Player Matchup

Skadi
Skadi
MIchaelVincent
Skadi
Level 67
God Stats
2W - 1L
1,480 SR
Queue Stats
45W - 41L
1,653 Elo+
Party 2
Cabrakan
Cabrakan
PaulieWalnuts
Cabrakan
Level 108
God Stats
5W - 6L
1,652 SR
Queue Stats
97W - 78L
1,707 Elo+
Party 2
Odin
Odin
Saranoma
Odin
Level 129
God Stats
1W - 0L
1,384 SR
Queue Stats
98W - 62L
1,653 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UnLethal
Tsukuyomi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 32L
1,585 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Veleten
Morgan Le Fay
Level 149
God Stats
6W - 5L
1,652 SR
Queue Stats
77W - 61L
1,737 Elo+
Party 2
Team Averages
Level 121
1,533 SR
1,667 Elo+

VS

Team Averages
Level 132
1,586 SR
1,684 Elo+
Chiron
Chiron
Bigboi7
Chiron
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 118L
1,606 Elo+
Solo
Eset
Eset
FallenExcaIibur
Eset
Level 103
God Stats
6W - 2L
1,753 SR
Queue Stats
57W - 39L
1,754 Elo+
Solo
Bakasura
Bakasura
Jawskii
Bakasura
Level 142
God Stats
3W - 1L
1,738 SR
Queue Stats
242W - 217L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
Nawglers44
Sylvanus
Level 108
God Stats
0W - 1L
1,366 SR
Queue Stats
48W - 39L
1,706 Elo+
Party 1
Janus
Janus
RenjikuTheCrow
Janus
Level 160
God Stats
3W - 7L
1,573 SR
Queue Stats
273W - 250L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 12
10,417
801
8,949
11,123
3,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
PaulieWalnuts
Cabrakan
17
5 / 2 / 16
10,588
814
12,522
17,832
19,537
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
18
7 / 3 / 15
11,348
873
12,264
15,120
14,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
UnLethal
Tsukuyomi
20
8 / 1 / 9
11,853
912
17,308
12,181
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Veleten
Morgan Le Fay
19
5 / 0 / 12
11,677
898
15,917
8,460
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bigboi7
Chiron
18
7 / 5 / 2
10,213
786
13,357
13,199
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 4 / 5
8,942
688
4,499
14,568
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Jawskii
Bakasura
15
1 / 6 / 5
8,789
676
7,731
16,576
7,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Nawglers44
Sylvanus
17
3 / 8 / 3
9,595
738
8,813
17,855
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 7 / 6
9,072
698
9,604
12,243
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
30
Kills
12
12
Deaths
30
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bigboi7
Chiron
7
5
2
1.6
L
1
4
5
0.88
L
Bakasura
Jawskii
Bakasura
1
6
5
0.58
W
5
6
12
1.83
L
Sylvanus
Nawglers44
Sylvanus
3
8
3
0.56
W
Cabrakan
PaulieWalnuts
Cabrakan
5
2
16
6.5
L
0
7
6
0.43
W
Odin
7
3
15
4.83
W
Tsukuyomi
UnLethal
Tsukuyomi
8
1
9
12.5
W
Morgan Le Fay
Veleten
Morgan Le Fay
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,960
Damage
44,004
64,716
Taken
74,441
48,362
Mitigated
38,906
13,626
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bigboi7
Chiron
13,357
4,847
660
1,971
13,199
5,152
0
6,829
5,978
0
39,684
L
4,499
484
446
3,071
14,568
13,159
13
4,908
9,306
14,409
0
L
Bakasura
Jawskii
Bakasura
7,731
4,716
0
2,414
16,576
7,877
0
6,408
9,753
0
19,525
W
8,949
4,434
0
616
11,123
3,560
2,368
6,325
4,416
0
35,515
L
Sylvanus
Nawglers44
Sylvanus
8,813
2,750
1,274
1,984
17,855
8,833
176
7,885
9,373
27,618
3,450
W
Cabrakan
PaulieWalnuts
Cabrakan
12,522
1,917
0
3,807
17,832
19,537
336
5,865
11,179
29,600
0
L
9,604
253
0
561
12,243
3,885
196
4,444
7,583
37,673
0
W
Odin
12,264
1,476
353
1,739
15,120
14,158
250
1,995
11,997
7,573
28,922
W
Tsukuyomi
UnLethal
Tsukuyomi
17,308
4,864
0
5,378
12,181
7,653
2,112
4,118
7,688
0
46,385
W
Morgan Le Fay
Veleten
Morgan Le Fay
15,917
1,126
0
1,733
8,460
3,454
1,276
3,282
5,104
57,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,883
Gold Earned
46,611
282
Minions Killed
270
0
Camps Cleared
0
1,449,116
Distance Traveled
1,207,704
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,213
786
68
5
0
251,995
2
L
Eset
8,942
688
24
2
0
193,465
0
L
Bakasura
8,789
676
35
3
0
275,952
2
W
Skadi
10,417
801
62
5
0
244,116
3
L
Sylvanus
9,595
738
64
5
0
205,628
2
W
Cabrakan
10,588
814
33
3
0
290,089
2
L
Janus
9,072
698
79
6
0
280,664
2
W
Odin
11,348
873
37
3
0
297,387
0
W
Tsukuyomi
11,853
912
61
5
0
312,553
0
W
Morgan Le Fay
11,677
898
89
7
0
304,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role