Player Matchup

Morgan Le Fay
Morgan Le Fay
Rami-matta0
Morgan Le Fay
Level 66
God Stats
7W - 5L
1,439 SR
Queue Stats
74W - 126L
1,174 Elo+
Solo
Bellona
Bellona
TonyTones99
Bellona
Level 88
God Stats
1W - 2L
1,212 SR
Queue Stats
54W - 122L
1,198 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kalmah777
Tsukuyomi
Level 98
God Stats
2W - 2L
1,374 SR
Queue Stats
70W - 123L
1,277 Elo+
Party 2
Team Averages
Level 84
1,342 SR
1,216 Elo+

VS

Team Averages
Level 69
1,688 SR
1,436 Elo+
Ares
Ares
Navy_silas
Ares
Level 107
God Stats
1W - 2L
1,647 SR
Queue Stats
124W - 173L
1,316 Elo+
Party 1
Hercules
Hercules
PERYKUAS
Hercules
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 69L
1,272 Elo+
Party 1
Vulcan
Vulcan
Rift
Vulcan
Level 61
God Stats
15W - 14L
1,918 SR
Queue Stats
37W - 46L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rami-matta0
Morgan Le Fay
20
11 / 3 / 8
14,619
731
26,481
19,215
9,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
TonyTones99
Bellona
17
3 / 1 / 15
12,775
639
9,526
14,370
15,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
kalmah777
Tsukuyomi
19
6 / 1 / 9
13,142
657
19,239
20,270
8,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
12,131
607
11,927
25,911
29,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
PERYKUAS
Hercules
15
1 / 5 / 2
11,008
550
9,751
23,024
25,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Rift
Vulcan
18
2 / 6 / 3
12,416
621
21,694
12,911
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
5
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Hercules
PERYKUAS
Hercules
1
5
2
0.4
W
Morgan Le Fay
Rami-matta0
Morgan Le Fay
11
3
8
5
L
Vulcan
Rift
Vulcan
2
6
3
0.58
W
Bellona
TonyTones99
Bellona
3
1
15
10.5
W
Tsukuyomi
kalmah777
Tsukuyomi
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,246
Damage
43,372
53,855
Taken
61,846
34,047
Mitigated
58,519
16,576
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,927
281
0
2,536
25,911
29,774
161
8,281
17,630
18,274
0
L
Hercules
PERYKUAS
Hercules
9,751
2,073
440
6,210
23,024
25,246
119
10,372
12,652
0
27,546
W
Morgan Le Fay
Rami-matta0
Morgan Le Fay
26,481
5,774
0
3,989
19,215
9,661
208
13,044
5,916
83,255
0
L
Vulcan
Rift
Vulcan
21,694
8,020
444
236
12,911
3,499
1,187
8,009
4,902
66,438
0
W
Bellona
TonyTones99
Bellona
9,526
2,749
99
1,267
14,370
15,772
403
9,041
5,050
0
32,853
W
Tsukuyomi
kalmah777
Tsukuyomi
19,239
5,346
507
10,714
20,270
8,614
339
12,890
7,150
181
66,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
35,555
227
Minions Killed
157
13
Camps Cleared
1
1,091,470
Distance Traveled
920,352
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,131
607
13
1
0
265,379
1
L
Hercules
11,008
550
38
2
0
312,694
2
W
Morgan Le Fay
14,619
731
103
5
4
322,844
0
L
Vulcan
12,416
621
106
5
1
342,279
0
W
Bellona
12,775
639
36
2
4
348,215
1
W
Tsukuyomi
13,142
657
88
4
5
420,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role