Player Matchup

Hel
Hel
Galactic6973
Hel
Level 109
God Stats
1W - 7L
1,050 SR
Queue Stats
10W - 15L
1,393 Elo+
Solo
Thoth
Thoth
KingSeymourBlur
Thoth
Level 157
God Stats
11W - 20L
1,355 SR
Queue Stats
281W - 310L
1,416 Elo+
Solo
Fenrir
Fenrir
Quinn6943
Fenrir
Level 64
God Stats
25W - 22L
1,721 SR
Queue Stats
166W - 185L
1,426 Elo+
Solo
Shiva
Shiva
THE LIQUIDGATOR
Shiva
Level 147
God Stats
11W - 16L
1,387 SR
Queue Stats
844W - 909L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shr0dinger
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,500 Elo+
Solo
Team Averages
Level 104
1,403 SR
1,434 Elo+

VS

Team Averages
Level 107
1,503 SR
1,460 Elo+
Arachne
Arachne
Chuy09Lopez
Arachne
Level 126
God Stats
169W - 152L
1,497 SR
Queue Stats
280W - 300L
1,429 Elo+
Party 1
Cerberus
Cerberus
Ribeweed96
Cerberus
Level 133
God Stats
2W - 1L
1,281 SR
Queue Stats
67W - 51L
1,510 Elo+
Solo
Bellona
Bellona
StevenJmz4404
Bellona
Level 81
God Stats
89W - 65L
1,606 SR
Queue Stats
170W - 202L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
eD3Ň9
Danzaburou
Level 73
God Stats
2W - 2L
1,292 SR
Queue Stats
68W - 71L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
xTOPxDOGx1
Baron Samedi
Level 123
God Stats
6W - 1L
1,839 SR
Queue Stats
130W - 149L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,531
553
1,880
6,178
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
4 / 4 / 2
5,917
592
4,575
6,902
1,793
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Quinn6943
Fenrir
8
2 / 6 / 7
5,990
599
5,329
9,026
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 2 / 2
5,936
594
6,206
8,795
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
shr0dinger
Ah Muzen Cab
5
0 / 4 / 0
4,131
413
619
3,497
584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chuy09Lopez
Arachne
12
10 / 2 / 2
7,270
727
7,739
8,149
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Ribeweed96
Cerberus
9
1 / 1 / 8
5,921
592
2,376
7,469
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
10
1 / 2 / 7
6,013
601
6,027
8,781
6,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
eD3Ň9
Danzaburou
10
6 / 1 / 4
6,422
642
3,403
3,377
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
xTOPxDOGx1
Baron Samedi
10
1 / 5 / 6
5,735
574
4,437
7,392
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
19
19
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chuy09Lopez
Arachne
10
2
2
5.5
L
2
3
2
1
L
4
4
2
1.25
L
Fenrir
Quinn6943
Fenrir
2
6
7
0.92
W
Cerberus
Ribeweed96
Cerberus
1
1
8
5
W
Bellona
1
2
7
2.25
L
3
2
2
2
W
Danzaburou
eD3Ň9
Danzaburou
6
1
4
8
L
Ah Muzen Cab
shr0dinger
Ah Muzen Cab
0
4
0
0
W
Baron Samedi
xTOPxDOGx1
Baron Samedi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
23,982
34,398
Taken
35,168
10,416
Mitigated
18,771
10,432
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chuy09Lopez
Arachne
7,739
4,187
0
3,722
8,149
3,511
0
611
7,482
0
38,500
L
1,880
94
715
1,859
6,178
1,485
0
1,180
4,930
17,492
0
L
4,575
185
0
2,592
6,902
1,793
0
1,875
4,869
19,945
0
L
Fenrir
Quinn6943
Fenrir
5,329
1,180
0
1,198
9,026
2,798
0
1,278
7,698
0
17,241
W
Cerberus
Ribeweed96
Cerberus
2,376
261
0
2,743
7,469
4,329
183
770
6,579
17,420
0
W
Bellona
6,027
1,301
0
2,439
8,781
6,946
505
921
7,767
0
28,907
L
6,206
1,905
33
3,702
8,795
3,756
0
972
7,774
0
27,703
W
Danzaburou
eD3Ň9
Danzaburou
3,403
1,223
0
1,356
3,377
978
1,236
395
2,902
0
23,912
L
Ah Muzen Cab
shr0dinger
Ah Muzen Cab
619
420
0
333
3,497
584
0
1,020
2,477
0
9,115
W
Baron Samedi
xTOPxDOGx1
Baron Samedi
4,437
151
283
1,700
7,392
3,007
228
3,025
3,983
22,437
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
31,361
210
Minions Killed
269
0
Camps Cleared
0
919,009
Distance Traveled
1,006,072
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,270
727
73
7
0
207,896
3
L
Hel
5,531
553
34
3
0
173,149
1
L
Thoth
5,917
592
42
4
0
189,663
1
L
Fenrir
5,990
599
36
4
0
203,256
2
W
Cerberus
5,921
592
45
5
0
201,411
2
W
Bellona
6,013
601
65
7
0
207,875
1
L
Shiva
5,936
594
70
7
0
223,469
3
W
Danzaburou
6,422
642
44
4
0
198,132
2
L
Ah Muzen Cab
4,131
413
28
3
0
129,472
0
W
Baron Samedi
5,735
574
42
4
0
190,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role