Player Matchup

Nox
Nox
EddyCisneros4716
Nox
Level 102
God Stats
2W - 2L
1,719 SR
Queue Stats
373W - 360L
1,533 Elo+
Party 1
Poseidon
Poseidon
LewboyReggie
Poseidon
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
MrPink01081983
Baron Samedi
Level 104
God Stats
21W - 22L
1,555 SR
Queue Stats
265W - 300L
1,459 Elo+
Solo
Cupid
Cupid
RomanA29
Cupid
Level 148
God Stats
10W - 9L
1,473 SR
Queue Stats
114W - 120L
1,498 Elo+
Solo
Cliodhna
Cliodhna
itzBenGaMeZ
Cliodhna
Level 142
God Stats
5W - 3L
1,118 SR
Queue Stats
309W - 306L
1,524 Elo+
Party 1
Team Averages
Level 119
1,473 SR
1,493 Elo+

VS

Team Averages
Level 121
1,485 SR
1,485 Elo+
Bellona
Bellona
DUKE_NETS58
Bellona
Level 109
God Stats
0W - 1L
1,288 SR
Queue Stats
394W - 389L
1,469 Elo+
Solo
Izanami
Izanami
IdkAJoyLane
Izanami
Level 88
God Stats
3W - 5L
1,526 SR
Queue Stats
40W - 45L
1,493 Elo+
Solo
Thoth
Thoth
Jśťäřňèş89
Thoth
Level 159
God Stats
1W - 4L
1,539 SR
Queue Stats
498W - 475L
1,579 Elo+
Solo
Artio
Artio
Orion3902
Artio
Level 114
God Stats
68W - 62L
1,625 SR
Queue Stats
574W - 584L
1,496 Elo+
Solo
He Bo
He Bo
Rehtodd
He Bo
Level 137
God Stats
7W - 10L
1,448 SR
Queue Stats
77W - 100L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 5
11,734
533
7,428
9,793
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
LewboyReggie
Poseidon
20
5 / 0 / 6
12,462
566
12,565
13,793
4,548
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MrPink01081983
Baron Samedi
17
6 / 1 / 6
10,722
487
10,621
13,230
9,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cupid
RomanA29
Cupid
16
4 / 6 / 7
10,197
464
15,801
15,181
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
itzBenGaMeZ
Cliodhna
20
4 / 3 / 4
12,927
588
14,563
22,387
18,491
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DUKE_NETS58
Bellona
17
2 / 3 / 2
10,838
493
15,252
21,106
22,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
IdkAJoyLane
Izanami
15
1 / 6 / 5
9,175
417
8,533
18,429
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 0
9,990
454
6,260
6,341
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Orion3902
Artio
14
1 / 7 / 5
8,981
408
7,376
24,784
23,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
Rehtodd
He Bo
17
4 / 3 / 1
10,172
462
8,286
13,103
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
22
Kills
10
10
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
DUKE_NETS58
Bellona
2
3
2
1
W
3
0
5
5.5
L
Izanami
IdkAJoyLane
Izanami
1
6
5
0.58
L
2
3
0
0.67
W
Poseidon
LewboyReggie
Poseidon
5
0
6
8
W
Baron Samedi
MrPink01081983
Baron Samedi
6
1
6
9
L
Artio
Orion3902
Artio
1
7
5
0.5
L
He Bo
Rehtodd
He Bo
4
3
1
1.5
W
Cupid
RomanA29
Cupid
4
6
7
1.25
W
Cliodhna
itzBenGaMeZ
Cliodhna
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,978
Damage
45,707
74,384
Taken
83,763
41,995
Mitigated
58,659
35,169
Healing
23,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DUKE_NETS58
Bellona
15,252
6,545
0
6,723
21,106
22,762
300
5,271
15,755
0
79,326
W
7,428
441
0
1,855
9,793
3,605
0
4,644
4,853
87,217
0
L
Izanami
IdkAJoyLane
Izanami
8,533
4,982
0
6,077
18,429
6,448
740
7,133
11,296
0
68,277
L
6,260
179
0
789
6,341
1,782
0
2,574
3,767
60,952
0
W
Poseidon
LewboyReggie
Poseidon
12,565
1,827
0
7,319
13,793
4,548
555
3,681
9,980
109,798
0
W
Baron Samedi
MrPink01081983
Baron Samedi
10,621
1,005
1,106
6,519
13,230
9,410
391
6,333
6,867
57,056
6,678
L
Artio
Orion3902
Artio
7,376
677
1,347
6,629
24,784
23,119
0
8,248
16,456
23,220
0
L
He Bo
Rehtodd
He Bo
8,286
357
0
1,570
13,103
4,548
0
6,733
6,370
79,738
0
W
Cupid
RomanA29
Cupid
15,801
7,694
99
4,539
15,181
5,941
368
5,964
9,217
0
69,316
W
Cliodhna
itzBenGaMeZ
Cliodhna
14,563
3,050
0
13,732
22,387
18,491
2,276
830
21,545
0
110,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,042
Gold Earned
49,156
689
Minions Killed
590
0
Camps Cleared
0
2,114,673
Distance Traveled
2,086,234
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,838
493
171
8
0
410,352
3
W
Nox
11,734
533
147
7
0
422,473
6
L
Izanami
9,175
417
121
6
0
385,708
8
L
Thoth
9,990
454
138
6
0
436,100
6
W
Poseidon
12,462
566
171
8
0
441,382
0
W
Baron Samedi
10,722
487
91
4
0
417,121
6
L
Artio
8,981
408
31
1
0
422,551
3
L
He Bo
10,172
462
129
6
0
431,523
8
W
Cupid
10,197
464
90
4
0
368,894
8
W
Cliodhna
12,927
588
190
9
0
464,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role