Player Matchup

Sun Wukong
Sun Wukong
Chibot
Sun Wukong
Level 148
God Stats
2W - 1L
1,495 SR
Queue Stats
150W - 195L
1,414 Elo+
Party 2
Anubis
Anubis
EchoesInEternity
Anubis
Level 133
God Stats
1W - 1L
1,350 SR
Queue Stats
45W - 62L
1,389 Elo+
Party 2
Vamana
Vamana
Purpherb
Vamana
Level 68
God Stats
2W - 1L
1,305 SR
Queue Stats
33W - 45L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
StoneDrg
Kukulkan
Level 62
God Stats
6W - 7L
1,523 SR
Queue Stats
541W - 550L
1,487 Elo+
Solo
Xbalanque
Xbalanque
scytheson
Xbalanque
Level 69
God Stats
2W - 1L
1,535 SR
Queue Stats
29W - 34L
1,367 Elo+
Party 2
Team Averages
Level 96
1,441 SR
1,410 Elo+

VS

Team Averages
Level 93
1,625 SR
1,525 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
NelsonELP_toAmo
Ne Zha
Level 93
God Stats
11W - 7L
1,483 SR
Queue Stats
184W - 168L
1,453 Elo+
Party 3
Sol
Sol
Pipokawaii
Sol
Level 148
God Stats
7W - 7L
1,836 SR
Queue Stats
28W - 24L
1,621 Elo+
Solo
Anubis
Anubis
Simpdrip1
Anubis
Level 27
God Stats
3W - 3L
1,814 SR
Queue Stats
5W - 3L
1,680 Elo+
Party 1
Nu Wa
Nu Wa
TFA_Rmichael093
Nu Wa
Level 75
God Stats
11W - 11L
1,492 SR
Queue Stats
42W - 47L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chibot
Sun Wukong
13
6 / 0 / 2
7,732
644
5,310
9,011
5,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 1
7,254
605
5,217
6,535
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Purpherb
Vamana
13
3 / 1 / 3
7,583
632
3,544
8,637
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
StoneDrg
Kukulkan
9
0 / 4 / 2
5,990
499
3,809
8,758
2,264
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
scytheson
Xbalanque
11
2 / 1 / 5
7,030
586
8,983
5,708
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 0 / 3
6,494
541
4,419
8,689
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 1
6,897
575
4,563
8,122
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 2
7,484
624
5,800
10,336
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Simpdrip1
Anubis
8
0 / 6 / 0
5,415
451
1,398
5,380
1,829
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
0 / 4 / 2
6,204
517
5,560
6,272
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
7
7
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
0
3
3.5
W
Sun Wukong
Chibot
Sun Wukong
6
0
2
7
W
4
1
1
4.5
L
1
3
1
0.5
L
4
3
2
1.67
W
Vamana
Purpherb
Vamana
3
1
3
4.5
L
Anubis
Simpdrip1
Anubis
0
6
0
0
W
Kukulkan
StoneDrg
Kukulkan
0
4
2
0.25
L
0
4
2
0.25
W
Xbalanque
scytheson
Xbalanque
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
21,740
38,649
Taken
38,799
14,429
Mitigated
13,686
7,590
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,419
2,000
0
1,614
8,689
6,007
28
3,004
5,685
17,550
0
W
Sun Wukong
Chibot
Sun Wukong
5,310
833
0
1,616
9,011
5,152
244
2,111
6,900
0
39,902
W
5,217
119
0
1,466
6,535
2,519
0
3,737
2,798
33,859
0
L
4,563
1,466
0
3,088
8,122
2,426
0
1,733
6,389
0
44,077
L
5,800
2,161
92
4,898
10,336
2,350
2,011
2,207
8,129
46,716
0
W
Vamana
Purpherb
Vamana
3,544
1,809
0
874
8,637
2,947
210
716
7,921
0
51,740
L
Anubis
Simpdrip1
Anubis
1,398
157
0
558
5,380
1,829
518
0
5,380
17,778
0
W
Kukulkan
StoneDrg
Kukulkan
3,809
525
0
1,464
8,758
2,264
0
6,850
1,908
25,255
0
L
5,560
1,148
0
232
6,272
1,074
259
2,082
4,190
31,397
0
W
Xbalanque
scytheson
Xbalanque
8,983
4,693
0
2,170
5,708
1,547
1,066
3,763
1,945
0
37,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
32,494
362
Minions Killed
283
0
Camps Cleared
0
1,164,805
Distance Traveled
1,183,638
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,494
541
21
2
0
277,611
3
W
Sun Wukong
7,732
644
86
7
0
226,364
2
W
Anubis
7,254
605
70
6
0
234,270
4
L
Ne Zha
6,897
575
83
7
0
268,715
3
L
Sol
7,484
624
83
7
0
242,368
0
W
Vamana
7,583
632
84
7
0
253,015
1
L
Anubis
5,415
451
34
3
0
174,057
0
W
Kukulkan
5,990
499
50
4
0
203,142
1
L
Nu Wa
6,204
517
62
5
0
220,887
0
W
Xbalanque
7,030
586
72
6
0
248,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role