Player Matchup

Janus
Janus
IRISH REAPER
Janus
Level 79
God Stats
5W - 5L
1,411 SR
Queue Stats
68W - 74L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
J0HNORRHEA
Ah Muzen Cab
Level 147
God Stats
3W - 1L
1,715 SR
Queue Stats
89W - 92L
1,569 Elo+
Solo
Khepri
Khepri
TorAcainee
Khepri
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 33L
1,435 Elo+
Solo
Team Averages
Level 116
1,542 SR
1,518 Elo+

VS

Team Averages
Level 97
1,300 SR
1,582 Elo+
Cerberus
Cerberus
Kyono
Cerberus
Level 129
God Stats
0W - 2L
1,252 SR
Queue Stats
33W - 29L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zavajje
Ah Muzen Cab
Level 103
God Stats
1W - 3L
1,331 SR
Queue Stats
41W - 33L
1,570 Elo+
Party 1
Freya
Freya
Zayriya
Freya
Level 58
God Stats
0W - 1L
1,318 SR
Queue Stats
31W - 25L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 5
13,401
745
21,239
8,844
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
J0HNORRHEA
Ah Muzen Cab
17
5 / 3 / 7
12,896
716
22,122
16,478
5,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
TorAcainee
Khepri
17
0 / 1 / 11
11,772
654
5,938
18,600
17,189
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kyono
Cerberus
15
0 / 4 / 3
11,252
625
11,810
26,010
30,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Zavajje
Ah Muzen Cab
16
3 / 4 / 1
11,252
625
13,912
14,312
4,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Zayriya
Freya
15
1 / 5 / 2
10,617
590
7,274
16,900
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Ah Muzen Cab
J0HNORRHEA
Ah Muzen Cab
5
3
7
2.83
L
Cerberus
Kyono
Cerberus
0
4
3
0.38
W
Khepri
TorAcainee
Khepri
0
1
11
5.5
L
Ah Muzen Cab
Zavajje
Ah Muzen Cab
3
4
1
0.88
L
Freya
Zayriya
Freya
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,299
Damage
32,996
43,922
Taken
57,222
26,552
Mitigated
40,891
13,983
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,239
1,254
0
1,825
8,844
3,383
648
5,158
3,686
57,592
0
W
Ah Muzen Cab
J0HNORRHEA
Ah Muzen Cab
22,122
9,984
0
4,956
16,478
5,980
1,464
6,240
10,238
0
80,152
L
Cerberus
Kyono
Cerberus
11,810
332
0
7,022
26,010
30,710
0
10,201
15,809
41,407
0
W
Khepri
TorAcainee
Khepri
5,938
319
1,106
6,096
18,600
17,189
458
7,937
10,663
22,506
0
L
Ah Muzen Cab
Zavajje
Ah Muzen Cab
13,912
3,992
238
4,325
14,312
4,759
0
8,372
5,940
0
56,798
L
Freya
Zayriya
Freya
7,274
2,602
0
4,019
16,900
5,422
0
9,517
7,383
30,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,069
Gold Earned
33,121
229
Minions Killed
243
8
Camps Cleared
8
1,032,033
Distance Traveled
952,997
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,401
745
96
5
5
345,940
1
W
Ah Muzen Cab
12,896
716
109
6
2
333,556
4
L
Cerberus
11,252
625
88
5
4
329,490
1
W
Khepri
11,772
654
24
1
1
352,537
4
L
Ah Muzen Cab
11,252
625
90
5
1
328,543
4
L
Freya
10,617
590
65
4
3
294,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role