Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jissipi
Atlas
Level 124
God Stats
20W - 16L
1,694 SR
Queue Stats
82W - 74L
1,627 Elo+
Solo
Ra
Ra
penimuncha
Ra
Level 128
God Stats
1W - 2L
1,626 SR
Queue Stats
42W - 38L
1,666 Elo+
Solo
Hercules
Hercules
toadlyoko
Hercules
Level 139
God Stats
3W - 5L
1,447 SR
Queue Stats
307W - 304L
1,591 Elo+
Solo
Team Averages
Level 140
1,553 SR
1,577 Elo+

VS

Team Averages
Level 127
1,498 SR
1,585 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FallenExcaIibur
Xing Tian
Level 103
God Stats
8W - 5L
1,765 SR
Queue Stats
57W - 39L
1,732 Elo+
Solo
Scylla
Scylla
GodOdraboel
Scylla
Level 107
God Stats
3W - 5L
1,403 SR
Queue Stats
130W - 108L
1,597 Elo+
Solo
Zeus
Zeus
Ibn Sharmouta
Zeus
Level 109
God Stats
8W - 7L
1,322 SR
Queue Stats
245W - 198L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 3 / 2
5,441
907
3,642
3,345
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
11
3 / 0 / 1
5,332
889
4,975
4,349
1,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Jissipi
Atlas
9
1 / 1 / 1
4,837
806
809
2,380
830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 1
5,595
933
4,387
3,520
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
toadlyoko
Hercules
10
1 / 2 / 4
5,169
862
3,453
8,512
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 2
5,513
919
5,043
5,477
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
10
2 / 1 / 2
5,179
863
3,251
3,910
1,346
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
FallenExcaIibur
Xing Tian
9
1 / 2 / 3
5,161
860
2,898
7,642
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
1 / 0 / 2
5,236
873
3,093
1,902
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
5,660
943
4,619
2,459
798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
7
7
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
2
0.33
L
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
Izanami
 
Izanami
1
3
2
0.67
W
Thor
 
Thor
2
1
2
3
W
Xing Tian
FallenExcaIibur
Xing Tian
1
2
3
1.25
W
Scylla
1
0
2
2
W
2
1
3
3.5
L
Atlas
Jissipi
Atlas
1
1
1
1.5
L
2
1
1
2.5
L
Hercules
toadlyoko
Hercules
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
18,904
22,106
Taken
21,390
11,184
Mitigated
9,047
5,458
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,642
222
0
286
3,345
821
0
1,448
1,894
17,625
0
L
Gilgamesh
 
Gilgamesh
4,975
1,161
0
583
4,349
1,432
0
2,289
2,060
0
10,895
W
Izanami
 
Izanami
5,043
3,619
0
605
5,477
1,785
0
3,479
1,841
0
19,674
W
Thor
 
Thor
3,251
73
0
45
3,910
1,346
0
896
2,949
0
8,487
W
Xing Tian
FallenExcaIibur
Xing Tian
2,898
544
0
2,025
7,642
4,539
0
2,324
5,006
5,895
0
W
Scylla
3,093
322
0
136
1,902
579
0
722
1,147
15,534
0
W
4,619
642
0
250
2,459
798
0
1,245
1,214
18,906
0
L
Atlas
Jissipi
Atlas
809
419
383
440
2,380
830
0
1,288
1,092
2,779
0
L
4,387
475
231
929
3,520
1,004
0
1,868
1,652
21,952
0
L
Hercules
toadlyoko
Hercules
3,453
817
0
2,606
8,512
7,097
0
3,716
4,796
0
10,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
26,749
126
Minions Killed
135
0
Camps Cleared
0
638,182
Distance Traveled
661,432
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,441
907
41
7
0
127,504
1
L
Gilgamesh
5,332
889
8
1
0
155,842
1
W
Izanami
5,513
919
42
7
0
122,617
0
W
Thor
5,179
863
12
2
0
128,143
3
W
Xing Tian
5,161
860
9
2
0
132,754
1
W
Scylla
5,236
873
33
6
0
146,100
4
W
Zeus
5,660
943
39
7
0
131,818
0
L
Atlas
4,837
806
4
1
0
56,607
1
L
Ra
5,595
933
52
9
0
151,185
2
L
Hercules
5,169
862
21
4
0
147,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role