Player Matchup

Osiris
Osiris
ElAzra14
Osiris
Level 148
God Stats
1W - 2L
1,300 SR
Queue Stats
458W - 401L
1,597 Elo+
Party 1
Chernobog
Chernobog
MaTeSiv
Chernobog
Level 29
God Stats
1W - 3L
1,322 SR
Queue Stats
40W - 52L
1,462 Elo+
Solo
Ra
Ra
Zorritou
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,523 Elo+
Party 1
Chiron
Chiron
frudim
Chiron
Level 159
God Stats
3W - 5L
1,824 SR
Queue Stats
389W - 330L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
xXBlackaluXx
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 73
1,489 SR
1,539 Elo+

VS

Team Averages
Level 20
1,550 SR
1,499 Elo+
Kukulkan
Kukulkan
Dareos21
Kukulkan
Level 35
God Stats
4W - 3L
1,799 SR
Queue Stats
251W - 260L
1,641 Elo+
Solo
Guan Yu
Guan Yu
LordOfMetal
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
RAZLOUKIAN
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,468 Elo+
Solo
Achilles
Achilles
Silkhard
Achilles
Level 29
God Stats
4W - 4L
1,453 SR
Queue Stats
8W - 11L
1,454 Elo+
Solo
The Morrigan
The Morrigan
darkchaosheart
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElAzra14
Osiris
15
2 / 4 / 6
9,201
708
13,027
18,552
12,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
MaTeSiv
Chernobog
15
1 / 10 / 2
9,177
706
2,793
16,205
4,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 5 / 4
9,553
735
5,659
11,943
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
frudim
Chiron
17
4 / 4 / 2
10,131
779
10,096
11,959
3,608
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xXBlackaluXx
Kukulkan
15
2 / 6 / 0
8,874
683
6,738
9,729
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dareos21
Kukulkan
19
9 / 2 / 4
11,000
846
18,418
10,640
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LordOfMetal
Guan Yu
15
3 / 2 / 7
9,409
724
7,903
11,141
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
17
6 / 3 / 5
10,362
797
12,124
10,174
3,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Silkhard
Achilles
17
3 / 1 / 9
9,925
763
11,640
11,835
9,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
darkchaosheart
The Morrigan
18
8 / 3 / 4
10,363
797
9,021
8,049
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
29
29
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dareos21
Kukulkan
9
2
4
5.5
L
Osiris
ElAzra14
Osiris
2
4
6
1.25
W
Guan Yu
LordOfMetal
Guan Yu
3
2
7
3.25
L
Chernobog
MaTeSiv
Chernobog
1
10
2
0.2
W
Neith
6
3
5
2.83
W
Achilles
Silkhard
Achilles
3
1
9
7.5
L
1
5
4
0.6
W
The Morrigan
darkchaosheart
The Morrigan
8
3
4
3.33
L
Chiron
frudim
Chiron
4
4
2
1.25
L
Kukulkan
xXBlackaluXx
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
59,106
68,388
Taken
51,839
26,414
Mitigated
32,656
14,651
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dareos21
Kukulkan
18,418
2,340
0
1,413
10,640
4,392
0
2,931
7,709
54,966
0
L
Osiris
ElAzra14
Osiris
13,027
5,506
61
3,838
18,552
12,389
0
6,196
12,205
0
21,990
W
Guan Yu
LordOfMetal
Guan Yu
7,903
837
803
3,420
11,141
11,919
57
1,913
9,228
465
21,986
L
Chernobog
MaTeSiv
Chernobog
2,793
1,125
166
2,349
16,205
4,183
378
7,859
8,298
0
20,968
W
Neith
12,124
6,337
0
1,664
10,174
3,457
549
1,571
8,603
0
39,516
W
Achilles
Silkhard
Achilles
11,640
2,340
0
3,878
11,835
9,744
775
4,366
6,269
0
30,808
L
5,659
583
1,158
3,181
11,943
3,543
0
4,153
6,556
41,743
0
W
The Morrigan
darkchaosheart
The Morrigan
9,021
1,139
0
1,477
8,049
3,144
399
1,588
6,352
29,654
3,023
L
Chiron
frudim
Chiron
10,096
2,885
338
2,731
11,959
3,608
697
2,933
8,994
0
44,645
L
Kukulkan
xXBlackaluXx
Kukulkan
6,738
865
302
527
9,729
2,691
1,352
4,910
4,701
24,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
51,059
268
Minions Killed
248
0
Camps Cleared
0
1,233,101
Distance Traveled
1,247,766
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,000
846
93
7
0
255,317
2
L
Osiris
9,201
708
19
1
0
269,702
3
W
Guan Yu
9,409
724
25
2
0
246,580
2
L
Chernobog
9,177
706
36
3
0
223,304
1
W
Neith
10,362
797
53
4
0
249,376
6
W
Achilles
9,925
763
33
3
0
264,227
4
L
Ra
9,553
735
92
7
0
277,607
1
W
The Morrigan
10,363
797
44
3
0
232,266
1
L
Chiron
10,131
779
75
6
0
247,090
3
L
Kukulkan
8,874
683
46
4
0
215,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role