Player Matchup

Cernunnos
Cernunnos
Applejuicerr
Cernunnos
Level 60
God Stats
6W - 4L
1,215 SR
Queue Stats
939W - 835L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
FreakyAiden13
Xing Tian
Level 40
God Stats
13W - 25L
1,248 SR
Queue Stats
1,078W - 1,015L
1,577 Elo+
Party 1
Arachne
Arachne
JO3YbagOFdonuts
Arachne
Level 108
God Stats
11W - 9L
1,442 SR
Queue Stats
350W - 368L
1,427 Elo+
Solo
Ra
Ra
SadRedBall
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TheFearlessTrash
Danzaburou
Level 93
God Stats
208W - 231L
1,504 SR
Queue Stats
349W - 381L
1,429 Elo+
Solo
Team Averages
Level 63
1,382 SR
1,496 Elo+

VS

Team Averages
Level 79
1,549 SR
1,446 Elo+
Atlas
Atlas
ImInMyDuphi
Atlas
Level 18
God Stats
11W - 8L
1,538 SR
Queue Stats
49W - 54L
1,367 Elo+
Party 2
Pele
Pele
Jumjii
Pele
Level 72
God Stats
38W - 28L
1,567 SR
Queue Stats
749W - 652L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
Raing_Demon
Gilgamesh
Level 119
God Stats
8W - 9L
1,553 SR
Queue Stats
413W - 431L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Shreepmeister
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 169L
1,419 Elo+
Solo
Nu Wa
Nu Wa
TickTitanic47
Nu Wa
Level 87
God Stats
10W - 6L
1,585 SR
Queue Stats
284W - 234L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Applejuicerr
Cernunnos
15
5 / 7 / 3
9,922
496
16,563
17,196
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
FreakyAiden13
Xing Tian
13
2 / 5 / 5
8,972
449
4,757
18,056
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
3 / 6 / 2
8,235
412
7,327
13,884
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 2
9,472
474
8,481
14,265
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheFearlessTrash
Danzaburou
12
0 / 6 / 0
8,147
407
5,453
13,540
4,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
9,441
472
5,709
14,571
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Jumjii
Pele
20
6 / 1 / 10
12,297
615
13,102
12,441
5,169
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Raing_Demon
Gilgamesh
19
7 / 0 / 3
12,457
623
7,239
13,920
18,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Shreepmeister
Danzaburou
18
9 / 6 / 6
11,707
585
17,934
17,620
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 3 / 9
11,578
579
14,380
10,907
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
12
Kills
29
29
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Applejuicerr
Cernunnos
5
7
3
0.93
L
Xing Tian
FreakyAiden13
Xing Tian
2
5
5
0.9
W
0
2
8
2
L
3
6
2
0.67
W
Pele
Jumjii
Pele
6
1
10
11
W
Gilgamesh
Raing_Demon
Gilgamesh
7
0
3
8.5
L
2
5
2
0.6
W
Danzaburou
Shreepmeister
Danzaburou
9
6
6
2
L
Danzaburou
TheFearlessTrash
Danzaburou
0
6
0
0
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,581
Damage
58,364
76,941
Taken
69,459
38,235
Mitigated
48,109
19,309
Healing
25,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Applejuicerr
Cernunnos
16,563
7,343
0
3,754
17,196
4,612
506
2,477
14,629
0
68,437
L
Xing Tian
FreakyAiden13
Xing Tian
4,757
528
0
1,867
18,056
18,946
161
4,509
13,447
15,293
0
W
5,709
2,346
215
3,458
14,571
14,839
961
2,317
12,204
23,617
0
L
7,327
4,887
0
1,804
13,884
5,322
0
3,354
10,334
0
38,294
W
Pele
Jumjii
Pele
13,102
3,621
0
5,250
12,441
5,169
118
3,333
8,952
0
109,435
W
Gilgamesh
Raing_Demon
Gilgamesh
7,239
1,996
0
5,467
13,920
18,030
3,524
1,317
12,521
0
75,823
L
8,481
913
504
7,036
14,265
4,608
0
6,436
7,265
71,643
0
W
Danzaburou
Shreepmeister
Danzaburou
17,934
8,599
0
6,982
17,620
6,334
619
3,243
14,289
0
87,884
L
Danzaburou
TheFearlessTrash
Danzaburou
5,453
2,492
0
4,344
13,540
4,747
132
2,285
11,177
0
51,812
W
14,380
3,650
0
4,190
10,907
3,737
1,484
2,490
8,255
79,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
57,480
419
Minions Killed
630
0
Camps Cleared
0
1,718,457
Distance Traveled
1,964,007
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,922
496
90
5
0
336,291
3
L
Xing Tian
8,972
449
22
1
0
381,218
0
W
Atlas
9,441
472
31
2
0
350,408
0
L
Arachne
8,235
412
63
3
0
338,699
3
W
Pele
12,297
615
165
8
0
487,175
5
W
Gilgamesh
12,457
623
169
8
0
384,156
2
L
Ra
9,472
474
146
7
0
358,664
4
W
Danzaburou
11,707
585
123
6
0
378,166
3
L
Danzaburou
8,147
407
98
5
0
303,585
2
W
Nu Wa
11,578
579
142
7
0
364,102
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role