Player Matchup

Baron Samedi
Baron Samedi
CrazYheSaintS
Baron Samedi
Level 59
God Stats
0W - 5L
1,253 SR
Queue Stats
9W - 13L
1,554 Elo+
Party 1
Odin
Odin
FinalRonin-
Odin
Level 59
God Stats
1W - 2L
1,478 SR
Queue Stats
68W - 88L
1,327 Elo+
Party 3
Pele
Pele
SpecularYard825
Pele
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
bean_head_boy
Nu Wa
Level 7
God Stats
0W - 2L
1,216 SR
Queue Stats
1W - 6L
1,108 Elo+
Party 3
Ares
Ares
kokett-Silver
Ares
Level 28
God Stats
2W - 2L
1,630 SR
Queue Stats
9W - 10L
1,554 Elo+
Party 1
Team Averages
Level 42
1,415 SR
1,420 Elo+

VS

Team Averages
Level 52
1,430 SR
1,435 Elo+
Bellona
Bellona
Devo TG
Bellona
Level 8
God Stats
5W - 6L
1,337 SR
Queue Stats
12W - 13L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
IMILKSHAKES
Jormungandr
Level 130
God Stats
1W - 0L
1,253 SR
Queue Stats
3W - 1L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
LazyBunny007
Baron Samedi
Level 44
God Stats
10W - 6L
1,500 SR
Queue Stats
136W - 164L
1,411 Elo+
Solo
Arachne
Arachne
WhoGonRekMeNow
Arachne
Level 29
God Stats
35W - 24L
1,584 SR
Queue Stats
147W - 150L
1,437 Elo+
Party 2
Olorun
Olorun
coldbeer2015
Olorun
Level 48
God Stats
11W - 14L
1,478 SR
Queue Stats
439W - 419L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazYheSaintS
Baron Samedi
19
8 / 6 / 5
14,411
1,201
24,189
19,853
11,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 7 / 7
11,135
928
10,375
19,277
17,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 9 / 8
12,228
1,019
12,113
26,681
12,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 17 / 6
11,197
933
5,888
22,886
9,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 5 / 9
12,730
1,061
9,371
26,711
39,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Devo TG
Bellona
18
2 / 5 / 17
11,165
930
11,306
16,396
12,580
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
IMILKSHAKES
Jormungandr
20
9 / 3 / 23
13,702
1,142
29,222
16,930
19,840
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
LazyBunny007
Baron Samedi
20
12 / 3 / 20
14,056
1,171
30,131
10,710
7,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 1 / 17
14,686
1,224
24,332
11,459
4,442
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
20
5 / 2 / 27
13,591
1,133
13,186
12,428
4,574
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
148
14
Kills
44
44
Deaths
14
35
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrazYheSaintS
Baron Samedi
8
6
5
1.75
W
Bellona
Devo TG
Bellona
2
5
17
2.1
L
1
7
7
0.64
W
Jormungandr
IMILKSHAKES
Jormungandr
9
3
23
6.83
W
Baron Samedi
LazyBunny007
Baron Samedi
12
3
20
7.33
L
3
9
8
0.78
W
16
1
17
24.5
L
1
17
6
0.24
W
Olorun
5
2
27
9.25
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,936
Damage
108,177
115,408
Taken
67,923
91,139
Mitigated
48,606
13,111
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrazYheSaintS
Baron Samedi
24,189
1,358
3,366
3,448
19,853
11,730
0
14,140
5,713
57,560
0
W
Bellona
Devo TG
Bellona
11,306
3,636
0
340
16,396
12,580
0
8,869
7,385
0
19,956
L
10,375
2,603
166
808
19,277
17,940
0
12,130
7,147
0
19,131
W
Jormungandr
IMILKSHAKES
Jormungandr
29,222
4,304
0
0
16,930
19,840
0
10,976
5,760
54,441
0
W
Baron Samedi
LazyBunny007
Baron Samedi
30,131
1,792
4,051
2,191
10,710
7,170
0
5,396
5,187
61,076
0
L
12,113
3,284
0
3,899
26,681
12,284
0
19,903
6,778
0
41,365
W
24,332
16,493
0
4,021
11,459
4,442
0
6,480
4,864
0
35,192
L
5,888
1,351
0
70
22,886
9,423
0
12,656
10,230
14,129
0
W
Olorun
13,186
8,439
678
2,844
12,428
4,574
0
7,727
4,624
32,803
0
L
9,371
1,226
0
1,354
26,711
39,762
0
13,710
13,001
25,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,701
Gold Earned
67,200
216
Minions Killed
225
4
Camps Cleared
8
1,054,004
Distance Traveled
1,032,847
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,411
1,201
89
7
1
212,007
0
W
Bellona
11,165
930
10
1
0
172,254
0
L
Odin
11,135
928
18
2
1
199,594
0
W
Jormungandr
13,702
1,142
52
4
4
186,617
0
W
Baron Samedi
14,056
1,171
68
6
0
193,746
0
L
Pele
12,228
1,019
67
6
1
246,268
0
W
Arachne
14,686
1,224
37
3
3
276,961
1
L
Nu Wa
11,197
933
16
1
0
183,601
0
W
Olorun
13,591
1,133
58
5
1
203,269
0
L
Ares
12,730
1,061
26
2
1
212,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role