Player Matchup

Hercules
Hercules
Fabricio21
Hercules
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 52L
1,224 Elo+
Party 1
Cliodhna
Cliodhna
LegendCrusher72
Cliodhna
Level 49
God Stats
9W - 8L
1,282 SR
Queue Stats
9W - 9L
1,198 Elo+
Solo
Kukulkan
Kukulkan
RandyVM10
Kukulkan
Level 11
God Stats
15W - 20L
1,346 SR
Queue Stats
26W - 47L
1,220 Elo+
Party 1
Team Averages
Level 50
1,376 SR
1,214 Elo+

VS

Team Averages
Level 76
1,401 SR
1,427 Elo+
He Bo
He Bo
Dura y sucia
He Bo
Level 138
God Stats
0W - 2L
1,204 SR
Queue Stats
56W - 55L
1,449 Elo+
Party 2
Ao Kuang
Ao Kuang
NLSS Te0
Ao Kuang
Level 68
God Stats
6W - 10L
1,500 SR
Queue Stats
20W - 21L
1,333 Elo+
Solo
Chaac
Chaac
victorcamacho78
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fabricio21
Hercules
11
2 / 1 / 5
6,912
691
3,944
8,086
7,246
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
10
3 / 2 / 4
7,229
723
7,214
9,587
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
RandyVM10
Kukulkan
11
2 / 0 / 4
7,178
718
3,628
2,855
835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,215
722
8,793
6,227
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
NLSS Te0
Ao Kuang
9
0 / 3 / 0
5,841
584
3,494
6,780
2,535
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
6,164
616
3,284
6,500
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
3
3
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Hercules
Fabricio21
Hercules
2
1
5
4.5
W
Cliodhna
3
2
4
2.5
L
Ao Kuang
NLSS Te0
Ao Kuang
0
3
0
0
W
Kukulkan
RandyVM10
Kukulkan
2
0
4
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,786
Damage
15,571
20,528
Taken
19,507
11,677
Mitigated
9,970
6,267
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,793
477
0
804
6,227
2,101
0
1,339
4,888
29,479
0
W
Hercules
Fabricio21
Hercules
3,944
1,288
331
1,600
8,086
7,246
0
3,362
4,274
0
8,646
W
Cliodhna
7,214
692
262
3,497
9,587
3,596
0
7,293
1,954
0
16,729
L
Ao Kuang
NLSS Te0
Ao Kuang
3,494
1,745
246
1,816
6,780
2,535
0
1,286
5,494
13,352
0
W
Kukulkan
RandyVM10
Kukulkan
3,628
524
0
577
2,855
835
0
1,722
1,044
17,619
0
L
3,284
1,101
0
1,044
6,500
5,334
0
1,440
5,060
141
10,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,319
Gold Earned
19,220
69
Minions Killed
90
3
Camps Cleared
6
527,379
Distance Traveled
515,956
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,215
722
54
5
5
165,498
3
W
Hercules
6,912
691
10
1
0
197,818
3
W
Cliodhna
7,229
723
28
3
2
183,309
0
L
Ao Kuang
5,841
584
16
2
1
181,698
2
W
Kukulkan
7,178
718
31
3
1
146,252
3
L
Chaac
6,164
616
20
2
0
168,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role