Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Otaku_Yuri
Artio
Level 107
God Stats
2W - 3L
1,733 SR
Queue Stats
113W - 107L
1,522 Elo+
Party 2
Chiron
Chiron
TwoFingersdp
Chiron
Level 126
God Stats
4W - 0L
1,746 SR
Queue Stats
72W - 67L
1,570 Elo+
Solo
Hercules
Hercules
pickaxe120
Hercules
Level 103
God Stats
1W - 0L
1,209 SR
Queue Stats
175W - 147L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
slick0320
Zhong Kui
Level 123
God Stats
1W - 0L
1,325 SR
Queue Stats
54W - 39L
1,552 Elo+
Party 2
Team Averages
Level 124
1,502 SR
1,537 Elo+

VS

Team Averages
Level 93
1,424 SR
1,449 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ExpertCrab4
Sun Wukong
Level 106
God Stats
9W - 18L
1,500 SR
Queue Stats
538W - 577L
1,431 Elo+
Party 1
Ymir
Ymir
heitbern
Ymir
Level 105
God Stats
12W - 16L
1,249 SR
Queue Stats
485W - 514L
1,439 Elo+
Party 1
Artemis
Artemis
xxarticghostxx
Artemis
Level 26
God Stats
1W - 3L
1,370 SR
Queue Stats
9W - 20L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
3 / 0 / 0
4,019
804
1,650
4,450
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
6
1 / 0 / 2
3,880
776
1,261
3,273
1,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
6
2 / 0 / 1
3,714
743
3,637
1,742
277
Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
pickaxe120
Hercules
6
1 / 0 / 1
4,125
825
1,707
2,055
848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
slick0320
Zhong Kui
6
1 / 1 / 2
3,816
763
1,499
1,810
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 2 / 1
3,617
723
935
2,427
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
 
Cliodhna
4
1 / 1 / 0
3,180
636
417
2,013
442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ExpertCrab4
Sun Wukong
6
0 / 2 / 0
3,324
665
385
3,590
1,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
4
0 / 1 / 0
3,063
613
1,131
3,582
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
2,960
592
1,461
3,265
385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
0
0
3
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Cliodhna
 
Cliodhna
1
1
0
1
L
Sun Wukong
ExpertCrab4
Sun Wukong
0
2
0
0
W
Artio
1
0
2
2
W
Chiron
2
0
1
2.5
L
Ymir
0
1
0
0
W
Hercules
pickaxe120
Hercules
1
0
1
1.5
W
Zhong Kui
slick0320
Zhong Kui
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,754
Damage
4,329
13,330
Taken
14,877
5,395
Mitigated
4,358
6,830
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,650
1,032
0
2,632
4,450
1,983
8
629
3,821
0
15,708
L
Kukulkan
 
Kukulkan
935
114
0
868
2,427
669
0
1,283
1,144
14,521
0
L
Cliodhna
 
Cliodhna
417
181
0
250
2,013
442
0
321
1,692
0
6,363
L
Sun Wukong
ExpertCrab4
Sun Wukong
385
145
0
1,260
3,590
1,709
0
0
3,465
0
11,475
W
Artio
1,261
155
244
1,375
3,273
1,332
46
741
2,532
6,515
0
W
Chiron
3,637
1,734
180
1,195
1,742
277
0
105
1,637
0
20,311
L
Ymir
1,131
621
0
1,478
3,582
1,153
0
744
2,838
5,620
0
W
Hercules
pickaxe120
Hercules
1,707
796
0
668
2,055
848
50
0
2,055
0
13,662
W
Zhong Kui
slick0320
Zhong Kui
1,499
244
0
536
1,810
955
0
519
1,219
13,204
0
L
1,461
852
0
768
3,265
385
0
412
2,853
0
8,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,554
Gold Earned
16,144
149
Minions Killed
104
0
Camps Cleared
0
523,136
Distance Traveled
441,602
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,019
804
39
8
0
118,172
2
L
Kukulkan
3,617
723
31
6
0
106,129
2
L
Cliodhna
3,180
636
12
2
0
46,202
0
L
Sun Wukong
3,324
665
32
6
0
102,333
1
W
Artio
3,880
776
15
3
0
102,356
0
W
Chiron
3,714
743
32
6
0
100,593
3
L
Ymir
3,063
613
3
1
0
97,807
3
W
Hercules
4,125
825
35
7
0
99,567
0
W
Zhong Kui
3,816
763
28
6
0
102,448
0
L
Artemis
2,960
592
26
5
0
89,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role