Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
AnnSledgehammer
Ymir
Gold V
Level 156
God Stats
2W - 5L
1,449 SR
Queue Stats
68W - 67L
1,555 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Itadakimasuuu
Gilgamesh
Gold III
Level 157
God Stats
5W - 5L
1,678 SR
Queue Stats
477W - 481L
1,586 MMR
Solo
Pele
Pele
Gold II
Lewisxx
Pele
Gold II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 112L
1,605 MMR
Solo
Medusa
Medusa
Silver I
Sadokar
Medusa
Silver I
Level 119
God Stats
4W - 4L
1,758 SR
Queue Stats
33W - 58L
1,632 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,577 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,722 SR
1,594 MMR
Cliodhna
Cliodhna
Gold V
DJPorod
Cliodhna
Gold V
Level 158
God Stats
2W - 0L
1,839 SR
Queue Stats
20W - 5L
1,646 MMR
Party 2
Khepri
Khepri
Gold II
LrdTrllaLot
Khepri
Gold II
Level 159
God Stats
4W - 1L
1,830 SR
Queue Stats
109W - 120L
1,548 MMR
Solo
Agni
Agni
Gold V
PoorCatQQ
Agni
Gold V
Level 147
God Stats
7W - 1L
1,920 SR
Queue Stats
20W - 5L
1,646 MMR
Party 2
Vamana
Vamana
Gold III
Serfin01
Vamana
Gold III
Level 108
God Stats
13W - 9L
1,694 SR
Queue Stats
305W - 308L
1,564 MMR
Party 1
Neith
Neith
Gold II
joanliqui
Neith
Gold II
Level 141
God Stats
6W - 12L
1,327 SR
Queue Stats
305W - 308L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 5 / 1
9,678
484
7,476
9,212
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
7,953
398
4,047
18,663
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Itadakimasuuu
Gilgamesh
16
3 / 4 / 3
10,406
520
7,890
23,340
15,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Lewisxx
Pele
17
3 / 5 / 0
10,771
539
10,000
19,422
16,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Sadokar
Medusa
16
0 / 3 / 0
9,631
482
4,823
14,261
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasBastetArtioLoki

VS

Bans
IzanamiAthenaGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DJPorod
Cliodhna
19
4 / 3 / 9
12,057
603
10,399
16,454
7,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
16
0 / 0 / 10
10,611
531
5,779
14,196
20,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
20
10 / 1 / 7
13,144
657
22,173
7,268
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Serfin01
Vamana
18
5 / 3 / 2
11,769
588
12,021
18,735
27,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
joanliqui
Neith
19
1 / 0 / 8
12,225
611
14,120
9,805
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
20
20
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
1
0.3
L
0
3
1
0.17
W
Cliodhna
DJPorod
Cliodhna
4
3
9
2.83
L
Gilgamesh
Itadakimasuuu
Gilgamesh
3
4
3
1.13
L
Pele
Lewisxx
Pele
3
5
0
0.6
W
Khepri
0
0
10
5
W
Agni
10
1
7
13.5
L
Medusa
Sadokar
Medusa
0
3
0
0
W
Vamana
Serfin01
Vamana
5
3
2
2
W
Neith
joanliqui
Neith
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,236
Damage
64,492
84,898
Taken
66,458
49,023
Mitigated
63,686
14,912
Healing
29,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,476
285
0
1,330
9,212
2,453
102
4,246
4,966
68,291
0
L
4,047
294
0
1,806
18,663
11,310
130
5,941
12,722
29,313
6,818
W
Cliodhna
DJPorod
Cliodhna
10,399
1,242
0
8,257
16,454
7,786
1,255
1,971
14,483
0
98,787
L
Gilgamesh
Itadakimasuuu
Gilgamesh
7,890
3,002
0
1,354
23,340
15,053
0
10,607
12,733
0
74,361
L
Pele
Lewisxx
Pele
10,000
2,323
0
6,472
19,422
16,246
47
4,936
14,486
0
79,136
W
Khepri
5,779
690
0
4,156
14,196
20,799
0
3,128
11,068
23,108
0
W
Agni
22,173
1,527
0
1,915
7,268
3,127
1,928
3,361
3,907
119,718
0
L
Medusa
Sadokar
Medusa
4,823
2,123
0
3,950
14,261
3,961
582
2,222
12,039
0
71,844
W
Vamana
Serfin01
Vamana
12,021
6,888
0
9,472
18,735
27,123
1,477
2,114
16,621
0
70,463
W
Neith
joanliqui
Neith
14,120
7,467
0
5,832
9,805
4,851
4,378
1,692
8,113
0
112,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
59,806
611
Minions Killed
676
0
Camps Cleared
0
1,853,182
Distance Traveled
2,076,548
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,678
484
131
7
0
343,802
5
L
Ymir
7,953
398
40
2
0
367,560
10
W
Cliodhna
12,057
603
137
7
0
455,151
3
L
Gilgamesh
10,406
520
131
7
0
391,719
3
L
Pele
10,771
539
165
8
0
369,725
3
W
Khepri
10,611
531
17
1
0
438,921
13
W
Agni
13,144
657
203
10
0
418,663
6
L
Medusa
9,631
482
144
7
0
380,376
3
W
Vamana
11,769
588
129
6
0
395,350
3
W
Neith
12,225
611
190
10
0
368,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role