Player Matchup

Artemis
Artemis
Gwinblak
Artemis
Level 28
God Stats
1W - 2L
1,732 SR
Queue Stats
9W - 17L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
HermestheGreat
Ao Kuang
Level 65
God Stats
10W - 11L
1,497 SR
Queue Stats
522W - 535L
1,499 Elo+
Party 3
Ullr
Ullr
TorchTheMighty
Ullr
Level 67
God Stats
1W - 3L
1,762 SR
Queue Stats
641W - 639L
1,516 Elo+
Party 3
Amaterasu
Amaterasu
Tutecs
Amaterasu
Level 31
God Stats
8W - 9L
1,449 SR
Queue Stats
93W - 96L
1,503 Elo+
Party 3
Ymir
Ymir
bossbrat
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,414 Elo+
Party 1
Team Averages
Level 47
1,588 SR
1,470 Elo+

VS

Team Averages
Level 79
1,621 SR
1,543 Elo+
Khepri
Khepri
Brummieboii
Khepri
Level 158
God Stats
45W - 23L
1,715 SR
Queue Stats
274W - 202L
1,635 Elo+
Party 2
Arachne
Arachne
Lelombre
Arachne
Level 63
God Stats
39W - 36L
1,557 SR
Queue Stats
47W - 61L
1,401 Elo+
Party 4
Hou Yi
Hou Yi
Speknekje
Hou Yi
Level 101
God Stats
2W - 1L
1,456 SR
Queue Stats
273W - 210L
1,603 Elo+
Party 2
Hel
Hel
ZemGaming
Hel
Level 47
God Stats
3W - 1L
1,802 SR
Queue Stats
142W - 69L
1,672 Elo+
Party 2
Amaterasu
Amaterasu
j0n731
Amaterasu
Level 26
God Stats
27W - 24L
1,575 SR
Queue Stats
41W - 52L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gwinblak
Artemis
13
3 / 9 / 2
8,687
414
9,309
15,254
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
14
3 / 7 / 4
9,555
455
8,065
18,186
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 4 / 4
10,174
484
9,375
14,802
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Tutecs
Amaterasu
14
0 / 6 / 4
9,161
436
5,278
16,778
14,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
0 / 8 / 5
8,203
391
6,349
22,935
23,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 3 / 16
11,321
539
10,399
20,213
29,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Lelombre
Arachne
20
13 / 1 / 6
13,321
634
23,074
14,857
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Speknekje
Hou Yi
19
11 / 0 / 7
13,048
621
20,252
8,200
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 7
10,822
515
8,972
13,968
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
j0n731
Amaterasu
18
5 / 2 / 9
12,086
576
7,458
15,370
14,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
10
Kills
34
34
Deaths
10
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
3
16
3.33
L
Artemis
Gwinblak
Artemis
3
9
2
0.44
L
Ao Kuang
3
7
4
0.71
W
Arachne
Lelombre
Arachne
13
1
6
16
W
Hou Yi
Speknekje
Hou Yi
11
0
7
14.5
L
4
4
4
1.5
L
Amaterasu
Tutecs
Amaterasu
0
6
4
0.33
W
3
4
7
1.63
L
Ymir
0
8
5
0.31
W
Amaterasu
j0n731
Amaterasu
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,376
Damage
70,155
87,955
Taken
72,608
56,877
Mitigated
61,437
11,668
Healing
36,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
10,399
792
306
4,368
20,213
29,738
1,353
3,358
16,855
39,910
12,011
L
Artemis
Gwinblak
Artemis
9,309
5,665
0
2,205
15,254
5,765
0
3,499
11,755
0
35,716
L
Ao Kuang
8,065
2,052
0
1,890
18,186
6,764
0
2,702
15,484
65,527
0
W
Arachne
Lelombre
Arachne
23,074
16,505
0
9,826
14,857
7,585
280
2,664
12,193
0
91,011
W
Hou Yi
Speknekje
Hou Yi
20,252
12,089
0
5,208
8,200
3,416
4,370
2,260
5,940
0
109,183
L
9,375
4,963
0
1,331
14,802
6,231
420
3,809
10,993
0
69,766
L
Amaterasu
Tutecs
Amaterasu
5,278
2,052
0
2,977
16,778
14,455
72
3,320
13,458
0
41,900
W
8,972
714
3,762
6,802
13,968
6,389
1,533
4,021
9,947
69,627
0
L
Ymir
6,349
1,138
853
2,412
22,935
23,662
0
5,284
17,651
29,804
0
W
Amaterasu
j0n731
Amaterasu
7,458
3,657
123
6,298
15,370
14,309
1,248
5,603
9,767
0
56,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
60,598
421
Minions Killed
519
0
Camps Cleared
0
1,830,469
Distance Traveled
2,173,386
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,321
539
68
3
0
383,279
4
L
Artemis
8,687
414
52
2
0
336,561
4
L
Ao Kuang
9,555
455
99
5
0
395,675
1
W
Arachne
13,321
634
120
6
0
519,606
3
W
Hou Yi
13,048
621
129
6
0
412,964
9
L
Ullr
10,174
484
127
6
0
377,388
7
L
Amaterasu
9,161
436
111
5
0
353,908
1
W
Hel
10,822
515
106
5
0
408,406
2
L
Ymir
8,203
391
32
2
0
366,937
0
W
Amaterasu
12,086
576
96
5
0
449,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role