Player Matchup

Neith
Neith
Dannersonz
Neith
Level 27
God Stats
1W - 2L
1,222 SR
Queue Stats
57W - 53L
1,429 Elo+
Party 1
Tiamat
Tiamat
GH0STB0RN
Tiamat
Level 88
God Stats
7W - 3L
1,336 SR
Queue Stats
92W - 100L
1,434 Elo+
Party 3
Cliodhna
Cliodhna
Knightmare948
Cliodhna
Level 29
God Stats
10W - 9L
1,483 SR
Queue Stats
40W - 40L
1,426 Elo+
Party 3
Atlas
Atlas
M1ster Pickl3s
Atlas
Level 89
God Stats
4W - 0L
1,893 SR
Queue Stats
184W - 171L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
RudeMrHoliday
Amaterasu
Level 38
God Stats
23W - 19L
1,554 SR
Queue Stats
38W - 44L
1,379 Elo+
Party 3
Team Averages
Level 54
1,497 SR
1,429 Elo+

VS

Team Averages
Level 57
1,627 SR
1,420 Elo+
Hun Batz
Hun Batz
Ahpau--
Hun Batz
Level 97
God Stats
0W - 1L
1,832 SR
Queue Stats
59W - 46L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
Ghostley78
Kuzenbo
Level 85
God Stats
0W - 1L
1,316 SR
Queue Stats
37W - 31L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
bcarpkcarp
Gilgamesh
Level 26
God Stats
1W - 2L
1,742 SR
Queue Stats
34W - 28L
1,486 Elo+
Party 2
Chernobog
Chernobog
fierce_unit_4791
Chernobog
Level 26
God Stats
8W - 9L
1,742 SR
Queue Stats
25W - 25L
1,384 Elo+
Party 2
Merlin
Merlin
issa_josh008
Merlin
Level 52
God Stats
3W - 7L
1,500 SR
Queue Stats
73W - 93L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 3
5,380
489
4,052
4,674
821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GH0STB0RN
Tiamat
12
3 / 0 / 0
6,810
619
4,170
4,104
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Knightmare948
Cliodhna
11
2 / 1 / 2
6,753
614
5,325
6,568
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 5
6,273
570
4,616
6,911
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
RudeMrHoliday
Amaterasu
11
2 / 2 / 0
6,547
595
4,109
7,154
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ahpau--
Hun Batz
10
1 / 1 / 1
5,818
529
4,632
7,070
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Ghostley78
Kuzenbo
10
3 / 3 / 0
6,104
555
6,612
8,901
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
bcarpkcarp
Gilgamesh
6
0 / 2 / 2
4,301
391
1,886
8,039
2,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
8
1 / 3 / 1
5,073
461
3,996
6,966
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
8
0 / 1 / 0
4,737
431
800
3,495
908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ahpau--
Hun Batz
1
1
1
1.5
W
Neith
1
1
3
2.5
W
Tiamat
GH0STB0RN
Tiamat
3
0
0
3
L
Kuzenbo
Ghostley78
Kuzenbo
3
3
0
1
W
Cliodhna
Knightmare948
Cliodhna
2
1
2
3
W
2
1
5
4.5
W
Amaterasu
RudeMrHoliday
Amaterasu
2
2
0
1
L
Gilgamesh
bcarpkcarp
Gilgamesh
0
2
2
0.5
L
Chernobog
1
3
1
0.5
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
17,926
29,411
Taken
34,471
12,237
Mitigated
15,490
10,535
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ahpau--
Hun Batz
4,632
1,400
0
2,462
7,070
2,101
0
1,239
5,805
0
34,518
W
Neith
4,052
2,175
0
1,947
4,674
821
583
0
4,674
0
25,186
W
Tiamat
GH0STB0RN
Tiamat
4,170
129
0
1,489
4,104
1,921
344
466
3,638
37,593
0
L
Kuzenbo
Ghostley78
Kuzenbo
6,612
2,183
0
942
8,901
8,209
0
0
8,901
26,568
0
W
Cliodhna
Knightmare948
Cliodhna
5,325
1,116
0
1,374
6,568
2,128
0
2,003
4,374
0
45,703
W
4,616
1,944
0
2,520
6,911
3,484
261
283
6,628
17,176
2,855
W
Amaterasu
RudeMrHoliday
Amaterasu
4,109
2,106
0
3,205
7,154
3,883
824
4,200
2,685
0
30,748
L
Gilgamesh
bcarpkcarp
Gilgamesh
1,886
648
0
0
8,039
2,667
93
3,440
4,501
0
6,956
L
Chernobog
3,996
2,189
0
1,204
6,966
1,605
705
2,329
4,607
0
26,487
L
Merlin
800
0
0
179
3,495
908
0
1,334
2,057
18,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
26,033
319
Minions Killed
202
0
Camps Cleared
0
1,090,167
Distance Traveled
1,127,688
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,818
529
66
6
0
266,028
2
W
Neith
5,380
489
49
4
0
175,224
0
W
Tiamat
6,810
619
81
7
0
224,717
4
L
Kuzenbo
6,104
555
40
4
0
217,132
6
W
Cliodhna
6,753
614
88
8
0
267,240
3
W
Atlas
6,273
570
27
2
0
209,297
3
W
Amaterasu
6,547
595
74
7
0
213,689
2
L
Gilgamesh
4,301
391
14
1
0
233,669
0
L
Chernobog
5,073
461
46
4
0
224,252
0
L
Merlin
4,737
431
36
3
0
186,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role