Player Matchup

Charybdis
Charybdis
Hiper_BR
Charybdis
Level 108
God Stats
3W - 6L
1,091 SR
Queue Stats
70W - 63L
1,303 Elo+
Solo
Anubis
Anubis
InkyKun9983
Anubis
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 108L
1,318 Elo+
Solo
Cliodhna
Cliodhna
Mrjames9930
Cliodhna
Level 28
God Stats
3W - 1L
1,582 SR
Queue Stats
71W - 96L
1,297 Elo+
Party 1
Ymir
Ymir
bramek-37
Ymir
Level 48
God Stats
4W - 1L
1,381 SR
Queue Stats
127W - 168L
1,269 Elo+
Solo
He Bo
He Bo
spuunieluvvv
He Bo
Level 62
God Stats
8W - 6L
1,501 SR
Queue Stats
307W - 364L
1,308 Elo+
Party 1
Team Averages
Level 63
1,411 SR
1,299 Elo+

VS

Team Averages
Level 61
1,461 SR
1,335 Elo+
Agni
Agni
 
Agni
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FabulousFaraz
Cabrakan
Level 44
God Stats
20W - 28L
1,418 SR
Queue Stats
163W - 225L
1,274 Elo+
Solo
Gilgamesh
Gilgamesh
Kyle-Ferd
Gilgamesh
Level 69
God Stats
0W - 2L
1,398 SR
Queue Stats
1W - 2L
1,206 Elo+
Solo
Yemoja
Yemoja
TheMilanDude
Yemoja
Level 69
God Stats
8W - 8L
1,450 SR
Queue Stats
175W - 188L
1,378 Elo+
Solo
Medusa
Medusa
yRapha-_-
Medusa
Level 42
God Stats
5W - 3L
1,538 SR
Queue Stats
65W - 93L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hiper_BR
Charybdis
15
2 / 5 / 8
8,646
412
9,027
14,996
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
19
13 / 3 / 7
11,832
563
27,002
22,949
11,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Mrjames9930
Cliodhna
15
3 / 7 / 17
10,054
479
12,489
20,722
11,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
15
1 / 4 / 9
9,172
437
4,282
17,629
12,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 6 / 8
11,001
524
17,025
12,855
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 6 / 5
9,640
459
18,573
15,971
4,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
FabulousFaraz
Cabrakan
14
7 / 5 / 2
9,586
456
11,854
18,919
9,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Kyle-Ferd
Gilgamesh
14
4 / 7 / 5
9,756
465
8,725
16,782
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
14
2 / 4 / 10
9,323
444
13,415
19,931
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
yRapha-_-
Medusa
14
5 / 7 / 4
9,059
431
13,489
17,919
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
29
Kills
24
25
Deaths
29
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
6
5
1.42
L
Cabrakan
FabulousFaraz
Cabrakan
7
5
2
1.6
W
Charybdis
Hiper_BR
Charybdis
2
5
8
1.2
W
Anubis
13
3
7
5.5
L
Gilgamesh
Kyle-Ferd
Gilgamesh
4
7
5
0.93
W
Cliodhna
Mrjames9930
Cliodhna
3
7
17
1.64
L
Yemoja
2
4
10
1.75
W
Ymir
1
4
9
1.38
W
10
6
8
2.33
L
Medusa
yRapha-_-
Medusa
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,825
Damage
66,056
89,151
Taken
89,522
44,042
Mitigated
52,536
31,514
Healing
23,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,573
675
0
4,686
15,971
4,843
396
9,254
6,717
59,680
0
L
Cabrakan
FabulousFaraz
Cabrakan
11,854
1,586
0
4,636
18,919
9,768
0
12,429
6,490
36,249
0
W
Charybdis
Hiper_BR
Charybdis
9,027
4,703
0
4,727
14,996
4,462
1,316
6,358
8,638
0
48,837
W
Anubis
27,002
1,063
0
13,968
22,949
11,316
1,708
14,320
8,322
81,718
5,187
L
Gilgamesh
Kyle-Ferd
Gilgamesh
8,725
1,370
0
1,310
16,782
15,398
76
7,677
9,105
10,798
35,202
W
Cliodhna
Mrjames9930
Cliodhna
12,489
1,038
917
3,357
20,722
11,117
0
10,406
9,844
0
47,847
L
Yemoja
13,415
2,918
2,083
6,580
19,931
17,435
339
9,144
10,787
32,229
0
W
Ymir
4,282
300
421
4,945
17,629
12,681
814
7,444
10,043
32,966
0
W
17,025
840
383
2,796
12,855
4,466
175
7,086
5,708
71,921
0
L
Medusa
yRapha-_-
Medusa
13,489
6,724
419
4,088
17,919
5,092
412
8,682
9,237
0
57,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,705
Gold Earned
47,364
428
Minions Killed
353
0
Camps Cleared
0
1,854,560
Distance Traveled
1,753,422
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,640
459
85
4
0
340,156
1
L
Cabrakan
9,586
456
55
3
0
385,097
0
W
Charybdis
8,646
412
78
4
0
365,752
6
W
Anubis
11,832
563
126
6
0
354,499
4
L
Gilgamesh
9,756
465
87
4
0
336,394
0
W
Cliodhna
10,054
479
66
3
0
396,397
6
L
Yemoja
9,323
444
31
1
0
352,199
5
W
Ymir
9,172
437
52
2
0
357,178
2
W
He Bo
11,001
524
106
5
0
380,734
0
L
Medusa
9,059
431
95
5
0
339,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role