Player Matchup

Odin
Odin
ColumnarWheel24
Odin
Level 29
God Stats
0W - 3L
1,160 SR
Queue Stats
2W - 8L
1,220 Elo+
Party 1
Ymir
Ymir
Machabaeus
Ymir
Level 32
God Stats
3W - 9L
1,319 SR
Queue Stats
13W - 22L
1,367 Elo+
Party 1
Olorun
Olorun
Roebling
Olorun
Level 15
God Stats
0W - 3L
1,157 SR
Queue Stats
7W - 12L
1,394 Elo+
Party 1
Hachiman
Hachiman
letsgophili
Hachiman
Level 37
God Stats
13W - 17L
1,214 SR
Queue Stats
294W - 307L
1,411 Elo+
Solo
Nemesis
Nemesis
th3sp1d3r5
Nemesis
Level 46
God Stats
4W - 7L
1,511 SR
Queue Stats
15W - 27L
1,371 Elo+
Party 1
Team Averages
Level 32
1,272 SR
1,353 Elo+

VS

Team Averages
Level 110
1,466 SR
1,525 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MrTeenWolf
Skadi
Level 129
God Stats
5W - 1L
1,516 SR
Queue Stats
311W - 310L
1,536 Elo+
Party 2
Sol
Sol
VelvetYves
Sol
Level 124
God Stats
1W - 2L
1,531 SR
Queue Stats
3W - 13L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
el ivancito
Amaterasu
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 18L
1,468 Elo+
Solo
Sylvanus
Sylvanus
lewvlyz
Sylvanus
Level 123
God Stats
4W - 3L
1,285 SR
Queue Stats
49W - 53L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,093
455
6,457
14,884
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 2
8,596
430
5,530
15,146
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
Roebling
Olorun
15
3 / 6 / 3
9,548
477
8,746
14,052
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
letsgophili
Hachiman
15
1 / 4 / 2
9,227
461
11,359
12,564
3,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
th3sp1d3r5
Nemesis
16
8 / 7 / 3
10,079
504
11,238
16,533
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
10 / 2 / 3
11,924
596
11,270
13,497
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
15
3 / 3 / 3
9,100
455
9,324
11,726
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 6 / 7
11,174
559
16,637
13,666
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
el ivancito
Amaterasu
16
1 / 2 / 8
10,121
506
9,624
16,300
15,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
lewvlyz
Sylvanus
15
2 / 1 / 9
9,313
466
6,429
16,136
17,130
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
14
Kills
23
24
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
3
5.75
L
1
4
1
0.38
L
1
3
2
0.67
W
Skadi
3
3
3
1.5
L
Olorun
Roebling
Olorun
3
6
3
0.75
W
7
6
7
1.75
W
Amaterasu
el ivancito
Amaterasu
1
2
8
2.5
L
Hachiman
letsgophili
Hachiman
1
4
2
0.5
W
Sylvanus
lewvlyz
Sylvanus
2
1
9
6.5
L
Nemesis
th3sp1d3r5
Nemesis
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
53,284
73,179
Taken
71,325
38,610
Mitigated
45,145
15,906
Healing
26,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,270
2,933
0
8,515
13,497
5,363
1,569
1,992
11,357
0
95,742
L
6,457
918
0
3,012
14,884
12,672
491
2,176
12,661
9,467
40,021
L
5,530
299
393
2,498
15,146
13,337
116
4,671
10,433
22,579
0
W
Skadi
9,324
3,609
0
1,335
11,726
3,111
1,259
1,519
10,207
0
50,412
L
Olorun
Roebling
Olorun
8,746
4,324
57
3,225
14,052
4,652
752
7,244
6,330
47,971
3,502
W
16,637
3,529
82
4,524
13,666
3,934
1,949
3,044
10,622
65,349
0
W
Amaterasu
el ivancito
Amaterasu
9,624
4,039
0
6,113
16,300
15,607
1,212
4,575
11,302
0
53,110
L
Hachiman
letsgophili
Hachiman
11,359
6,696
0
4,293
12,564
3,468
0
3,285
9,235
0
76,195
W
Sylvanus
lewvlyz
Sylvanus
6,429
886
1,683
4,493
16,136
17,130
449
4,253
11,758
31,488
0
L
Nemesis
th3sp1d3r5
Nemesis
11,238
5,699
0
2,428
16,533
4,481
1,066
4,850
11,454
0
61,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,543
Gold Earned
51,632
451
Minions Killed
519
0
Camps Cleared
0
1,813,561
Distance Traveled
1,875,423
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,924
596
153
8
0
446,372
1
L
Odin
9,093
455
102
5
0
377,078
1
L
Ymir
8,596
430
31
2
0
363,690
0
W
Skadi
9,100
455
82
4
0
357,156
9
L
Olorun
9,548
477
105
5
0
329,488
0
W
Sol
11,174
559
119
6
0
363,963
0
W
Amaterasu
10,121
506
113
6
0
376,865
2
L
Hachiman
9,227
461
132
7
0
356,650
9
W
Sylvanus
9,313
466
52
3
0
331,067
0
L
Nemesis
10,079
504
81
4
0
386,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role