Player Matchup

Cupid
Cupid
 
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TenSe_M1T0
Baron Samedi
Level 55
God Stats
11W - 11L
1,286 SR
Queue Stats
348W - 389L
1,420 Elo+
Party 2
Atlas
Atlas
cavixズ
Atlas
Level 51
God Stats
8W - 5L
1,523 SR
Queue Stats
312W - 326L
1,479 Elo+
Party 2
Shiva
Shiva
johnstp
Shiva
Level 68
God Stats
2W - 0L
1,653 SR
Queue Stats
55W - 52L
1,634 Elo+
Solo
Team Averages
Level 72
1,492 SR
1,507 Elo+

VS

Team Averages
Level 111
1,611 SR
1,524 Elo+
Da Ji
Da Ji
AnkhEsEnAmon
Da Ji
Level 140
God Stats
0W - 1L
1,545 SR
Queue Stats
14W - 15L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
SupFeeders
Guan Yu
Level 105
God Stats
2W - 1L
1,728 SR
Queue Stats
20W - 21L
1,520 Elo+
Party 1
Loki
Loki
Wejreggin
Loki
Level 107
God Stats
0W - 2L
1,405 SR
Queue Stats
13W - 15L
1,508 Elo+
Party 1
Vulcan
Vulcan
googlesmite
Vulcan
Level 118
God Stats
21W - 11L
1,735 SR
Queue Stats
322W - 307L
1,592 Elo+
Party 3
Hachiman
Hachiman
grimbarnaby
Hachiman
Level 86
God Stats
8W - 7L
1,640 SR
Queue Stats
248W - 251L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
3 / 4 / 3
11,692
615
8,210
15,072
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
 
Nemesis
16
7 / 1 / 6
10,282
541
8,263
13,696
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TenSe_M1T0
Baron Samedi
17
5 / 5 / 6
10,594
558
8,606
16,078
5,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
cavixズ
Atlas
15
6 / 1 / 10
10,310
543
10,275
17,866
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
johnstp
Shiva
18
9 / 1 / 4
11,660
614
12,596
12,460
11,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
8,903
469
6,997
15,185
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
SupFeeders
Guan Yu
14
2 / 8 / 1
9,430
496
10,681
21,726
15,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
12
4 / 5 / 2
8,245
434
5,425
9,681
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
16
1 / 2 / 4
9,921
522
16,276
6,998
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
grimbarnaby
Hachiman
13
1 / 8 / 1
8,420
443
9,016
15,531
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
30
Kills
12
12
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
4
3
1.13
W
Nemesis
 
Nemesis
7
1
6
10
L
4
7
3
0.79
L
Guan Yu
SupFeeders
Guan Yu
2
8
1
0.31
W
Baron Samedi
TenSe_M1T0
Baron Samedi
5
5
6
1.6
L
Loki
4
5
2
1
W
Atlas
cavixズ
Atlas
6
1
10
11
L
Vulcan
1
2
4
1.5
L
Hachiman
grimbarnaby
Hachiman
1
8
1
0.19
W
Shiva
johnstp
Shiva
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,950
Damage
48,395
75,172
Taken
69,121
43,880
Mitigated
30,912
29,554
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,210
5,051
146
8,725
15,072
4,423
1,110
876
14,196
0
95,476
W
Nemesis
 
Nemesis
8,263
2,267
0
1,867
13,696
5,266
1,175
2,326
11,370
0
69,422
L
6,997
1,647
0
3,636
15,185
4,611
0
6,502
8,632
0
37,040
L
Guan Yu
SupFeeders
Guan Yu
10,681
800
170
4,508
21,726
15,692
1,018
2,553
18,251
0
59,898
W
Baron Samedi
TenSe_M1T0
Baron Samedi
8,606
1,275
344
6,928
16,078
5,813
997
6,989
9,089
70,670
0
L
Loki
5,425
1,374
0
1,303
9,681
4,077
0
3,357
6,235
0
26,432
W
Atlas
cavixズ
Atlas
10,275
3,082
0
3,415
17,866
16,478
413
6,085
11,781
45,943
0
L
Vulcan
16,276
6,939
0
1,622
6,998
1,966
0
4,576
2,422
79,818
0
L
Hachiman
grimbarnaby
Hachiman
9,016
4,459
0
4,009
15,531
4,566
0
1,893
13,638
0
56,192
W
Shiva
johnstp
Shiva
12,596
2,573
378
7,751
12,460
11,900
216
0
12,460
0
73,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,538
Gold Earned
44,919
578
Minions Killed
477
0
Camps Cleared
0
1,932,049
Distance Traveled
1,720,607
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,692
615
184
10
0
361,596
6
W
Nemesis
10,282
541
92
5
0
442,112
5
L
Da Ji
8,903
469
58
3
0
315,173
0
L
Guan Yu
9,430
496
122
6
0
331,537
5
W
Baron Samedi
10,594
558
104
5
0
345,997
3
L
Loki
8,245
434
38
2
0
360,664
0
W
Atlas
10,310
543
60
3
0
373,853
1
L
Vulcan
9,921
522
167
9
0
391,398
7
L
Hachiman
8,420
443
92
5
0
321,835
6
W
Shiva
11,660
614
138
7
0
408,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role