Player Matchup

Thanatos
Thanatos
RataNott
Thanatos
Level 160
God Stats
6W - 0L
1,470 SR
Queue Stats
385W - 113L
1,769 Elo+
Party 2
Aphrodite
Aphrodite
RuGameMaster
Aphrodite
Level 109
God Stats
12W - 7L
1,578 SR
Queue Stats
89W - 142L
1,436 Elo+
Party 2
Neith
Neith
Венерма
Neith
Level 26
God Stats
5W - 1L
1,892 SR
Queue Stats
25W - 7L
1,730 Elo+
Party 2
Team Averages
Level 98
1,647 SR
1,645 Elo+

VS

Team Averages
Level 37
1,704 SR
1,644 Elo+
Atlas
Atlas
ColorfulCone184
Atlas
Level 46
God Stats
7W - 2L
1,704 SR
Queue Stats
96W - 56L
1,637 Elo+
Party 1
Neith
Neith
JaegerCZ
Neith
Level 28
God Stats
33W - 22L
1,718 SR
Queue Stats
91W - 51L
1,636 Elo+
Party 1
Cabrakan
Cabrakan
LegdaySkippa
Cabrakan
Level 37
God Stats
1W - 2L
1,689 SR
Queue Stats
96W - 52L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RataNott
Thanatos
16
2 / 8 / 9
11,743
691
12,188
18,082
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
RuGameMaster
Aphrodite
15
0 / 8 / 5
10,350
609
4,236
15,290
9,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 4 / 3
13,858
815
22,189
19,873
6,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
12,534
737
13,532
17,817
23,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
JaegerCZ
Neith
16
6 / 6 / 11
12,291
723
15,254
14,751
5,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
LegdaySkippa
Cabrakan
17
8 / 4 / 11
12,484
734
11,860
17,988
22,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
11
Kills
20
20
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
2
13
6.25
L
Neith
JaegerCZ
Neith
6
6
11
1.92
L
Cabrakan
LegdaySkippa
Cabrakan
8
4
11
3.38
W
Thanatos
RataNott
Thanatos
2
8
9
0.81
W
Aphrodite
RuGameMaster
Aphrodite
0
8
5
0.31
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
40,646
53,245
Taken
50,556
32,962
Mitigated
51,497
25,265
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,532
3,663
698
5,795
17,817
23,419
334
2,315
15,070
36,881
0
L
Neith
JaegerCZ
Neith
15,254
5,324
0
1,722
14,751
5,412
1,481
1,006
13,519
0
47,535
L
Cabrakan
LegdaySkippa
Cabrakan
11,860
1,170
0
2,960
17,988
22,666
432
1,329
16,444
32,208
0
W
Thanatos
RataNott
Thanatos
12,188
2,710
0
7,646
18,082
17,118
569
9,136
8,946
0
36,057
W
Aphrodite
RuGameMaster
Aphrodite
4,236
601
4,976
5,693
15,290
9,819
358
9,362
5,928
40,300
0
W
22,189
12,213
0
6,950
19,873
6,025
2,152
7,451
12,422
0
65,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
37,309
158
Minions Killed
152
6
Camps Cleared
8
851,332
Distance Traveled
866,954
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,534
737
24
1
1
309,181
2
L
Neith
12,291
723
79
5
6
266,548
3
L
Cabrakan
12,484
734
49
3
1
291,225
4
W
Thanatos
11,743
691
39
2
3
283,599
6
W
Aphrodite
10,350
609
46
3
2
262,285
3
W
Neith
13,858
815
73
4
1
305,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role