Player Matchup

Cerberus
Cerberus
Electriks
Cerberus
Level 24
God Stats
4W - 8L
1,500 SR
Queue Stats
43W - 54L
1,211 Elo+
Party 3
King Arthur
King Arthur
FrittenJupp
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,434 Elo+
Party 2
Pele
Pele
StänderinderHose
Pele
Level 37
God Stats
6W - 5L
1,707 SR
Queue Stats
96W - 119L
1,468 Elo+
Party 2
Tiamat
Tiamat
huebers_92
Tiamat
Level 116
God Stats
0W - 2L
1,317 SR
Queue Stats
54W - 71L
1,393 Elo+
Party 2
Jing Wei
Jing Wei
thebetterjesus
Jing Wei
Level 60
God Stats
42W - 29L
1,336 SR
Queue Stats
268W - 266L
1,211 Elo+
Party 3
Team Averages
Level 51
1,472 SR
1,343 Elo+

VS

Team Averages
Level 40
1,461 SR
1,439 Elo+
The Morrigan
The Morrigan
BANNEDONPS4
The Morrigan
Level 63
God Stats
11W - 14L
1,453 SR
Queue Stats
69W - 62L
1,446 Elo+
Party 1
Khepri
Khepri
DYBR
Khepri
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 64L
1,433 Elo+
Party 1
Ullr
Ullr
Diegomd1992
Ullr
Level 67
God Stats
2W - 1L
1,291 SR
Queue Stats
239W - 277L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Febsho
Jormungandr
Level 25
God Stats
2W - 0L
1,801 SR
Queue Stats
53W - 46L
1,456 Elo+
Party 1
Anubis
Anubis
GoaToko
Anubis
Level 16
God Stats
2W - 1L
1,260 SR
Queue Stats
12W - 9L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Electriks
Cerberus
12
1 / 1 / 3
7,404
463
3,007
7,842
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
FrittenJupp
King Arthur
11
0 / 8 / 5
6,761
423
2,889
15,857
10,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 2
7,324
458
8,514
14,181
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
huebers_92
Tiamat
14
3 / 6 / 2
7,821
489
9,486
12,751
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
13
4 / 4 / 1
7,887
493
7,903
12,810
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BANNEDONPS4
The Morrigan
16
9 / 2 / 3
9,524
595
16,256
7,620
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
DYBR
Khepri
11
0 / 2 / 6
7,293
456
4,114
8,366
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 2
7,613
476
5,000
8,443
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Febsho
Jormungandr
15
14 / 0 / 8
10,331
646
14,900
10,428
9,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
GoaToko
Anubis
12
0 / 4 / 2
7,783
486
6,584
13,350
5,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
25
25
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BANNEDONPS4
The Morrigan
9
2
3
5.25
W
Khepri
DYBR
Khepri
0
2
6
1.5
W
2
2
2
1.5
L
Cerberus
Electriks
Cerberus
1
1
3
2.5
W
Jormungandr
Febsho
Jormungandr
14
0
8
18
L
King Arthur
FrittenJupp
King Arthur
0
8
5
0.31
W
Anubis
GoaToko
Anubis
0
4
2
0.25
L
2
6
2
0.5
L
Tiamat
huebers_92
Tiamat
3
6
2
0.67
L
Jing Wei
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,799
Damage
46,854
63,441
Taken
48,207
31,291
Mitigated
25,815
11,228
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BANNEDONPS4
The Morrigan
16,256
2,796
0
2,481
7,620
2,566
0
837
6,783
57,128
10,232
W
Khepri
DYBR
Khepri
4,114
532
0
1,326
8,366
5,986
0
2,426
5,940
17,378
2,456
W
5,000
2,356
0
2,180
8,443
2,396
1,262
1,777
6,666
0
49,990
L
Cerberus
Electriks
Cerberus
3,007
564
0
1,712
7,842
6,718
818
2,344
5,498
20,608
0
W
Jormungandr
Febsho
Jormungandr
14,900
4,678
0
1,744
10,428
9,069
907
1,106
9,322
54,385
0
L
King Arthur
FrittenJupp
King Arthur
2,889
501
0
740
15,857
10,741
0
10,863
4,994
0
26,427
W
Anubis
GoaToko
Anubis
6,584
299
0
5,040
13,350
5,798
1,059
6,347
7,003
47,490
0
L
8,514
1,624
80
2,327
14,181
3,693
0
9,094
5,087
0
39,730
L
Tiamat
huebers_92
Tiamat
9,486
522
0
3,451
12,751
5,948
146
8,066
4,685
50,908
0
L
Jing Wei
7,903
5,729
0
2,918
12,810
4,191
215
5,800
7,010
0
55,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
42,544
306
Minions Killed
435
0
Camps Cleared
0
1,542,506
Distance Traveled
1,518,789
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,524
595
106
7
0
314,286
6
W
Khepri
7,293
456
31
2
0
320,340
3
W
Ullr
7,613
476
95
6
0
276,486
1
L
Cerberus
7,404
463
27
2
0
278,266
0
W
Jormungandr
10,331
646
98
6
0
344,072
3
L
King Arthur
6,761
423
45
3
0
326,750
2
W
Anubis
7,783
486
105
7
0
263,605
6
L
Pele
7,324
458
56
4
0
357,797
2
L
Tiamat
7,821
489
70
4
0
284,786
1
L
Jing Wei
7,887
493
108
7
0
294,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role