Player Matchup

Odin
Odin
Chilakiler21
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 192L
1,588 Elo+
Solo
Achilles
Achilles
GPK_Judge
Achilles
Level 148
God Stats
15W - 12L
1,595 SR
Queue Stats
162W - 167L
1,555 Elo+
Solo
Thoth
Thoth
Gods_Nathijoe
Thoth
Level 134
God Stats
3W - 6L
1,190 SR
Queue Stats
80W - 109L
1,425 Elo+
Solo
Poseidon
Poseidon
Rex_Redifined
Poseidon
Level 159
God Stats
8W - 6L
1,714 SR
Queue Stats
62W - 62L
1,586 Elo+
Solo
Olorun
Olorun
hawtloliis
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,338 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,498 Elo+

VS

Team Averages
Level 124
1,467 SR
1,538 Elo+
Hercules
Hercules
 
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Belligerent8189
Bellona
Level 127
God Stats
4W - 3L
1,317 SR
Queue Stats
145W - 129L
1,565 Elo+
Solo
Serqet
Serqet
FearMeOrphans
Serqet
Level 102
God Stats
3W - 4L
1,367 SR
Queue Stats
99W - 86L
1,591 Elo+
Solo
Ra
Ra
ImmortalItachi
Ra
Level 155
God Stats
13W - 11L
1,617 SR
Queue Stats
366W - 358L
1,505 Elo+
Solo
Xbalanque
Xbalanque
XxRAMMPARTxX
Xbalanque
Level 120
God Stats
2W - 4L
1,533 SR
Queue Stats
253W - 259L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,312
395
4,927
12,948
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
GPK_Judge
Achilles
14
2 / 4 / 3
8,356
522
9,283
16,988
13,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 4 / 0
8,463
529
5,878
8,443
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Rex_Redifined
Poseidon
15
4 / 1 / 0
8,576
536
5,179
8,664
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
hawtloliis
Olorun
14
0 / 6 / 0
8,100
506
4,448
11,237
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 0 / 6
9,012
563
7,103
13,208
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 1
8,095
506
10,004
14,352
13,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 5
8,408
526
5,464
9,938
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 4
9,128
571
6,180
6,415
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
XxRAMMPARTxX
Xbalanque
16
5 / 0 / 3
9,647
603
11,267
7,309
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
19
20
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
6
9
W
1
4
1
0.38
L
0
5
2
0.2
W
3
2
5
2.75
L
Achilles
GPK_Judge
Achilles
2
4
3
0.88
L
2
4
0
0.5
W
4
2
4
3
L
Poseidon
Rex_Redifined
Poseidon
4
1
0
4
W
Xbalanque
XxRAMMPARTxX
Xbalanque
5
0
3
6.5
L
Olorun
hawtloliis
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
40,018
58,280
Taken
51,222
29,930
Mitigated
37,051
13,813
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,103
1,124
0
4,189
13,208
14,769
0
4,098
8,628
0
25,904
W
10,004
2,775
0
4,657
14,352
13,444
627
3,970
10,382
0
48,186
L
4,927
1,990
177
1,475
12,948
7,746
0
1,709
11,239
0
15,637
W
5,464
1,154
0
218
9,938
4,099
0
3,697
6,241
0
53,270
L
Achilles
GPK_Judge
Achilles
9,283
2,584
0
6,324
16,988
13,852
108
0
16,536
7,524
43,796
L
5,878
402
0
1,117
8,443
2,240
0
3,258
4,962
60,577
0
W
6,180
210
1,179
2,692
6,415
1,836
240
3,561
2,854
65,000
0
L
Poseidon
Rex_Redifined
Poseidon
5,179
1,051
0
1,974
8,664
2,527
847
1,102
7,562
73,167
0
W
Xbalanque
XxRAMMPARTxX
Xbalanque
11,267
5,439
0
3,445
7,309
2,903
1,505
2,667
4,642
0
80,287
L
Olorun
hawtloliis
Olorun
4,448
1,937
64
2,682
11,237
3,565
0
111
10,868
57,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
44,290
494
Minions Killed
485
0
Camps Cleared
0
1,595,664
Distance Traveled
1,620,578
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,012
563
41
3
0
313,062
6
W
Bellona
8,095
506
90
6
0
321,576
1
L
Odin
6,312
395
20
1
0
323,091
3
W
Serqet
8,408
526
90
6
0
350,482
5
L
Achilles
8,356
522
108
7
0
317,935
0
L
Thoth
8,463
529
132
8
0
308,345
3
W
Ra
9,128
571
122
8
0
332,580
1
L
Poseidon
8,576
536
122
8
0
346,307
4
W
Xbalanque
9,647
603
142
9
0
302,878
3
L
Olorun
8,100
506
112
7
0
299,986
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role