Player Matchup

Medusa
Medusa
Dmvhiggh
Medusa
Level 93
God Stats
4W - 2L
1,729 SR
Queue Stats
145W - 141L
1,535 Elo+
Party 2
Scylla
Scylla
EliteBaller05
Scylla
Level 141
God Stats
5W - 4L
1,616 SR
Queue Stats
129W - 115L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
HennyNeutron
Sun Wukong
Level 121
God Stats
20W - 15L
1,487 SR
Queue Stats
96W - 77L
1,482 Elo+
Party 2
Team Averages
Level 118
1,610 SR
1,508 Elo+

VS

Team Averages
Level 66
1,440 SR
1,518 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CageyStarfish
Skadi
Level 106
God Stats
0W - 1L
1,263 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 1
Atlas
Atlas
SavageSenpai667
Atlas
Level 20
God Stats
1W - 1L
1,558 SR
Queue Stats
8W - 5L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dmvhiggh
Medusa
14
5 / 0 / 7
8,868
806
7,991
7,226
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 9
9,196
836
13,471
8,698
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
HennyNeutron
Sun Wukong
13
4 / 2 / 11
8,700
791
8,070
14,185
9,421
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 6 / 2
7,827
712
7,858
8,527
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 1
6,590
599
4,452
9,602
2,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 3 / 0
7,383
671
8,630
14,468
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
2
0.33
L
0
6
1
0.08
W
Medusa
Dmvhiggh
Medusa
5
0
7
8.5
W
6
1
9
10.5
W
Sun Wukong
HennyNeutron
Sun Wukong
4
2
11
4.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
20,940
30,109
Taken
32,597
15,419
Mitigated
14,843
8,158
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,858
139
257
406
8,527
2,981
0
4,699
3,828
22,387
0
L
4,452
1,374
0
0
9,602
2,941
0
4,413
5,189
0
17,747
W
Medusa
Dmvhiggh
Medusa
7,991
3,277
0
1,747
7,226
3,154
1,200
4,782
2,317
0
30,588
W
13,471
1,317
0
3,367
8,698
2,844
947
4,835
3,565
44,637
0
W
Sun Wukong
HennyNeutron
Sun Wukong
8,070
1,084
0
3,044
14,185
9,421
507
6,809
7,089
0
24,047
L
8,630
1,992
0
882
14,468
8,921
0
4,504
9,964
22,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
21,800
159
Minions Killed
103
10
Camps Cleared
1
643,444
Distance Traveled
542,810
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,827
712
44
4
0
175,411
0
L
Skadi
6,590
599
34
3
1
173,409
2
W
Medusa
8,868
806
40
4
6
227,959
1
W
Scylla
9,196
836
74
7
4
206,156
4
W
Sun Wukong
8,700
791
45
4
0
209,329
2
L
Atlas
7,383
671
25
2
0
193,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role