8,259
516
27
2
0
264,987
4
L
Nemesis
7,223
451
70
4
0
314,919
0
L
Ullr
8,056
504
84
5
0
275,079
2
W
Fenrir
8,784
549
93
6
0
337,399
4
W
Morgan Le Fay
9,058
566
78
5
0
315,345
5
L
Eset
9,223
576
115
7
0
267,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role