Player Matchup

Baron Samedi
Baron Samedi
BdaddyKush
Baron Samedi
Level 91
God Stats
10W - 6L
1,330 SR
Queue Stats
86W - 106L
1,205 Elo+
Party 1
Sylvanus
Sylvanus
MyFingerDidit
Sylvanus
Level 21
God Stats
13W - 17L
1,383 SR
Queue Stats
26W - 36L
1,115 Elo+
Party 1
Fenrir
Fenrir
SapphireGlow
Fenrir
Level 28
God Stats
6W - 6L
1,653 SR
Queue Stats
40W - 54L
1,337 Elo+
Solo
Artemis
Artemis
Toxic Impact
Artemis
Level 122
God Stats
2W - 3L
1,528 SR
Queue Stats
19W - 43L
1,189 Elo+
Party 1
Mulan
Mulan
fisteyzoro3
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,217 Elo+
Party 1
Team Averages
Level 74
1,479 SR
1,212 Elo+

VS

Team Averages
Level 47
1,422 SR
1,240 Elo+
Yemoja
Yemoja
Arythrill
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bigdaddybeal
Baron Samedi
Level 27
God Stats
5W - 3L
1,464 SR
Queue Stats
78W - 127L
1,317 Elo+
Solo
Neith
Neith
ChirpyXC
Neith
Level 33
God Stats
14W - 16L
1,562 SR
Queue Stats
133W - 122L
1,405 Elo+
Solo
Fenrir
Fenrir
HangryGF2000
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
989 Elo+
Party 2
Cerberus
Cerberus
relentlesmurder
Cerberus
Level 107
God Stats
1W - 4L
1,083 SR
Queue Stats
4W - 12L
989 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BdaddyKush
Baron Samedi
20
10 / 6 / 14
16,234
773
30,657
30,479
15,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MyFingerDidit
Sylvanus
20
1 / 4 / 16
13,375
637
11,217
27,990
28,902
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
20
4 / 4 / 13
15,237
726
11,121
22,111
11,963
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Toxic Impact
Artemis
20
12 / 4 / 16
16,910
805
26,297
18,545
7,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 5 / 16
15,342
731
21,650
28,234
31,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arythrill
Yemoja
20
2 / 6 / 13
13,294
633
11,600
20,824
21,688
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Bigdaddybeal
Baron Samedi
20
8 / 5 / 14
15,146
721
33,891
26,295
15,553
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
ChirpyXC
Neith
20
6 / 4 / 11
14,306
681
23,835
19,977
9,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
1 / 13 / 9
13,095
624
8,593
25,149
21,335
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
20
6 / 7 / 12
15,370
732
18,139
34,158
39,121
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
82
35
Kills
23
23
Deaths
35
75
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arythrill
Yemoja
2
6
13
1.42
W
Baron Samedi
BdaddyKush
Baron Samedi
10
6
14
2.83
L
Baron Samedi
Bigdaddybeal
Baron Samedi
8
5
14
3
L
Neith
ChirpyXC
Neith
6
4
11
2.88
L
Fenrir
1
13
9
0.42
W
Sylvanus
MyFingerDidit
Sylvanus
1
4
16
2.25
W
Fenrir
4
4
13
2.63
W
Artemis
Toxic Impact
Artemis
12
4
16
5
W
8
5
16
3.2
L
Cerberus
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,942
Damage
96,058
127,359
Taken
126,403
95,639
Mitigated
107,011
48,813
Healing
43,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arythrill
Yemoja
11,600
1,443
4,468
2,104
20,824
21,688
130
6,478
14,026
33,158
0
W
Baron Samedi
BdaddyKush
Baron Samedi
30,657
1,318
4,256
11,872
30,479
15,569
1,953
17,672
12,654
71,456
0
L
Baron Samedi
Bigdaddybeal
Baron Samedi
33,891
2,675
6,685
10,129
26,295
15,553
1,004
10,636
15,484
65,462
0
L
Neith
ChirpyXC
Neith
23,835
5,368
1,201
4,865
19,977
9,314
1,929
7,903
11,813
0
65,154
L
Fenrir
8,593
3,300
0
1,692
25,149
21,335
1,610
5,913
18,937
0
36,567
W
Sylvanus
MyFingerDidit
Sylvanus
11,217
1,995
6,810
6,863
27,990
28,902
872
15,248
11,468
20,423
0
W
Fenrir
11,121
1,485
233
7,142
22,111
11,963
2,455
9,764
12,347
0
60,121
W
Artemis
Toxic Impact
Artemis
26,297
16,470
0
7,041
18,545
7,911
3,364
9,339
8,916
0
69,960
W
21,650
4,075
0
4,596
28,234
31,294
463
11,607
15,272
0
69,337
L
Cerberus
18,139
1,025
214
12,507
34,158
39,121
0
10,844
22,784
48,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,098
Gold Earned
71,211
333
Minions Killed
336
0
Camps Cleared
0
1,937,172
Distance Traveled
1,724,300
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,294
633
44
2
0
324,510
7
W
Baron Samedi
16,234
773
98
5
0
353,723
0
L
Baron Samedi
15,146
721
65
3
0
347,754
3
L
Neith
14,306
681
95
5
0
343,119
1
L
Fenrir
13,095
624
61
3
0
341,991
2
W
Sylvanus
13,375
637
13
1
0
328,263
3
W
Fenrir
15,237
726
66
3
0
452,745
1
W
Artemis
16,910
805
73
3
0
380,493
1
W
Mulan
15,342
731
83
4
0
421,948
0
L
Cerberus
15,370
732
71
3
0
366,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role