Player Matchup

Jormungandr
Jormungandr
Dragon12s
Jormungandr
Level 160
God Stats
10W - 3L
1,810 SR
Queue Stats
111W - 86L
1,601 Elo+
Party 1
Izanami
Izanami
Gabiiib
Izanami
Level 93
God Stats
14W - 11L
1,557 SR
Queue Stats
219W - 215L
1,549 Elo+
Party 2
Ullr
Ullr
Nerthis
Ullr
Level 126
God Stats
26W - 19L
1,453 SR
Queue Stats
473W - 477L
1,569 Elo+
Party 2
Ymir
Ymir
NihïL
Ymir
Level 160
God Stats
7W - 3L
1,799 SR
Queue Stats
210W - 147L
1,681 Elo+
Party 1
Sobek
Sobek
PÀNIC
Sobek
Level 160
God Stats
13W - 4L
2,093 SR
Queue Stats
293W - 188L
1,614 Elo+
Party 1
Team Averages
Level 140
1,742 SR
1,603 Elo+

VS

Team Averages
Level 114
1,518 SR
1,474 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
IzGreenMachine
Cabrakan
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,498 Elo+
Party 3
Fenrir
Fenrir
Kernible
Fenrir
Level 149
God Stats
1W - 1L
1,591 SR
Queue Stats
9W - 9L
1,570 Elo+
Party 3
Vulcan
Vulcan
podolsky_pan123
Vulcan
Level 65
God Stats
9W - 9L
1,500 SR
Queue Stats
14W - 12L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragon12s
Jormungandr
14
8 / 1 / 4
8,310
639
11,139
8,875
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Gabiiib
Izanami
14
2 / 0 / 0
7,785
599
4,330
4,421
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Nerthis
Ullr
13
6 / 2 / 1
7,670
590
7,196
8,687
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
NihïL
Ymir
13
1 / 0 / 7
7,487
576
4,966
9,314
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
PÀNIC
Sobek
13
2 / 0 / 2
7,388
568
5,576
10,808
9,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 2 / 0
6,676
514
1,748
6,251
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
 
Ymir
11
1 / 7 / 1
6,342
488
6,370
14,291
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
1 / 3 / 1
6,630
510
3,882
8,573
7,239
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Kernible
Fenrir
10
1 / 1 / 0
6,002
462
3,219
10,349
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 6 / 1
5,548
427
4,641
6,464
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
3
3
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Ymir
 
Ymir
1
7
1
0.21
W
Jormungandr
Dragon12s
Jormungandr
8
1
4
10
W
Izanami
Gabiiib
Izanami
2
0
0
2
L
Cabrakan
1
3
1
0.5
L
Fenrir
Kernible
Fenrir
1
1
0
1
W
Ullr
Nerthis
Ullr
6
2
1
3.25
W
Ymir
NihïL
Ymir
1
0
7
4.5
W
Sobek
PÀNIC
Sobek
2
0
2
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
19,860
42,105
Taken
45,928
24,785
Mitigated
20,356
15,095
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,748
744
0
1,130
6,251
1,390
0
824
5,427
0
44,076
L
Ymir
 
Ymir
6,370
1,988
0
2,552
14,291
5,441
0
7,627
6,664
39,149
4,602
W
Jormungandr
Dragon12s
Jormungandr
11,139
2,893
0
1,279
8,875
3,519
182
4,441
4,152
59,585
0
W
Izanami
Gabiiib
Izanami
4,330
1,987
0
2,667
4,421
1,271
209
0
4,421
0
68,425
L
Cabrakan
3,882
539
0
1,852
8,573
7,239
0
5,155
3,418
28,037
0
L
Fenrir
Kernible
Fenrir
3,219
926
0
2,799
10,349
4,740
0
2,522
7,827
0
21,869
W
Ullr
Nerthis
Ullr
7,196
2,934
0
3,320
8,687
2,851
160
3,203
5,484
0
48,455
W
Ymir
NihïL
Ymir
4,966
1,688
0
2,056
9,314
8,026
0
2,554
6,638
26,205
0
W
Sobek
PÀNIC
Sobek
5,576
660
0
5,773
10,808
9,118
110
3,776
7,032
35,236
0
L
4,641
1,926
0
308
6,464
1,546
175
5,553
911
24,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
31,198
452
Minions Killed
342
0
Camps Cleared
0
1,303,952
Distance Traveled
1,203,154
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,676
514
98
8
0
233,237
4
L
Ymir
6,342
488
81
6
0
240,389
1
W
Jormungandr
8,310
639
113
9
0
281,865
2
W
Izanami
7,785
599
139
11
0
251,691
5
L
Cabrakan
6,630
510
72
6
0
224,301
0
L
Fenrir
6,002
462
46
4
0
268,006
3
W
Ullr
7,670
590
91
7
0
263,178
2
W
Ymir
7,487
576
38
3
0
243,702
6
W
Sobek
7,388
568
71
5
0
263,516
0
L
Vulcan
5,548
427
45
3
0
237,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role