Player Matchup

Sobek
Sobek
Klansmyn
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,507 Elo+
Party 2
Scylla
Scylla
Kokai
Scylla
Level 128
God Stats
2W - 0L
1,737 SR
Queue Stats
66W - 77L
1,509 Elo+
Party 2
Ullr
Ullr
s1sc0
Ullr
Level 115
God Stats
10W - 9L
1,659 SR
Queue Stats
37W - 52L
1,491 Elo+
Party 2
Team Averages
Level 122
1,632 SR
1,502 Elo+

VS

Team Averages
Level 95
1,653 SR
1,676 Elo+
Bacchus
Bacchus
Hist00ry
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,821 Elo+
Party 1
Ne Zha
Ne Zha
blankab0ut
Ne Zha
Level 31
God Stats
1W - 1L
1,792 SR
Queue Stats
56W - 37L
1,633 Elo+
Party 1
Persephone
Persephone
gpb89
Persephone
Level 129
God Stats
48W - 32L
1,667 SR
Queue Stats
137W - 119L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Klansmyn
Sobek
18
7 / 1 / 14
13,906
773
13,456
18,446
30,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
Kokai
Scylla
18
5 / 4 / 10
12,952
720
9,697
12,214
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
s1sc0
Ullr
19
12 / 5 / 8
14,370
798
21,727
15,688
5,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hist00ry
Bacchus
16
2 / 5 / 7
12,166
676
8,424
19,102
24,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
blankab0ut
Ne Zha
16
7 / 11 / 3
12,670
704
16,188
19,630
7,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
gpb89
Persephone
15
1 / 7 / 6
11,309
628
13,404
17,108
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
24
Kills
10
10
Deaths
23
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Hist00ry
Bacchus
2
5
7
1.1
W
Sobek
Klansmyn
Sobek
7
1
14
14
W
Scylla
Kokai
Scylla
5
4
10
2.5
L
Ne Zha
blankab0ut
Ne Zha
7
11
3
0.77
L
Persephone
gpb89
Persephone
1
7
6
0.57
W
Ullr
s1sc0
Ullr
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
38,016
46,348
Taken
55,840
41,610
Mitigated
38,196
7,498
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Hist00ry
Bacchus
8,424
1,228
0
2,339
19,102
24,200
180
5,281
13,821
17,469
0
W
Sobek
Klansmyn
Sobek
13,456
1,275
0
4,353
18,446
30,919
250
9,785
8,661
27,446
0
W
Scylla
Kokai
Scylla
9,697
1,098
0
1,175
12,214
4,704
276
6,167
6,047
54,422
0
L
Ne Zha
blankab0ut
Ne Zha
16,188
3,948
0
2,865
19,630
7,867
126
8,866
10,764
0
45,042
L
Persephone
gpb89
Persephone
13,404
1,078
117
2,271
17,108
6,129
0
9,735
7,366
56,901
0
W
Ullr
s1sc0
Ullr
21,727
8,030
0
1,970
15,688
5,987
2,248
6,015
9,673
0
58,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
36,145
176
Minions Killed
154
10
Camps Cleared
5
947,851
Distance Traveled
866,940
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,166
676
18
1
0
313,091
4
W
Sobek
13,906
773
21
1
0
343,201
5
W
Scylla
12,952
720
74
4
6
288,374
3
L
Ne Zha
12,670
704
46
3
4
264,778
6
L
Persephone
11,309
628
90
5
1
289,071
2
W
Ullr
14,370
798
81
5
4
316,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role