Player Matchup

Nemesis
Nemesis
Gerteger1124
Nemesis
Level 65
God Stats
3W - 2L
1,691 SR
Queue Stats
387W - 380L
1,475 Elo+
Solo
Discordia
Discordia
MajesticCoyote
Discordia
Level 87
God Stats
5W - 9L
1,520 SR
Queue Stats
18W - 27L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
MajesticWeazel
Cthulhu
Level 135
God Stats
10W - 9L
1,526 SR
Queue Stats
227W - 215L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
PapaStonks
Jing Wei
Level 105
God Stats
1W - 3L
1,836 SR
Queue Stats
144W - 129L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Schmitzz13
Sylvanus
Level 68
God Stats
2W - 2L
1,681 SR
Queue Stats
57W - 60L
1,372 Elo+
Party 1
Team Averages
Level 92
1,651 SR
1,473 Elo+

VS

Team Averages
Level 95
1,474 SR
1,443 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BLaCKGaMMeR1
Tsukuyomi
Level 87
God Stats
6W - 9L
1,421 SR
Queue Stats
142W - 148L
1,462 Elo+
Party 2
Hachiman
Hachiman
DUKE_NETS58
Hachiman
Level 109
God Stats
24W - 21L
1,450 SR
Queue Stats
394W - 389L
1,458 Elo+
Solo
Janus
Janus
Uncanny_Break30
Janus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 48L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gerteger1124
Nemesis
10
4 / 4 / 2
6,745
613
3,640
7,904
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
MajesticCoyote
Discordia
13
2 / 0 / 1
7,352
668
1,806
2,294
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 1
5,928
539
3,334
7,788
5,292
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
PapaStonks
Jing Wei
9
0 / 4 / 1
5,245
477
3,900
8,484
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Schmitzz13
Sylvanus
9
0 / 4 / 2
5,555
505
3,122
10,649
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 2 / 0
7,020
638
5,692
7,600
3,610
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
 
Hades
11
3 / 1 / 6
6,227
566
6,129
8,441
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
BLaCKGaMMeR1
Tsukuyomi
12
4 / 2 / 4
7,010
637
4,013
5,447
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
DUKE_NETS58
Hachiman
12
5 / 0 / 5
6,681
607
9,513
5,899
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,458
587
535
3,933
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
14
14
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
0
1
W
Hades
 
Hades
3
1
6
6
W
Tsukuyomi
BLaCKGaMMeR1
Tsukuyomi
4
2
4
3
W
Hachiman
DUKE_NETS58
Hachiman
5
0
5
7.5
L
Nemesis
Gerteger1124
Nemesis
4
4
2
1.25
L
Discordia
MajesticCoyote
Discordia
2
0
1
2.5
L
1
2
1
0.75
L
Jing Wei
PapaStonks
Jing Wei
0
4
1
0.13
L
Sylvanus
Schmitzz13
Sylvanus
0
4
2
0.25
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,802
Damage
25,882
37,119
Taken
31,320
15,129
Mitigated
13,084
11,292
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,692
1,194
0
2,098
7,600
3,610
0
3,334
4,266
0
45,380
W
Hades
 
Hades
6,129
1,258
440
3,119
8,441
4,993
0
1,759
6,682
27,079
0
W
Tsukuyomi
BLaCKGaMMeR1
Tsukuyomi
4,013
832
0
326
5,447
1,686
0
802
4,645
0
36,680
W
Hachiman
DUKE_NETS58
Hachiman
9,513
4,722
0
2,230
5,899
1,791
675
1,272
4,627
0
40,671
L
Nemesis
Gerteger1124
Nemesis
3,640
1,403
0
1,173
7,904
1,734
0
1,276
6,558
0
28,653
L
Discordia
MajesticCoyote
Discordia
1,806
108
0
536
2,294
624
0
182
2,112
51,146
0
L
3,334
806
0
3,061
7,788
5,292
0
0
7,788
28,862
0
L
Jing Wei
PapaStonks
Jing Wei
3,900
3,096
0
1,928
8,484
1,579
126
1,923
6,301
0
31,447
L
Sylvanus
Schmitzz13
Sylvanus
3,122
1,030
1,301
3,293
10,649
5,900
24
2,677
7,696
14,828
0
W
535
74
0
373
3,933
1,004
0
1,095
2,838
42,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
33,396
328
Minions Killed
418
0
Camps Cleared
0
1,103,299
Distance Traveled
1,137,326
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,020
638
102
9
0
250,707
2
W
Hades
6,227
566
53
5
0
205,669
4
W
Tsukuyomi
7,010
637
85
8
0
261,473
2
W
Hachiman
6,681
607
74
7
0
208,687
3
L
Nemesis
6,745
613
55
5
0
255,553
1
L
Discordia
7,352
668
103
9
0
218,285
4
L
Cthulhu
5,928
539
70
6
0
233,604
3
L
Jing Wei
5,245
477
86
8
0
199,500
0
L
Sylvanus
5,555
505
14
1
0
196,357
1
W
Janus
6,458
587
104
9
0
210,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role