Player Matchup

King Arthur
King Arthur
Gaura4
King Arthur
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
72W - 78L
1,423 Elo+
Party 3
Chernobog
Chernobog
JackxDon
Chernobog
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 71L
1,419 Elo+
Solo
Atlas
Atlas
Wale88
Atlas
Level 81
God Stats
21W - 9L
1,679 SR
Queue Stats
157W - 161L
1,399 Elo+
Party 2
Bakasura
Bakasura
explosivo87
Bakasura
Level 46
God Stats
12W - 7L
1,731 SR
Queue Stats
20W - 17L
1,369 Elo+
Party 2
Tiamat
Tiamat
x5ANDFAMxXB1
Tiamat
Level 68
God Stats
13W - 12L
1,451 SR
Queue Stats
196W - 214L
1,406 Elo+
Party 3
Team Averages
Level 61
1,572 SR
1,403 Elo+

VS

Team Averages
Level 93
1,621 SR
1,427 Elo+
Hera
Hera
Chibot
Hera
Level 148
God Stats
1W - 1L
1,740 SR
Queue Stats
150W - 195L
1,437 Elo+
Party 1
Horus
Horus
EchoesInEternity
Horus
Level 133
God Stats
1W - 5L
1,276 SR
Queue Stats
45W - 62L
1,415 Elo+
Party 1
Vamana
Vamana
Purpherb
Vamana
Level 68
God Stats
2W - 1L
1,728 SR
Queue Stats
33W - 45L
1,418 Elo+
Party 1
Xing Tian
Xing Tian
TsuyuNatsuni
Xing Tian
Level 48
God Stats
4W - 6L
1,802 SR
Queue Stats
100W - 125L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
scytheson
Ah Muzen Cab
Level 69
God Stats
5W - 4L
1,560 SR
Queue Stats
29W - 34L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gaura4
King Arthur
18
4 / 2 / 4
11,743
534
8,156
16,498
14,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
JackxDon
Chernobog
20
13 / 1 / 11
12,870
585
23,549
14,157
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
Wale88
Atlas
17
5 / 1 / 13
11,616
528
6,796
13,203
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
explosivo87
Bakasura
19
2 / 3 / 14
12,175
553
9,628
18,803
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
3 / 1 / 10
11,227
510
12,173
8,901
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Chibot
Hera
18
2 / 5 / 1
11,467
521
11,363
12,071
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 3
10,923
497
8,530
18,814
17,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Purpherb
Vamana
18
1 / 4 / 2
10,939
497
7,466
19,734
14,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
TsuyuNatsuni
Xing Tian
13
1 / 6 / 4
9,641
438
7,725
21,194
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
scytheson
Ah Muzen Cab
17
3 / 7 / 0
11,163
507
10,368
12,893
3,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
27
Kills
8
8
Deaths
27
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
Chibot
Hera
2
5
1
0.5
L
1
5
3
0.5
W
King Arthur
Gaura4
King Arthur
4
2
4
3
W
Chernobog
JackxDon
Chernobog
13
1
11
18.5
L
Vamana
Purpherb
Vamana
1
4
2
0.5
L
Xing Tian
TsuyuNatsuni
Xing Tian
1
6
4
0.5
W
Atlas
Wale88
Atlas
5
1
13
11.5
W
Bakasura
explosivo87
Bakasura
2
3
14
3
L
Ah Muzen Cab
scytheson
Ah Muzen Cab
3
7
0
0.43
W
Tiamat
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,302
Damage
45,452
71,562
Taken
84,706
46,118
Mitigated
58,737
18,126
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Chibot
Hera
11,363
3,572
0
2,456
12,071
3,024
530
3,464
8,377
86,191
0
L
8,530
4,200
464
2,861
18,814
17,597
319
4,102
13,840
176
68,822
W
King Arthur
Gaura4
King Arthur
8,156
1,114
0
2,644
16,498
14,230
0
3,367
13,131
0
63,554
W
Chernobog
JackxDon
Chernobog
23,549
14,913
0
7,085
14,157
5,577
2,055
3,643
10,514
0
98,538
L
Vamana
Purpherb
Vamana
7,466
4,408
0
2,586
19,734
14,212
1,138
4,734
14,628
0
107,906
L
Xing Tian
TsuyuNatsuni
Xing Tian
7,725
496
0
874
21,194
20,468
156
4,450
16,335
18,035
0
W
Atlas
Wale88
Atlas
6,796
2,070
0
1,543
13,203
13,919
405
3,463
9,740
21,433
8,181
W
Bakasura
explosivo87
Bakasura
9,628
6,879
0
3,235
18,803
7,309
1,164
3,171
15,632
0
91,830
L
Ah Muzen Cab
scytheson
Ah Muzen Cab
10,368
3,467
0
2,116
12,893
3,436
1,109
912
11,804
0
84,517
W
Tiamat
12,173
597
0
3,619
8,901
5,083
568
5,620
3,281
63,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,631
Gold Earned
54,133
595
Minions Killed
623
0
Camps Cleared
0
2,211,312
Distance Traveled
2,099,815
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,467
521
167
8
0
415,746
6
L
Horus
10,923
497
132
6
0
398,924
5
W
King Arthur
11,743
534
122
6
0
399,914
5
W
Chernobog
12,870
585
128
6
0
410,001
1
L
Vamana
10,939
497
156
7
0
446,782
3
L
Xing Tian
9,641
438
29
1
0
427,334
19
W
Atlas
11,616
528
52
2
0
421,228
2
W
Bakasura
12,175
553
147
7
0
521,107
0
L
Ah Muzen Cab
11,163
507
139
6
0
411,029
1
W
Tiamat
11,227
510
146
7
0
459,062
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role