Player Matchup

Kukulkan
Kukulkan
InsanityWolf45
Kukulkan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 2
Horus
Horus
KingGreen_
Horus
Level 128
God Stats
1W - 0L
1,650 SR
Queue Stats
59W - 46L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OgScalliwag
Tsukuyomi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
ROCEMMISQUAD
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,327 Elo+
Party 1
Osiris
Osiris
YOUSAF27ASCZ
Osiris
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 103L
1,365 Elo+
Solo
Team Averages
Level 88
1,530 SR
1,390 Elo+

VS

Team Averages
Level 51
1,536 SR
1,372 Elo+
Chiron
Chiron
Dergenbergen
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,623 Elo+
Solo
Janus
Janus
G10_Boi-
Janus
Level 91
God Stats
1W - 7L
1,297 SR
Queue Stats
199W - 205L
1,294 Elo+
Solo
Horus
Horus
OsChapeuDePalha
Horus
Level 85
God Stats
1W - 1L
1,736 SR
Queue Stats
18W - 33L
1,367 Elo+
Solo
Sol
Sol
RayRay9590
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 48L
1,262 Elo+
Solo
Merlin
Merlin
amirashkan
Merlin
Level 34
God Stats
4W - 5L
1,645 SR
Queue Stats
133W - 170L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 3 / 9
11,928
746
20,745
12,164
4,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
18
5 / 4 / 15
11,580
724
8,392
17,457
20,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
OgScalliwag
Tsukuyomi
18
5 / 6 / 8
11,301
706
13,718
15,706
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ROCEMMISQUAD
Gilgamesh
19
7 / 3 / 14
12,635
790
12,319
16,585
16,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
18
4 / 5 / 13
11,442
715
7,190
16,678
20,024
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
5 / 5 / 10
11,352
710
15,895
18,969
7,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
G10_Boi-
Janus
20
4 / 5 / 11
11,555
722
12,196
12,939
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 10
9,525
595
2,866
11,087
14,300
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 5 / 10
12,384
774
19,859
17,133
6,293
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
amirashkan
Merlin
18
3 / 7 / 6
11,194
700
10,476
10,372
3,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
68
25
Kills
21
21
Deaths
25
59
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
5
10
2
L
Janus
G10_Boi-
Janus
4
5
11
1.9
W
Kukulkan
4
3
9
2.83
W
Horus
5
4
15
3.13
W
Tsukuyomi
OgScalliwag
Tsukuyomi
5
6
8
1.5
L
1
3
10
2
W
Gilgamesh
ROCEMMISQUAD
Gilgamesh
7
3
14
4.67
L
8
5
10
2.6
W
Osiris
4
5
13
2.1
L
Merlin
amirashkan
Merlin
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,364
Damage
61,292
78,590
Taken
70,500
69,322
Mitigated
36,524
27,743
Healing
27,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
15,895
5,846
1,890
6,615
18,969
7,550
0
7,816
10,750
0
31,087
L
Janus
G10_Boi-
Janus
12,196
381
1,099
2,581
12,939
4,631
561
2,831
9,856
31,237
0
W
Kukulkan
20,745
2,284
810
3,495
12,164
4,518
1,438
6,725
5,439
43,809
0
W
Horus
8,392
3,494
4,970
6,645
17,457
20,416
1,615
8,852
8,605
0
17,969
W
Tsukuyomi
OgScalliwag
Tsukuyomi
13,718
3,010
876
1,714
15,706
7,605
1,436
8,672
7,034
0
22,660
L
2,866
1,738
4,430
4,424
11,087
14,300
220
2,700
8,047
0
8,401
W
Gilgamesh
ROCEMMISQUAD
Gilgamesh
12,319
3,493
2,118
1,902
16,585
16,759
920
9,243
7,342
0
30,230
L
19,859
3,458
816
5,710
17,133
6,293
685
4,536
12,181
41,867
0
W
Osiris
7,190
2,614
742
4,471
16,678
20,024
464
9,039
7,639
0
20,240
L
Merlin
amirashkan
Merlin
10,476
453
133
12
10,372
3,750
115
2,862
7,267
23,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,886
Gold Earned
56,010
137
Minions Killed
153
0
Camps Cleared
0
1,398,084
Distance Traveled
1,199,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,352
710
24
2
0
276,403
0
L
Janus
11,555
722
46
3
0
254,730
0
W
Kukulkan
11,928
746
58
4
0
266,595
0
W
Horus
11,580
724
17
1
0
271,310
0
W
Tsukuyomi
11,301
706
13
1
0
274,283
0
L
Horus
9,525
595
3
0
0
243,341
0
W
Gilgamesh
12,635
790
28
2
0
285,203
0
L
Sol
12,384
774
44
3
0
247,409
0
W
Osiris
11,442
715
21
1
0
300,693
0
L
Merlin
11,194
700
36
2
0
177,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role