Player Matchup

Charybdis
Charybdis
ETERNITY-RULER
Charybdis
Level 41
God Stats
2W - 0L
1,703 SR
Queue Stats
26W - 33L
1,454 Elo+
Solo
Shiva
Shiva
LusciousLegsLa
Shiva
Level 48
God Stats
4W - 6L
1,158 SR
Queue Stats
84W - 99L
1,420 Elo+
Solo
Nike
Nike
ObiManGinobili
Nike
Level 67
God Stats
12W - 6L
1,540 SR
Queue Stats
43W - 32L
1,520 Elo+
Solo
Serqet
Serqet
Yovime-
Serqet
Level 63
God Stats
32W - 42L
1,451 SR
Queue Stats
197W - 205L
1,457 Elo+
Solo
Hel
Hel
locosmashto
Hel
Level 107
God Stats
10W - 17L
1,345 SR
Queue Stats
428W - 485L
1,431 Elo+
Solo
Team Averages
Level 65
1,439 SR
1,456 Elo+

VS

Team Averages
Level 70
1,439 SR
1,379 Elo+
Ullr
Ullr
MISTERimbox
Ullr
Level 119
God Stats
0W - 2L
1,670 SR
Queue Stats
55W - 65L
1,440 Elo+
Solo
Bakasura
Bakasura
WASERTASER45
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,167 Elo+
Solo
Hercules
Hercules
White_star_8098
Hercules
Level 105
God Stats
0W - 3L
1,262 SR
Queue Stats
195W - 192L
1,470 Elo+
Solo
He Bo
He Bo
brandansmith01
He Bo
Level 66
God Stats
1W - 3L
1,263 SR
Queue Stats
335W - 344L
1,439 Elo+
Solo
Ares
Ares
danni0104Madsend
Ares
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 224L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ETERNITY-RULER
Charybdis
14
14 / 5 / 8
9,875
581
16,517
11,394
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 6
10,610
624
9,171
9,965
9,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 16
10,202
600
6,806
19,962
21,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Yovime-
Serqet
17
6 / 1 / 9
9,856
580
8,655
11,849
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
10 / 3 / 11
9,843
579
10,146
9,515
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
7,570
445
3,709
13,125
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
WASERTASER45
Bakasura
8
2 / 4 / 1
6,527
384
1,476
7,261
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
13
2 / 5 / 0
7,920
466
5,058
16,075
7,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 11 / 2
7,105
418
7,536
12,821
3,443
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
5 / 9 / 3
7,826
460
9,297
16,595
17,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
38
Kills
11
11
Deaths
38
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ETERNITY-RULER
Charybdis
14
5
8
3.6
W
4
1
6
7
L
0
9
2
0.11
W
4
1
16
12
L
Bakasura
WASERTASER45
Bakasura
2
4
1
0.63
L
Hercules
2
5
0
0.4
W
Serqet
Yovime-
Serqet
6
1
9
10.5
L
2
11
2
0.27
L
5
9
3
0.72
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,295
Damage
27,076
62,685
Taken
65,877
43,640
Mitigated
33,705
22,129
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ETERNITY-RULER
Charybdis
16,517
10,536
0
2,361
11,394
4,185
3,885
3,425
7,620
0
43,813
W
9,171
2,650
549
2,004
9,965
9,349
512
917
8,947
0
77,267
L
3,709
1,483
0
1,858
13,125
3,105
662
861
11,930
0
46,328
W
6,806
836
2,510
3,950
19,962
21,648
450
4,871
14,582
46
49,969
L
Bakasura
WASERTASER45
Bakasura
1,476
811
0
877
7,261
1,885
6
625
6,636
0
18,817
L
Hercules
5,058
1,029
0
3,594
16,075
7,450
0
1,378
14,497
0
42,684
W
Serqet
Yovime-
Serqet
8,655
1,864
0
4,572
11,849
4,555
1,220
3,136
8,595
0
63,253
L
7,536
913
0
682
12,821
3,443
201
5,109
7,370
32,783
0
L
9,297
731
265
1,501
16,595
17,822
0
2,219
13,862
18,521
0
W
10,146
154
2,288
3,895
9,515
3,903
1,642
3,388
5,880
49,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
36,948
479
Minions Killed
293
0
Camps Cleared
0
1,718,651
Distance Traveled
1,297,328
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,875
581
49
3
0
302,708
2
W
Shiva
10,610
624
160
9
0
338,258
1
L
Ullr
7,570
445
89
5
0
265,635
0
W
Nike
10,202
600
78
5
0
335,605
8
L
Bakasura
6,527
384
46
3
0
214,344
0
L
Hercules
7,920
466
91
5
0
281,986
1
W
Serqet
9,856
580
104
6
0
391,485
1
L
He Bo
7,105
418
48
3
0
239,432
4
L
Ares
7,826
460
19
1
0
295,931
2
W
Hel
9,843
579
88
5
0
350,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role