Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ExonTwo
Zhong Kui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,061 Elo+
Party 1
Jormungandr
Jormungandr
F43X
Jormungandr
Level 29
God Stats
17W - 18L
1,456 SR
Queue Stats
22W - 24L
1,394 Elo+
Party 1
Odin
Odin
Izaac992
Odin
Level 40
God Stats
3W - 1L
1,713 SR
Queue Stats
20W - 25L
1,441 Elo+
Party 1
Neith
Neith
LordxSNOW7595
Neith
Level 25
God Stats
55W - 51L
1,604 SR
Queue Stats
234W - 236L
1,536 Elo+
Party 1
Team Averages
Level 55
1,555 SR
1,386 Elo+

VS

Team Averages
Level 83
1,440 SR
1,458 Elo+
Nu Wa
Nu Wa
SasaugeDuck
Nu Wa
Level 90
God Stats
48W - 36L
1,592 SR
Queue Stats
482W - 523L
1,512 Elo+
Solo
Shiva
Shiva
SleightOfBlitz
Shiva
Level 135
God Stats
3W - 5L
1,262 SR
Queue Stats
29W - 39L
1,517 Elo+
Solo
Olorun
Olorun
SmokinXP
Olorun
Level 80
God Stats
9W - 11L
1,558 SR
Queue Stats
128W - 156L
1,365 Elo+
Party 2
Baba Yaga
Baba Yaga
TreelyXP
Baba Yaga
Level 13
God Stats
26W - 34L
1,289 SR
Queue Stats
106W - 136L
1,339 Elo+
Party 2
Cliodhna
Cliodhna
lackofemotion
Cliodhna
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
693W - 563L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
11 / 0 / 12
11,264
1,126
13,138
5,260
2,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ExonTwo
Zhong Kui
16
3 / 2 / 18
10,512
1,051
11,271
8,817
6,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
F43X
Jormungandr
16
1 / 1 / 19
10,453
1,045
8,905
12,030
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
16
5 / 0 / 18
11,149
1,115
10,459
7,013
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 16
10,492
1,049
11,410
5,031
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

279

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,129
913
4,493
4,882
1,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 1
9,331
933
4,256
15,482
16,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
SmokinXP
Olorun
15
1 / 4 / 2
9,751
975
8,757
12,603
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
TreelyXP
Baba Yaga
15
0 / 6 / 2
9,220
922
7,290
10,980
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
lackofemotion
Cliodhna
15
0 / 10 / 3
9,044
904
8,556
16,907
5,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
12
24
Kills
3
3
Deaths
24
83
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
0
12
17
W
Zhong Kui
ExonTwo
Zhong Kui
3
2
18
6
W
Jormungandr
F43X
Jormungandr
1
1
19
10.5
W
Odin
5
0
18
14
W
4
0
16
12
L
1
1
1
1.5
L
1
3
1
0.5
L
Olorun
SmokinXP
Olorun
1
4
2
0.5
L
Baba Yaga
TreelyXP
Baba Yaga
0
6
2
0.17
L
Cliodhna
lackofemotion
Cliodhna
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,183
Damage
33,352
38,151
Taken
60,854
31,499
Mitigated
31,654
8,172
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,138
3,893
0
330
5,260
2,463
0
2,175
3,085
0
24,750
W
Zhong Kui
ExonTwo
Zhong Kui
11,271
1,809
0
3,870
8,817
6,082
0
4,274
4,543
30,962
0
W
Jormungandr
F43X
Jormungandr
8,905
1,603
0
1,678
12,030
13,642
0
8,469
3,561
26,727
0
W
Odin
10,459
1,912
0
898
7,013
7,599
0
3,821
3,192
4,302
16,273
W
11,410
5,513
0
1,396
5,031
1,713
0
1,991
3,040
0
41,195
L
4,493
1,263
0
0
4,882
1,134
0
226
4,625
18,748
0
L
4,256
987
0
2,388
15,482
16,356
0
6,381
8,918
195
25,907
L
Olorun
SmokinXP
Olorun
8,757
5,410
683
2,047
12,603
4,503
0
5,306
7,184
27,829
0
L
Baba Yaga
TreelyXP
Baba Yaga
7,290
892
0
967
10,980
4,068
0
3,823
6,994
23,950
0
L
Cliodhna
lackofemotion
Cliodhna
8,556
1,184
0
279
16,907
5,593
0
5,362
11,351
0
20,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,870
Gold Earned
46,475
204
Minions Killed
188
7
Camps Cleared
5
956,394
Distance Traveled
863,844
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,264
1,126
17
2
3
220,065
0
W
Zhong Kui
10,512
1,051
57
6
1
166,318
2
W
Jormungandr
10,453
1,045
26
3
1
184,691
0
W
Odin
11,149
1,115
28
3
1
211,108
1
W
Neith
10,492
1,049
76
8
1
174,212
0
L
Nu Wa
9,129
913
19
2
0
172,420
0
L
Shiva
9,331
933
30
3
1
183,363
0
L
Olorun
9,751
975
43
4
4
173,653
0
L
Baba Yaga
9,220
922
50
5
0
143,799
1
L
Cliodhna
9,044
904
46
5
0
190,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role