Player Matchup

Artio
Artio
Diamond V
 
Artio
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
 
Kumbhakarna
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
JammelTheCammel
Gilgamesh
Platinum I
Level 148
God Stats
22W - 9L
1,841 SR
Queue Stats
83W - 63L
2,013 MMR
Solo
Sol
Sol
Diamond III
JorgeYe146
Sol
Diamond III
Level 158
God Stats
2W - 5L
1,466 SR
Queue Stats
140W - 110L
2,126 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
portm4n
Xbalanque
Diamond V
Level 160
God Stats
2W - 2L
1,707 SR
Queue Stats
165W - 165L
2,030 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,603 SR
1,834 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,652 SR
1,866 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Diamond III
DoctorThicc
Bellona
Diamond III
Level 103
God Stats
12W - 14L
1,749 SR
Queue Stats
248W - 236L
2,278 MMR
Party 2
Ares
Ares
Diamond IV
DutchWhisperer
Ares
Diamond IV
Level 125
God Stats
16W - 13L
2,013 SR
Queue Stats
977W - 958L
2,103 MMR
Party 3
Agni
Agni
Platinum V
Snoopydoo
Agni
Platinum V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 15L
1,950 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 7 / 1
8,363
465
9,453
22,305
22,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
 
Kumbhakarna
12
0 / 5 / 6
7,690
427
3,429
19,743
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
JammelTheCammel
Gilgamesh
16
6 / 5 / 1
10,012
556
10,252
18,248
13,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 3 / 5
10,316
573
17,887
15,096
8,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
portm4n
Xbalanque
15
3 / 11 / 1
8,914
495
11,136
17,228
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothNoxGaneshaBastet

VS

Bans
LokiKaliCliodhnaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
11 / 3 / 10
12,149
675
19,313
17,026
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
 
Fenrir
18
8 / 3 / 5
11,061
615
14,746
19,311
11,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
DoctorThicc
Bellona
18
5 / 2 / 10
11,353
631
15,484
21,084
25,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 11
10,438
580
8,984
13,365
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
16
2 / 5 / 3
9,477
527
15,515
9,277
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
15
Kills
30
31
Deaths
15
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
1
0.07
L
Kumbhakarna
 
Kumbhakarna
0
5
6
0.6
W
Hou Yi
 
Hou Yi
11
3
10
5.33
W
Fenrir
 
Fenrir
8
3
5
3.5
W
Bellona
DoctorThicc
Bellona
5
2
10
5
W
4
2
11
4.75
L
Gilgamesh
JammelTheCammel
Gilgamesh
6
5
1
1.3
L
6
3
5
2.83
W
Agni
2
5
3
0.7
L
Xbalanque
portm4n
Xbalanque
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,157
Damage
74,042
92,620
Taken
80,063
66,524
Mitigated
60,782
23,222
Healing
27,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,453
918
556
8,293
22,305
22,478
124
1,654
20,651
56,003
0
L
Kumbhakarna
 
Kumbhakarna
3,429
184
0
1,936
19,743
17,960
0
9,558
10,185
11,642
0
W
Hou Yi
 
Hou Yi
19,313
10,504
0
8,554
17,026
6,458
3,070
2,941
14,085
0
88,131
W
Fenrir
 
Fenrir
14,746
6,282
0
6,422
19,311
11,479
926
8,535
10,776
0
88,940
W
Bellona
DoctorThicc
Bellona
15,484
8,165
0
8,809
21,084
25,449
1,333
11,390
9,694
0
83,454
W
8,984
946
0
2,730
13,365
14,435
62
5,736
7,629
29,615
7,873
L
Gilgamesh
JammelTheCammel
Gilgamesh
10,252
3,127
0
3,972
18,248
13,466
0
4,248
14,000
0
59,341
L
17,887
7,301
0
5,761
15,096
8,593
58
7,713
7,383
91,038
0
W
Agni
15,515
769
0
1,296
9,277
2,961
847
3,784
5,493
73,881
0
L
Xbalanque
portm4n
Xbalanque
11,136
6,428
0
2,704
17,228
4,027
0
901
16,327
0
65,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
54,478
488
Minions Killed
556
0
Camps Cleared
0
1,585,033
Distance Traveled
1,802,750
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,363
465
118
7
0
317,674
6
L
Kumbhakarna
7,690
427
7
0
0
329,820
5
W
Hou Yi
12,149
675
117
7
0
327,188
5
W
Fenrir
11,061
615
104
6
0
412,290
3
W
Bellona
11,353
631
156
9
0
345,501
4
W
Ares
10,438
580
55
3
0
356,305
5
L
Gilgamesh
10,012
556
100
6
0
338,820
1
L
Sol
10,316
573
155
9
0
314,886
5
W
Agni
9,477
527
124
7
0
361,466
3
L
Xbalanque
8,914
495
108
6
0
283,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role