Player Matchup

Cliodhna
Cliodhna
Nickel 9yne
Cliodhna
Level 101
God Stats
9W - 7L
1,585 SR
Queue Stats
140W - 167L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
YaaAsantewaa
Guan Yu
Level 62
God Stats
34W - 32L
1,545 SR
Queue Stats
43W - 45L
1,394 Elo+
Solo
Cerberus
Cerberus
gmanboom106
Cerberus
Level 80
God Stats
6W - 5L
1,282 SR
Queue Stats
173W - 147L
1,412 Elo+
Solo
Hou Yi
Hou Yi
mudoyp2
Hou Yi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 65L
1,377 Elo+
Solo
Thoth
Thoth
natsinatra
Thoth
Level 69
God Stats
1W - 1L
1,289 SR
Queue Stats
152W - 180L
1,359 Elo+
Party 1
Team Averages
Level 84
1,440 SR
1,399 Elo+

VS

Team Averages
Level 77
1,479 SR
1,381 Elo+
Medusa
Medusa
A_Toy_Princess
Medusa
Level 26
God Stats
16W - 19L
1,490 SR
Queue Stats
108W - 168L
1,327 Elo+
Party 2
Nu Wa
Nu Wa
BumpiStrangr
Nu Wa
Level 115
God Stats
16W - 20L
1,275 SR
Queue Stats
610W - 670L
1,316 Elo+
Solo
Nemesis
Nemesis
GeneralBoss2
Nemesis
Level 106
God Stats
10W - 6L
1,459 SR
Queue Stats
182W - 211L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Kyle-Ferd
Gilgamesh
Level 69
God Stats
0W - 2L
1,671 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TSM GARBAGE6012
Jormungandr
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 225L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nickel 9yne
Cliodhna
15
5 / 1 / 5
8,819
490
7,491
10,888
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
YaaAsantewaa
Guan Yu
14
7 / 5 / 10
9,131
507
14,213
15,030
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
gmanboom106
Cerberus
13
2 / 2 / 11
8,662
481
5,700
15,617
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
mudoyp2
Hou Yi
17
15 / 4 / 5
10,795
600
13,794
13,672
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
13
0 / 1 / 5
7,537
419
3,380
7,671
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
8,554
475
6,964
13,285
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 5 / 4
8,659
481
9,788
10,849
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
GeneralBoss2
Nemesis
14
2 / 6 / 2
8,458
470
9,364
15,776
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Kyle-Ferd
Gilgamesh
13
3 / 2 / 1
8,072
448
5,104
9,286
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
TSM GARBAGE6012
Jormungandr
11
2 / 8 / 5
7,894
439
9,728
21,841
12,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
29
Kills
13
13
Deaths
29
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
2
5
4
0.8
L
Nemesis
GeneralBoss2
Nemesis
2
6
2
0.5
L
Gilgamesh
Kyle-Ferd
Gilgamesh
3
2
1
1.75
W
Cliodhna
Nickel 9yne
Cliodhna
5
1
5
7.5
L
Jormungandr
TSM GARBAGE6012
Jormungandr
2
8
5
0.56
W
Guan Yu
YaaAsantewaa
Guan Yu
7
5
10
2.4
W
Cerberus
gmanboom106
Cerberus
2
2
11
3.75
W
Hou Yi
mudoyp2
Hou Yi
15
4
5
4.38
W
Thoth
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,578
Damage
40,948
62,878
Taken
71,037
32,239
Mitigated
31,050
19,134
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,964
4,039
0
1,906
13,285
3,010
628
2,154
10,970
0
31,682
L
9,788
1,344
0
759
10,849
2,778
239
1,395
9,360
59,535
0
L
Nemesis
GeneralBoss2
Nemesis
9,364
3,899
0
2,623
15,776
4,670
0
1,418
14,130
0
52,562
L
Gilgamesh
Kyle-Ferd
Gilgamesh
5,104
1,669
0
778
9,286
8,161
240
1,702
7,421
3,311
32,149
W
Cliodhna
Nickel 9yne
Cliodhna
7,491
320
0
4,095
10,888
3,354
0
1,586
9,245
0
56,106
L
Jormungandr
TSM GARBAGE6012
Jormungandr
9,728
3,483
439
3,207
21,841
12,431
175
4,750
16,925
41,421
0
W
Guan Yu
YaaAsantewaa
Guan Yu
14,213
2,454
762
2,933
15,030
10,969
108
5,177
9,739
5,827
30,763
W
Cerberus
gmanboom106
Cerberus
5,700
696
886
6,516
15,617
11,527
795
5,915
9,608
35,563
0
W
Hou Yi
mudoyp2
Hou Yi
13,794
6,873
0
2,449
13,672
4,583
874
4,678
8,922
0
74,408
W
Thoth
3,380
137
0
1,493
7,671
1,806
0
2,431
5,240
37,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,944
Gold Earned
41,637
417
Minions Killed
335
0
Camps Cleared
0
1,614,112
Distance Traveled
1,560,539
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,554
475
46
3
0
285,690
0
L
Nu Wa
8,659
481
87
5
0
303,705
3
L
Nemesis
8,458
470
84
5
0
353,250
1
L
Gilgamesh
8,072
448
61
3
0
317,877
0
W
Cliodhna
8,819
490
94
5
0
365,529
0
L
Jormungandr
7,894
439
57
3
0
300,017
2
W
Guan Yu
9,131
507
43
2
0
315,831
1
W
Cerberus
8,662
481
98
5
0
312,655
1
W
Hou Yi
10,795
600
124
7
0
312,336
1
W
Thoth
7,537
419
58
3
0
307,761
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role