Player Matchup

Janus
Janus
Cerosia
Janus
Level 123
God Stats
5W - 5L
1,332 SR
Queue Stats
211W - 183L
1,531 Elo+
Party 2
Olorun
Olorun
HandsomeD
Olorun
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 68L
1,489 Elo+
Solo
Anubis
Anubis
Odahatamoto
Anubis
Level 67
God Stats
8W - 1L
1,820 SR
Queue Stats
523W - 520L
1,574 Elo+
Solo
Sol
Sol
clewstah
Sol
Level 147
God Stats
4W - 3L
1,285 SR
Queue Stats
303W - 297L
1,533 Elo+
Party 2
Arachne
Arachne
deinos
Arachne
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
334W - 318L
1,517 Elo+
Party 2
Team Averages
Level 120
1,487 SR
1,529 Elo+

VS

Team Averages
Level 81
1,495 SR
1,516 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KeithMclaren
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,501 Elo+
Solo
Olorun
Olorun
OhneWorte96
Olorun
Level 38
God Stats
3W - 3L
1,257 SR
Queue Stats
263W - 234L
1,504 Elo+
Party 1
Artio
Artio
RdRateTyphoon
Artio
Level 32
God Stats
0W - 1L
1,676 SR
Queue Stats
26W - 20L
1,553 Elo+
Solo
Set
Set
Schlissbert
Set
Level 108
God Stats
4W - 6L
1,544 SR
Queue Stats
493W - 475L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cerosia
Janus
20
7 / 3 / 21
13,290
886
26,543
14,629
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
HandsomeD
Olorun
17
1 / 4 / 24
10,848
723
11,513
13,892
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
20
11 / 3 / 19
13,201
880
18,667
15,750
8,860
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 23
11,595
773
17,876
13,867
6,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
deinos
Arachne
19
9 / 5 / 18
12,029
802
17,194
26,273
31,509
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 8 / 10
9,988
666
5,080
26,652
35,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
KeithMclaren
Chronos
18
6 / 6 / 8
11,339
756
20,369
18,126
6,651
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
18
6 / 4 / 12
11,182
745
15,152
16,014
6,536
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 7 / 14
10,155
677
13,740
25,309
35,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 6 / 11
10,764
718
15,302
16,332
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
74
31
Kills
19
19
Deaths
31
105
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
8
10
0.75
W
Janus
Cerosia
Janus
7
3
21
5.83
W
Olorun
HandsomeD
Olorun
1
4
24
3.25
L
Chronos
KeithMclaren
Chronos
6
6
8
1.67
W
Anubis
11
3
19
6.83
L
Olorun
6
4
12
3
L
1
7
14
1.14
L
5
6
11
1.75
W
3
4
23
3.63
W
Arachne
deinos
Arachne
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,793
Damage
69,643
84,411
Taken
102,433
63,151
Mitigated
98,568
47,133
Healing
34,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,080
618
502
4,553
26,652
35,199
175
18,271
7,852
10,881
0
W
Janus
Cerosia
Janus
26,543
3,405
2,607
5,567
14,629
7,731
1,817
8,853
5,602
65,433
0
W
Olorun
HandsomeD
Olorun
11,513
7,173
6,052
6,458
13,892
8,641
1,690
9,425
4,343
27,943
0
L
Chronos
KeithMclaren
Chronos
20,369
5,692
1,875
3,502
18,126
6,651
1,620
14,815
2,968
47,861
0
W
Anubis
18,667
1,192
2,559
6,619
15,750
8,860
329
11,400
4,224
25,964
0
L
Olorun
15,152
5,268
2,906
5,370
16,014
6,536
990
13,736
1,872
40,345
0
L
13,740
168
3,216
7,773
25,309
35,243
0
14,089
10,831
25,903
0
L
15,302
4,254
1,899
2,790
16,332
14,939
390
11,780
4,311
0
32,458
W
17,876
5,659
1,380
5,419
13,867
6,410
1,992
9,358
4,509
39,047
0
W
Arachne
deinos
Arachne
17,194
11,807
1,453
9,019
26,273
31,509
469
15,305
10,629
0
24,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,963
Gold Earned
53,428
189
Minions Killed
192
0
Camps Cleared
0
1,347,038
Distance Traveled
1,135,674
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,988
666
16
1
0
200,617
5
W
Janus
13,290
886
87
6
0
294,412
4
W
Olorun
10,848
723
34
2
0
268,496
0
L
Chronos
11,339
756
79
5
0
243,693
1
W
Anubis
13,201
880
23
2
0
270,621
0
L
Olorun
11,182
745
54
4
0
223,302
4
L
Artio
10,155
677
18
1
0
246,038
2
L
Set
10,764
718
25
2
0
222,024
1
W
Sol
11,595
773
34
2
0
269,810
0
W
Arachne
12,029
802
11
1
0
243,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role