Player Matchup

Olorun
Olorun
Gk_Prediction
Olorun
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 159L
1,541 Elo+
Solo
Geb
Geb
Hapopy
Geb
Level 62
God Stats
1W - 1L
1,761 SR
Queue Stats
54W - 49L
1,530 Elo+
Solo
Medusa
Medusa
IVX7VIX
Medusa
Level 104
God Stats
2W - 2L
1,807 SR
Queue Stats
140W - 161L
1,488 Elo+
Party 1
Skadi
Skadi
M4nuSDominuS
Skadi
Level 155
God Stats
18W - 15L
1,581 SR
Queue Stats
657W - 691L
1,473 Elo+
Solo
Thanatos
Thanatos
kenny smeets
Thanatos
Level 145
God Stats
3W - 6L
1,396 SR
Queue Stats
132W - 153L
1,508 Elo+
Party 1
Team Averages
Level 119
1,609 SR
1,508 Elo+

VS

Team Averages
Level 89
1,492 SR
1,486 Elo+
Da Ji
Da Ji
Deadscale
Da Ji
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,658 Elo+
Solo
Apollo
Apollo
MHMD93
Apollo
Level 157
God Stats
9W - 6L
1,500 SR
Queue Stats
828W - 837L
1,453 Elo+
Solo
Vamana
Vamana
Progmind
Vamana
Level 107
God Stats
2W - 0L
1,639 SR
Queue Stats
29W - 33L
1,413 Elo+
Solo
Eset
Eset
UltimateGuide
Eset
Level 42
God Stats
2W - 0L
1,322 SR
Queue Stats
51W - 60L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
ZickUniverse
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 10
10,935
729
13,490
17,436
8,110
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
Hapopy
Geb
19
2 / 5 / 21
11,793
786
16,706
17,943
23,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
IVX7VIX
Medusa
15
2 / 7 / 15
9,915
661
8,436
15,425
5,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 7 / 15
13,138
876
21,573
18,670
7,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
kenny smeets
Thanatos
18
11 / 8 / 10
12,250
817
13,317
15,943
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Deadscale
Da Ji
18
8 / 6 / 13
11,450
763
13,915
14,556
5,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
MHMD93
Apollo
20
7 / 8 / 12
12,314
821
13,276
18,733
6,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Progmind
Vamana
20
12 / 5 / 20
13,845
923
17,810
26,474
40,641
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 4 / 16
11,748
783
9,276
10,007
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ZickUniverse
Baron Samedi
20
5 / 6 / 18
11,901
793
15,379
15,558
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
113
29
Kills
34
34
Deaths
29
71
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Deadscale
Da Ji
8
6
13
2.42
L
5
7
10
1.43
L
Geb
Hapopy
Geb
2
5
21
2.5
L
Medusa
IVX7VIX
Medusa
2
7
15
1.36
L
9
7
15
2.36
W
Apollo
MHMD93
Apollo
7
8
12
1.63
W
Vamana
Progmind
Vamana
12
5
20
4.4
W
2
4
16
2.5
W
Baron Samedi
ZickUniverse
Baron Samedi
5
6
18
2.33
L
Thanatos
kenny smeets
Thanatos
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,522
Damage
69,656
85,417
Taken
85,328
52,618
Mitigated
62,537
33,635
Healing
29,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Deadscale
Da Ji
13,915
3,452
478
650
14,556
5,595
2,148
3,297
11,227
0
22,707
L
13,490
6,731
5,692
6,720
17,436
8,110
1,666
6,747
10,494
27,308
0
L
Geb
Hapopy
Geb
16,706
1,153
2,180
4,936
17,943
23,311
457
3,649
14,124
32,053
0
L
Medusa
IVX7VIX
Medusa
8,436
2,643
417
2,084
15,425
5,672
1,460
4,845
10,436
0
14,166
L
21,573
7,685
1,029
3,524
18,670
7,790
2,292
3,061
15,505
0
51,832
W
Apollo
MHMD93
Apollo
13,276
7,336
1,273
3,846
18,733
6,388
2,439
7,677
10,908
0
30,778
W
Vamana
Progmind
Vamana
17,810
8,511
876
10,265
26,474
40,641
1,374
10,062
16,106
0
36,659
W
9,276
253
2,871
1,737
10,007
2,739
0
2,135
7,778
25,935
0
W
Baron Samedi
ZickUniverse
Baron Samedi
15,379
648
4,096
3,337
15,558
7,174
871
7,025
8,383
36,095
0
L
Thanatos
kenny smeets
Thanatos
13,317
2,923
0
7,053
15,943
7,735
473
5,622
10,203
0
22,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,031
Gold Earned
61,258
140
Minions Killed
148
0
Camps Cleared
0
1,269,152
Distance Traveled
1,256,973
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,450
763
10
1
0
248,005
0
L
Olorun
10,935
729
38
3
0
223,951
0
L
Geb
11,793
786
6
0
0
278,348
0
L
Medusa
9,915
661
19
1
0
276,631
0
L
Skadi
13,138
876
49
3
0
239,754
1
W
Apollo
12,314
821
25
2
0
219,189
0
W
Vamana
13,845
923
30
2
0
283,742
0
W
Eset
11,748
783
37
2
0
279,585
0
W
Baron Samedi
11,901
793
46
3
0
226,452
0
L
Thanatos
12,250
817
28
2
0
250,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role