Player Matchup

Geb
Geb
BlorgBob
Geb
Level 88
God Stats
4W - 4L
1,658 SR
Queue Stats
118W - 95L
1,698 Elo+
Solo
Cliodhna
Cliodhna
FIags
Cliodhna
Level 79
God Stats
23W - 13L
1,529 SR
Queue Stats
75W - 67L
1,466 Elo+
Party 1
Camazotz
Camazotz
Fothcrah
Camazotz
Level 119
God Stats
1W - 1L
1,706 SR
Queue Stats
210W - 211L
1,434 Elo+
Party 1
Thoth
Thoth
Pigs Are Blue
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 146L
1,416 Elo+
Party 1
Hachiman
Hachiman
YungLavender
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,647 Elo+
Solo
Team Averages
Level 96
1,579 SR
1,532 Elo+

VS

Team Averages
Level 123
1,459 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BruiserBrigade7
Izanami
Level 146
God Stats
13W - 7L
1,601 SR
Queue Stats
352W - 377L
1,512 Elo+
Solo
Da Ji
Da Ji
MaEl4599
Da Ji
Level 125
God Stats
1W - 3L
1,291 SR
Queue Stats
373W - 402L
1,498 Elo+
Party 2
Tiamat
Tiamat
SuPeRjOsI
Tiamat
Level 80
God Stats
14W - 4L
1,498 SR
Queue Stats
49W - 38L
1,581 Elo+
Solo
Athena
Athena
TwiztedWhiteB0Y
Athena
Level 119
God Stats
12W - 18L
1,402 SR
Queue Stats
50W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,530
474
7,849
22,117
15,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
FIags
Cliodhna
16
6 / 5 / 2
10,167
565
9,222
19,200
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Fothcrah
Camazotz
14
1 / 6 / 4
8,920
496
7,197
21,655
11,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 9 / 3
8,501
472
7,209
12,096
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
YungLavender
Hachiman
16
4 / 6 / 2
10,306
573
10,677
14,691
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 1 / 6
10,351
575
10,578
7,803
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
9 / 3 / 8
11,947
664
17,747
13,835
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
MaEl4599
Da Ji
16
5 / 6 / 8
10,424
579
7,852
15,506
7,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
SuPeRjOsI
Tiamat
17
9 / 2 / 9
10,964
609
20,001
11,031
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 2 / 19
10,994
611
12,798
18,491
19,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
14
Kills
30
30
Deaths
14
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
6
5
L
2
4
4
1
W
9
3
8
4.33
L
Cliodhna
FIags
Cliodhna
6
5
2
1.4
L
Camazotz
Fothcrah
Camazotz
1
6
4
0.5
W
Da Ji
MaEl4599
Da Ji
5
6
8
1.5
L
1
9
3
0.28
W
Tiamat
SuPeRjOsI
Tiamat
9
2
9
6.75
W
5
2
19
7.25
L
Hachiman
YungLavender
Hachiman
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
68,976
89,759
Taken
66,666
38,322
Mitigated
42,345
23,870
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,578
2,431
0
2,915
7,803
3,647
3,520
805
6,998
0
72,835
L
7,849
1,443
2,394
3,447
22,117
15,742
0
9,459
12,423
18,002
5,178
W
17,747
12,792
0
4,383
13,835
5,080
8,496
2,558
11,277
0
98,982
L
Cliodhna
FIags
Cliodhna
9,222
648
0
4,434
19,200
5,938
0
8,428
10,558
0
73,515
L
Camazotz
Fothcrah
Camazotz
7,197
628
0
10,252
21,655
11,290
0
4,701
16,792
0
53,301
W
Da Ji
MaEl4599
Da Ji
7,852
1,559
0
1,773
15,506
7,402
568
2,358
13,148
0
63,804
L
7,209
306
0
320
12,096
2,588
0
5,842
5,906
48,899
0
W
Tiamat
SuPeRjOsI
Tiamat
20,001
1,760
0
3,360
11,031
6,704
143
3,828
7,203
59,076
0
W
12,798
3,000
585
2,963
18,491
19,512
402
4,420
14,071
38,956
0
L
Hachiman
YungLavender
Hachiman
10,677
4,957
0
3,023
14,691
2,764
616
3,385
11,281
0
71,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
54,680
482
Minions Killed
553
0
Camps Cleared
0
1,741,249
Distance Traveled
1,841,363
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,351
575
135
8
0
355,327
1
L
Geb
8,530
474
27
2
0
362,782
6
W
Izanami
11,947
664
163
9
0
341,797
6
L
Cliodhna
10,167
565
131
7
0
403,315
4
L
Camazotz
8,920
496
101
6
0
341,821
7
W
Da Ji
10,424
579
94
5
0
372,050
4
L
Thoth
8,501
472
94
5
0
311,632
4
W
Tiamat
10,964
609
108
6
0
375,320
6
W
Athena
10,994
611
53
3
0
396,869
1
L
Hachiman
10,306
573
129
7
0
321,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role